Posts: 6,147
Threads: 37
Joined: Jul 2010
RBmod traits I'd like to play with: (in no particular order)
Expansive: 35% producion boost to workers and workboats. Tons of early game turn advantage. Cheap Markets, Harbours, Grocers and Aqueducts are nice.
Financial: +1 commerce on non river tiles producing 2+. Cheap banks.
Spiritual: Excellent trait in BTS, even better in RBmod thanks to increased number of decent civics.
Aggressive: Reduced city maintenance and can spend 25h on barracks instead of 30h on monument. Plus better slow units and cheap stables.
Industrious: Cheap forges, National Wonders, World Wonders and Palace moves.
fnord