October 23rd, 2014, 16:08
Posts: 3,885
Threads: 26
Joined: Apr 2013
OH: I don't know, that's a pretty grievous insult!
Quote:Dia dhuit. I'm U.S. East, -5 Hours, that work for you?
Dia is muire duit. I'm happy to try it out.
October 23rd, 2014, 16:14
(This post was last modified: October 23rd, 2014, 16:14 by GermanJoey.)
Posts: 5,648
Threads: 30
Joined: Mar 2014
(October 23rd, 2014, 15:23)Old Harry Wrote: Jojo - you should probably just pick whoever you think needs your help/sounds most interesting/shares a timezone.
We've got a forum now so go and set up your threads!
It sounds like you guys got everyone covered in the end. I think I'll be happy just to lurk!
October 23rd, 2014, 16:42
Posts: 4,778
Threads: 21
Joined: Nov 2009
Did we decide which version of Civ IV we're playing with? Last I saw it looked like the current version of RtR. Also, WLP, looks like it's you and me! I think?
I'm just doing my best out here.
October 24th, 2014, 07:39
Posts: 4,778
Threads: 21
Joined: Nov 2009
(October 23rd, 2014, 22:59)WilliamLP Wrote: And... I think I'll bow out of this for the second time. Sorry for the flakiness guys. But a large team demogame isn't the one I want to play right now.
I guess not. Not really sure where I stand now.
I'm just doing my best out here.
October 24th, 2014, 07:50
Posts: 8,784
Threads: 40
Joined: Aug 2012
(October 24th, 2014, 07:39)Whosit Wrote: (October 23rd, 2014, 22:59)WilliamLP Wrote: And... I think I'll bow out of this for the second time. Sorry for the flakiness guys. But a large team demogame isn't the one I want to play right now.
I guess not. Not really sure where I stand now.
Nope, its you and Gavagai - see my post above...
Teams:
Caledorn/Plako
Agent427/TBS
Dreylin/Ipecac/Ruff
AdrianIer/Old Harry
Elum/Mackoti
Whosit/Gavagai
Grimace/Wetbandit/ WilliamLP
I guess William didn't want to stand on Wetbandit's toes...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
October 24th, 2014, 08:09
Posts: 3,199
Threads: 11
Joined: Jan 2010
(October 24th, 2014, 07:50)Old Harry Wrote: I guess William didn't want to stand on Wetbandit's toes...
Yeah, Wetbandit and I are both from the PB11 generation, and that game was a de-facto 3-way tie. We have basically the same amount of multiplayer experience. He offered to be a mentor over PM which was accepted. I wouldn't be able to offer much beyond turning it into a 3-player demogame. (I'd have nothing against playing with Wetbandit as a team in another game, actually, but that's not what this game is.)
And Whosit, you played in PB2, lol. That's not the kind of "green" I can really help out. The kind of player I _could_ help out is one who hasn't gotten the basic principles yet: the players you see in various games who don't do sims or have micro plans and waste worker turns and don't work enough food and don't do C&D and place cities poorly. Just nuts and bolts stuff. But that's all covered in this game.
October 24th, 2014, 08:18
Posts: 3,885
Threads: 26
Joined: Apr 2013
Seems like Krill has the map almost ready, I assume we're using that, though I have no idea what type of map it is!
We should firm up on the other settings:
RBmod?
Picking method
Difficultly(maybe map size too?)
Barbs?
Huts and events?
City trading
Ban number/letter communications in trade screen
I assume AI diplo, Normal speed and Don't be a Jerk.
October 24th, 2014, 08:24
Posts: 4,778
Threads: 21
Joined: Nov 2009
Sorry then, I misunderstood what was going on. I thought Grimace + Wetbandit was a Green team because they were in the same list as me. And... I guess I stopped reading that post at that point. Oops. Pleasure to be working with you, Gavagai!
(Also, maybe someday, I will no longer be remembered for PB2.... )
My votes for settings stuff:
*Mod: RtR (I like the balance mods better for MP games)
*Snake pick...? I dunno.
*Difficulty: Whatever's standard for these MP games
*Barbs: Yes
*Huts and Events: No
*City Trading: Complex issue, but I think yes~ It feels wrong to me that cities can't be given up as part of a peace treaty, or even bullied from someone with a show of force.
*If we're doing AI Diplomacy, then I would like to avoid coded messages.
I'm just doing my best out here.
October 24th, 2014, 10:11
Posts: 145
Threads: 2
Joined: May 2014
(October 24th, 2014, 08:24)Whosit Wrote: My votes for settings stuff:
*Mod: RtR (I like the balance mods better for MP games)
*Snake pick...? I dunno.
*Difficulty: Whatever's standard for these MP games
*Barbs: Yes
*Huts and Events: No
*City Trading: Complex issue, but I think yes~ It feels wrong to me that cities can't be given up as part of a peace treaty, or even bullied from someone with a show of force.
*If we're doing AI Diplomacy, then I would like to avoid coded messages.
I agree on all these points and am easy about picking method. For the difficulty I suppose it depends on the map really, wrap ect. (I think anyway ) So maybe the mapmaker could advise when the maps done? Or is that giving away too much?
October 24th, 2014, 10:14
(This post was last modified: October 24th, 2014, 10:17 by Krill.)
Posts: 23,438
Threads: 132
Joined: Jun 2009
Map is essentially done. Toroidal. Impossible to get balance for 7 players without it, unless use a ring type map which has other balance issues. Suggest Monarch difficulty to go with standard map size; map dimensions are 76*28. If using RtR, huts and events are nerfed such that there are no negative events ie slave revolt, and no one can pop anything more expensive than BW.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
|