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[Spoilers] REM and AdrienIer's thread of football, spamming and blaming it on the mod

Yeah he played at the beginning of the turn which means he got peace
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Well he didn't attack us so I attacked, our stack is destroyed. Here's the combat
Hwacha vs longbow, 1.8% LOSS
Hwacha vs longbow, 1.4% LOSS (at that point I decided, which was a poor judgment in hindsight, that collateral was better than city attack, because I wanted to collateral the knights hard so the other units could have a chance, all it did was keep the longbows alive for much longer)
Hwacha vs longbow 1.4% LOSS
Hwacha vs longbow 1.4% LOSS
Hwacha vs longbow 1.4% LOSS
Hwacha vs knight 3.1% LOSS
Hwacha vs knight 3.1% LOSS
Hwacha vs knight 3.1% LOSS
Hwacha vs knights 3.1% LOSS
Hwacha vs longbow 5.3% LOSS
Hwacha vs longbow 5.3% LOSS
Hwacha vs knight 4.3% LOSS
Hwacha vs knight 4.3% LOSS
Hwacha vs knight 9.9% LOSS
Knight vs Pike 21.7% LOSS
Knight vs Pike 22.1% LOSS (1 hit inflicted...)
WE vs Pike 9.3% LOSS
WE vs Pike 17.4% LOSS (1 hit also)
HA vs Pike 5.3% LOSS (I wanted to keep the WE for after the pikes, so they could attack the knights, this first HA almost killed its opponent so I did it a second time)
HA vs Pike 4.3% LOSS (used flanking 1 on him)
WE vs Pike 21.1% LOSS (1 hit again)
WE-Mace 33.4% LOSS
WE vs Longbow 35.9% WIN (finally, 8HP left)
Sword vs Axe 40% LOSS
Sword vs knight 48% LOSS
HA vs knight 2.5% LOSS
HA vs knight 3% LOSS
HA vs Knight 7.9% LOSS
HA vs knight 7.9% LOSS (that's when I realized the pikes had odds, silly me)
Pike vs Longbow 41.2% LOSS (NO HITS INFLICTED)
Pike vs Longbow 41.2% WIN (to compensate I guess)
Pike vs Longbow 58.2% LOSS (1 hit inflicted)
Spear vs Mace 11.1% LOSS
Pike vs sword 45.3% LOSS
HA vs knight 9% LOSS
HA vs knight 9.1% LOSS
HA vs knight 7.5% LOSS
HA vs WE 10.2% WIN (50HP left, thanks RNG it's super useful !)
HA vs knight 5% LOSS
HA vs knight 17.5% LOSS

Note that the HAs all had 20 or 30% odds of retreating (I gave some of them flanking) and NOT ONE retreated. I expected to do some damage to his stack with this attack, delay his counterattack for a few turns. Now here's the state of things, with most of his units awaiting a promotion I suppose (some of them at least). I didn't mention all the hwachas that did absolutely no damage at low odds because well, the odds were low on them anyway. I'm certain that what I did was not optimal, you're much better when it comes to military, I probably gave some units the wrong promos and stuff.




He doesn't even have a unit in some of his cities...




Good news (I guess) is that I captured the barb city in the north, now in 3 turns of rebellion. The main problem with our attack was the lack of pikes and knights, with more pikes we'd have destroyed most of his 1-movers and with more knights we'd have gotten some of his C3 knights. Also both sides got a GG in the process, ours spawned at MCG (convenient) and I put him on a pike with healer promos (all the way to healer 3). He's in GJ's borders already. Next turn I suppose we fall back.
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Here's the situation.




We have absolutely nothing left, 2 knights and a pike with 2 longbows. I'm keeping some units in the west so Dreylin doesn't get the spoils without any fighting. GJ worked to defeat us, if anyone deserves our land it's him. I still mean to whip my cities to the ground of course. Summary of this turn's fighting :

Cata vs knight 2.3% win (the percentage is for the attacker, the win or lose if whether our troops won or lost that battle)
Cata vs knight 2.3% win
Cata vs knight 7.9% win
Cata vs knight 10.8% win
Cata vs knight 10.8% win
knight vs pike 94.4% loss
knight vs pike 96.9% loss
knight vs knight 92.2% loss
knight vs knight 91.8% loss
knight vs knight 95.1% loss
mace vs axe 92.8% loss
sword vs spear 90.8% loss
knight vs pike 98.9% loss
knight vs spear 98.7% loss
knight vs HA 99.7% loss
pike vs WE 100% loss
knight vs pike 30% WIN (5HP left)
knight vs knight 32% loss (1 hit inflicted, unbelievable)
numid vs pike 100% loss
pike vs knight 90.3% WIN 25HP left, well that was useful because
pike vs knight 97.9% loss

and we have nothing left. I killed the WE that GJ had left behind at 63% odds with a knight, it feels good to finally kill something. We've had bad rolls, illustrated by the fact that after 5 catas his knights had 90+ odds against pikes while after 11 hwachas we were still fighting one of the initial 3 longbows, and with 14 in total we barely scratched them. Probabilities is not my thing but I still think we had a good chance at hurting his stack a lot. Well now time to die gracefully whenever he feels like it, which is probably not too soon because he has no catapults left.
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Hmmm yeah it wasn't looking too good. I would have expected us to do a little more damage there but not take the city or anything. What promos were you using on the hatwca btw? I don't think it would have altered the outcome here but barrage would have been the way to go.

Yeah we are beaten hands down here. I take responsibility for this. I do think we had a more awkward start than GJ but I should not have got side tracked with wanting to settle those islands. We should have been looking for a HA rush here early on really with hindsight. Whilst awkward I do think we could have played our grand strategy better... Nevermind. I suppose. He has played a solid game and as you point out he realised he is able to run bare bones defense in the middle of his empire because of the map shape. Can't take away from him that he has played well with a good leader/civ pick that he was allowed to get to cothons fast.

Re Dreylin, it MIGHT be interesting to move a few more units to GJ. I wonder if we could spark a war between those 2? That would be amusing I think wink
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And we just look at their tension from our northern colonies ? Quite fun. I also decided to chance a 50-50 trireme fight and won, we might win the naval game and hide north of the channel. I used city attack and barrage in equal share, but even the barrage 2 hwachas did little collateral so after a while I went back to city attack.
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Basically with cata - if you don't expect them to win the fight then barrage is always better.

But yeah, defend as well as possible v GJ and if dreylin jumps in do they want to loose the cothon routes for the 1 or 2 extra cities? Interesting choice... Plus if those 2 go at it we might live longer. We are playing the survival game no?

GJ will look to finish us asap I think as we will start to war weary his larger cities towards the end of the war.
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Also I forgot to mention that I've started blockading his southern cities due to the presence of a trireme of his, and that GJ will get economics in 3 turns, I think he'll get the merchant. Nicely done (and it explains the banking detour) but I'd think he'd want more military techs someday.
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GJ's troops are healing, he has a great prophet ready for the shrine in MCG once he takes it.


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Game is back on and we're facing an imminent invasion. Good news is, almost no catapults. They'll be facing a +160% longbow (+60% city +25%hill +25% city +50% guerrilla 2) a +155% one with city defense 2 and a green one. Plus 7 knights and a pike.




But we're not the only part of the world with wars going on.


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We should build exclusively pikes in the front lines now really I think. It's the 2 movers that are the threat currently. He will have odds on our knights in the cities. In fact unless we get another pike in there before he can attack then we are in danger of loosing that city to him in 2 moves. We should aggressively whip them in really.
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