October 23rd, 2014, 17:05
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Turn 99. The barb warrior moved next to my well-promoted bronze warrior. Easy meat, right? Right???
Um, no.
In the west, I exposed a copper tile on the putative island.
GreyWolf has a scout poised to scout my lands; I offered a map trade to save him the trouble.
Ellimist's power took a somewhat worrisome jump.
October 25th, 2014, 06:35
(This post was last modified: October 27th, 2014, 04:36 by DaveV.)
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Turn 100. GreyWolf accepted the map trade, which turned out to be much in my favor.
Here's a cultural overview.
So the layout of civs is in Charlie Brown shirt mode, which is probably the fairest way:
Looks as though GreyWolf just missed circumnavigation. From the look of things, it won't matter much; Ellimist's boats will really only be useful against GreyWolf and Kredom, and I suspect most of the action will be on land.
Since it's turn 100, I owe the lurkers a set of graphs. But I should gain contact with Bob next turn, so I'll wait till then.
For now, here are the demos:
Meta analysis: I've just seen this movie. Ellimist researches to Ogres and Adepts and conquers the world. But this time, I'm going to try to organize a dogpile before that happens. The layout of the civs is pretty bad: Bob is as far from Ellimist as he could be, and Ellimist has the extremely vulnerable Kredom to devour when he decides it's time to make his move.
October 27th, 2014, 05:04
(This post was last modified: October 27th, 2014, 05:08 by DaveV.)
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November 1st, 2014, 12:51
(This post was last modified: November 1st, 2014, 13:34 by DaveV.)
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Turn 102. Bob accepted my deal. I meant to offer a map trade to GreyWolf since Bob now has his map, but I forgot. Next turn.
Here's a new stitch:
Looks I'm getting 20 trade from Bob and he's getting squat:
As I've said before, this is overstated. I'm getting a foreign trade route for two commerce in each of my 10 cities, instead of the one-commerce internal routes I had last turn, so it's really only 10 extra commerce.
In the south, one of Ellimist's wolf riders pops up its ugly snout:
Frankly, it pisses me off that Ellimist was able to walk this unit all over the map without being eaten. Now he's rubbing my nose in it by renaming him to Magellan. We are not amused.
You can barely see Clan borders under the interface in the lower right.
My workboat reveals some barb borders in the east. Looks like Yellow hasn't expanded very far to his west.
November 3rd, 2014, 18:10
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November 6th, 2014, 12:44
Posts: 6,758
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Joined: Apr 2004
Turn 104. GreyWolf is too proud to take map gift; he offers me a trade instead.
I accepted. As the log (and the city list) reported, he just took out the barb city of Sludgehome. He's also looking like he's ready to make a move against Kredom:
Not much I can do about that. Kredom has been looking like a dead man walking for a long time now, but he's still been playing his turns promptly.
After the trade window, an event popped up:
That's my only copper, which I can't afford to give up at this point. Otherwise, some more commerce would be welcome.
In the southeast, both Loki and Magellan have faded into the underbrush.
November 8th, 2014, 16:08
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Turn 105. I now have trade routes with Ellimist. I hope that doesn't mean that GreyWolf traded maps with him.
In the east, my explorer finds pretty solid Clan borders. And Loki pops up again from under his bridge .
I declared war on Yell0w to prevent Loki shenanigans. I hope GreyWolf and Bob don't take the wrong message from that.
I built my island city:
It looks as though Bob just researched Sailing. Demo screen now shows me at -18 on foreign trade, rival best at +21, rival worst at -3. I'll Have Another is getting a +3 route from GreyWolf, so he must be the one at -3. All my other routes are now internal with I'll Have Another.
Sheelba Spam is well underway:
November 8th, 2014, 18:46
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Hmm, this might be a stupid question but how can you have TRs with Sheelba? I don't see any road/river/sea connection between your and her empire in your pictures or am I missing something?
November 8th, 2014, 19:31
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I was a little confused about this too, so I reloaded the turn to see when the trade arrows popped up. It was when I completed the road between Secretariat and the river to its SE. That river empties into the antarctic sea; although I haven't defogged Ellimist's coastline, he must have vision on the river mouth. This means that open borders (which I will never give him) would give trade routes for him but not for me.
November 9th, 2014, 20:11
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Turn 106. The log shows Yell0w building the FoL hero:
... and GreyWolf getting one of the annoying but probably inconsequential events.
Here's Loki lurking around my borders.
I had to cover my workers and settler (at the top of the screen, just left of the deer bubble) to prevent puppet sniping. The settler is headed to the sugar/cows site.
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