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[spoilers] Comm-ny-Sudragh

Dont see the blue aura on that GG axe. What promos did he take?
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(November 21st, 2014, 16:39)Ceiliazul Wrote: Dont see the blue aura on that GG axe. What promos did he take?
Woodie 2, Morale. I took the promo to snipe workers from the ship.
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Turn 75, 1 AD
We screwed, folks. I mean, there are of course always opportunities and chances; I'm going to free a couple back-to-back boosted golden ages and with sheer weight of cats the frogs are about to be doomed, but that's not going to be enough without some major Ichabainian missteps. Dem demos tell the story, and Dazed ain't finishing things fast enough for a 2nd place MFG to matter.

Wow, Great Lighthouse and Pyramids, huh? Good thing he doesn't also have a banked engineer. Oh...

Turns are coming slower and slower, maybe when we kill off Pin and THH we'll be fast again. Still, six turns away from gaining a lovely new golden boy out of Peel Godred here. The general plan you're seeing is to whip heavily over the next few turns and then with the GA we'll swap to Monarchy/Caste along with a Buddhist revolt. Feudalism and Pacifism should be added in the second golden age, contradictory as that seems. Boring places like Peel here get hungry for great people's benefit.

If the tile ain't riverside we aren't interested in improving it, buddy.

Bureaucracy is of course the end goal of the double-golden-age. Knapford is starting to really chafe under the tight restrictions of sugar and spice and not much else nice (for the happy cap). Silk, wine, police, Buddhism are all in the plan for “soon”. We can only go upward in this raw beauty of a city, consider a whip ban tightly imposed now (allowable exception: whipping the Taj). Growth will be needed, too, because you had better believe that deep hurting is going to be put on many of the sattelite helpers that currently are growing those hamlets out there into something worth working.

Longing for levee love and tiles with tiny towns.

This, in short, is the Kingdom of Sodor:
-Expensive and getting more so, with no courthouses for another 10-15 turns.
-Getting a little low on peaceful settle sites; the obvious remaining good three are corn/copper, fish/silk, and fish/sheep.
-Need unification through France; that's three frog cities and another six made easily viable.
-Positive assets are city sizes pre-Monarchy, lots of cottaged riverside, decent positioning.
-Negative detriments are a determined and bitter torn in the side, and the chief game rival has better choke control.
-It's pretty. India is awesome. Even Cyrus would have been overpowered. Having a blast. Want more turns.

Skidmark due to bad paint skills, copyright Commodore Reports, 2014
If only you and me and dead people know hex, then only deaf people know hex.

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Just gonna leave this here:


Best laid plans...


Gang aft aliegh
If only you and me and dead people know hex, then only deaf people know hex.

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New city; those trade routes are turning yellow extremely soon, I'm sure.

Screw you, trade route bug!

Sodor, 80AD

Now with a dozen more catapults.
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So this popped up at the start of the turn; I was amused. Sadly, China is a rump state on the way out...

My seas, Egyptian bro.

With the pop of Ballahoo's borders, cows are hooked, and clams are next turn as we hit size two. This sucker better grow fast, because holy crap, that's a lot of high-quality tiles to be working all the time. Grass spices are awesome, by the way. I'm concerned/confused by the two workers, spear, and chariot hanging out on the foodless peninsula. I don't mind a city there, I guess, but if he pushes further south and steals the silks...we gots some problems, boyo.

Longing for Caste Artist(s)

As mighty as the English 'mids/GLH economy is right now, I really do think the long play cottage focus has Sodor looking better long term. Now, that's a hard long term to get to, but MoM golden ages cover a multitude of sins economic inequalities. So...gonna keep working all these cottages you see, basically all the time. Also seen here? Wines online in two more turns. yup

Brought to you by Denial: It's Not Just a State, It's a Way of Life
If only you and me and dead people know hex, then only deaf people know hex.

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Been gone a while, but that english chopping looks like a new city is incoming around 4s1w of milk, or thereabouts. Although the spear permenantly fortified is probably a good play as a sentry net.

Also, im sure you already saw it, but pindicator has a bridge on the road north of his cap. Kill him swiftly methinks.
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Holy crap guys! PBEM 62 is alive! Somehow. I have no earthly idea how it took nine days to round the horn, but we're back. And interesting things have happened! Ichabod declared war on the tiny rump-state of China, for one, probably trying to snipe the last city. THH, sorry it went so poorly for you, no clue what happened...you were doing very well, had a mild skirmish, them...ouch. Anyway, Pindicator also opted to give me four great general points by considerately losing a chariot vs. chariot fight out in the hinterlands.

Dazed buddy, you know you wanna snipe that Death City.

Ceil, I think you're right about Ichabod's planned city location. He moved his spear and worker nervously away, but as you can see, he's all prepped and happy over there. I can only assume there is food in the western fog, but a filler on the coast working grass is all Mr. Fancy Pants GLH needs.

The unescorted missionary is particularly annoying, for some reason.

Yeah, that's kind of not going to be allowed that cheaply. I finish myself a little road, and hey! Look! I your chariot is exposed to my spear and your spear to my axe! I shuffled a horse archer and a chariot over too just in case Ichabod thinks SIP without reinforcing is the right response. Well, now I own a new fast worker, I can hurry a two-turn settler from Ballahoo if needed for the hill border spot, and hopefully Ichabod is a little less cavalier in his float to victory.

Objective: What's that? Purpose: Distruption! Reasoning: You are growing too powerful.

I'm the strongest in soldier count by far, although those dozen and one catapults are aiming to pith froggies, ideally, and I really do need more horse archers. Gonna whip out another 6-7 over the next couple turns before firing my golden age and swapping to caste. Sudric troops are legion!

Note the five leaders. One of these guys is much much much suckier than the others.
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Are you referring to the one you picked instead of hannibal? Afrer you said you want to win this one, and hannibal was the strongest choice?

neenerneener

I support the violence, well played. Cant let the leader simply coast
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(December 9th, 2014, 17:00)Ceiliazul Wrote: Are you referring to the one you picked instead of hannibal? Afrer you said you want to win this one, and hannibal was the strongest choice?
The point is well taken, as I admitted at the outset. But looking back...Hannibal/France was the strongest choice, but dear sweet Buddha was it closer than we all thought. India is unbelievably brokenly strong, even with one of the worst India starts you could engineer (AH food only, bad geometry) and freaking base BtS Charlemagne. Even a mildly better leader, like, say, Cyrus, if paired with India here, would have been overpowered for the field. My stupid squandering of the fast worker advantage by letting Ichabod take the Great Lighthouse is why he's snowballing way ahead of me right now, and that was a completely unforced error. The fast worker is like a second (heh, would-be-third) trait all its own, not even considering the tremendous military advantage they carry.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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