Turn 125. It was a long and tense wait to see what Ellimist did (spoiler: fortified in place).
Esus spread to GreyWolf, Ellimist cast his worldspell.
Apparently Ellimist understands the game mechanics better than I do . Evidently he spent some disciples to pop his borders out over Odio's prison, and now he gets the defensive bonus. Here's how things looked at the start of my turn:
I built roads and sacrificed several units to get my stack onto his road network, but found it thoroughly blocked to the east. He left a gap in the south, though, and that let me raze a coastal city and its shaman garrison (bottom center, the desert tile above the fort icon), and find his holy city and capital. I didn't get a shot of the holy city garrison, but he has a pretty big stack in there. The holy city is on flat land, the capital is on a hill.
I have pretty much nothing left at home.
Here are the gory details:
I deleted his two workers, which were located where my horseman is sitting, between the capital and the holy city.
Analysis: things look pretty grim for me long term. It looks like I'm facing pretty much his whole army (thanks, Bob and GreyWolf ) and I need a very favorable casualty ratio to end up ahead. The longer this goes on, the more of my units lose their Warcry promotions, while if he ever techs to Sorcery he'll be able to Fireball me into oblivion. Bob's already given up, and GreyWolf shows no indication of any aggressive action with his massive power.
Things in my favor: mobility, mobility, mobility. He's already burned most of his promotions, and spent a bunch of them on the offensively worthless Guerilla. The question is: does he try to crush my stack at unfavorable odds, or scatter his units to protect his cities?
Esus spread to GreyWolf, Ellimist cast his worldspell.
Apparently Ellimist understands the game mechanics better than I do . Evidently he spent some disciples to pop his borders out over Odio's prison, and now he gets the defensive bonus. Here's how things looked at the start of my turn:
I built roads and sacrificed several units to get my stack onto his road network, but found it thoroughly blocked to the east. He left a gap in the south, though, and that let me raze a coastal city and its shaman garrison (bottom center, the desert tile above the fort icon), and find his holy city and capital. I didn't get a shot of the holy city garrison, but he has a pretty big stack in there. The holy city is on flat land, the capital is on a hill.
I have pretty much nothing left at home.
Here are the gory details:
I deleted his two workers, which were located where my horseman is sitting, between the capital and the holy city.
Analysis: things look pretty grim for me long term. It looks like I'm facing pretty much his whole army (thanks, Bob and GreyWolf ) and I need a very favorable casualty ratio to end up ahead. The longer this goes on, the more of my units lose their Warcry promotions, while if he ever techs to Sorcery he'll be able to Fireball me into oblivion. Bob's already given up, and GreyWolf shows no indication of any aggressive action with his massive power.
Things in my favor: mobility, mobility, mobility. He's already burned most of his promotions, and spent a bunch of them on the offensively worthless Guerilla. The question is: does he try to crush my stack at unfavorable odds, or scatter his units to protect his cities?