Ok, so let's see if I've learned anything about reading demos.
GNP: Most, like us, are working a tile with no additional commerce, but the person with the 18 is probably working either a coast or lake tile to get the two extra beakers. Or is 1 extra beaker worth 2 GNP? I'm not sure exactly how the calculation is made.
Prod: We and one other civ (almost certainly one of the other expansive civs) are working a 3 hammer forested plains hill, while everyone else is working tiles with no extra hammers (assuming they settled on their plains hill).
Food: Obvious we and the same civ working the FPH just have the capital's food. I'm not sure how it calculates the average, but it looks like a few people are working a 3f tile, but some are working a 2f tile, possibly the same person with the 18 GNP working a coastal seafood.
Soldiers: I have no idea how this breaks down. Given that everyone started with a scout, I'm not sure how someone ended up with 6000? How can that happen? Techs? Maybe that's from The Wheel.
Land Area: This one I know how to calculate. 7000 equates to our seven land tiles in the first ring. The 7666 average = 46 total land tiles among our competitors. We know one person for sure has all land in their first ring (9000). We know one person for sure has 3 coastal tiles (6000). That leaves 31 for the other 4 people. That could break down several ways, 9, 9, 7, 6...9, 8, 7, 7...etc. Most likely there are at least 2 fully landlocked capitals out there, but most are coastal.
Population is the same for everyone. Approval rate is the same for everyone except slightly higher for the Charismatic civ.
Life expectancy: It looks like one of our EXP brethren has quite a few forests in their first ring in order to have their health pumped up that much. Probably the same one working the FPH like we are.
GNP: Most, like us, are working a tile with no additional commerce, but the person with the 18 is probably working either a coast or lake tile to get the two extra beakers. Or is 1 extra beaker worth 2 GNP? I'm not sure exactly how the calculation is made.
Prod: We and one other civ (almost certainly one of the other expansive civs) are working a 3 hammer forested plains hill, while everyone else is working tiles with no extra hammers (assuming they settled on their plains hill).
Food: Obvious we and the same civ working the FPH just have the capital's food. I'm not sure how it calculates the average, but it looks like a few people are working a 3f tile, but some are working a 2f tile, possibly the same person with the 18 GNP working a coastal seafood.
Soldiers: I have no idea how this breaks down. Given that everyone started with a scout, I'm not sure how someone ended up with 6000? How can that happen? Techs? Maybe that's from The Wheel.
Land Area: This one I know how to calculate. 7000 equates to our seven land tiles in the first ring. The 7666 average = 46 total land tiles among our competitors. We know one person for sure has all land in their first ring (9000). We know one person for sure has 3 coastal tiles (6000). That leaves 31 for the other 4 people. That could break down several ways, 9, 9, 7, 6...9, 8, 7, 7...etc. Most likely there are at least 2 fully landlocked capitals out there, but most are coastal.
Population is the same for everyone. Approval rate is the same for everyone except slightly higher for the Charismatic civ.
Life expectancy: It looks like one of our EXP brethren has quite a few forests in their first ring in order to have their health pumped up that much. Probably the same one working the FPH like we are.