WW35: Not Another TPS Report [Game Thread]
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(January 29th, 2015, 09:39)Mattimeo Wrote:(January 29th, 2015, 09:19)novice Wrote: Not answering questions on behalf of others is even more pertinent considering scum can't talk at day.Wait, what? I can't find that anywhere in the rules. It is easy to miss as it is hidden in the role-pms: Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night. (January 29th, 2015, 09:44)AdrienIer Wrote:(January 29th, 2015, 09:39)Mattimeo Wrote:It's in the opening post, masons or lovers can't either(January 29th, 2015, 09:19)novice Wrote: Not answering questions on behalf of others is even more pertinent considering scum can't talk at day.Wait, what? I can't find that anywhere in the rules. With the difference that Lovers can't talk at all while Masons and scum can during the night. (January 29th, 2015, 02:44)Meiz Wrote:(January 28th, 2015, 19:23)Fenn Wrote: Thinking about it, Vanilla Cop can be very powerful in this gametype - unlike regular Cop your potential targets are narrowed down to anybody who didn't discard a vanilla role, against whom a Vanilla result is just as incriminating as Guilty would be (more so even because of possible Godfather). Possibly Mattimeo didn't consider this when he discarded it or his other option was better in his eyes. Not a scum tell but not a town tell either I don't think.Azarius ditched the vanilla cop, not Matt. What do you think of Azarius's explanation on this? Whoops, that's my bad. ![]() (January 29th, 2015, 06:05)Gazglum Wrote: Fenn, when you wake up, do you think that there is anything suspicious about any of the players apart from the discarders, Novice/Q/Lewwyn, etc? Dtay's setup posting gives the appearance of providing useful information without giving any that's actually new - the possibility of at least one person getting double power roles or double scum didn't need to be shown mathematically. His other posts don't provide much of help either. Post 110 drops some half-hearted criticism of Matt/Azarius/TT for their role drops, followed by what seems to me as some obvious minor reads. His Qgqq vote hits the same points that have already been made multiple times by this point. Ichabod's post 207 saying he doesn't want to lynch novice unless he contradicts himself ('or something') is...a little off? I do agree that lynching Novice isn't our best option yet, the way novice has hardly been posting himself makes me think Ichabod knows novice won't contradict himself. I won't say that he doesn't have a point against me, I'm not 100% happy with my earlier posts myself; my reasoning for voting those people who had discarded was to pressure them into posting instead of lurking. Turned out that Lewwyn and TT just couldn't make it, but imo it's a worthwhile strategy to pursue D1 which is why I did it. Not a fan of Ichabod's partially backing out of it though with his 'I'm grumpy' joke either. Don't like what Meiz has done lately, his accusation against Lewwyn is weak. Him describing Ichabod calling out Q's first post as insightful (twice, even) doesn't make sense. As for my No Vote - at the time I didn't see reason to add another vote to the novice/Q piles that early in the Day and didn't have anybody I had a great desire to pressure, especially when I was about to go to sleep and wouldn't be able to respond to the person I was putting pressure on. Perhaps not optimal town play, but there you go. Agreed with Matt's reasoning on Bob. But I wonder if Matt is trying to go against his 'lurker scum' reputation by being very active as opposed to his play in WW34.
I think that Jabbz is overall most scummy, the timing of his jumping on Q's first post doesn't agree with a town player scumhunting. Agreed with Zakalwe in this instance.
Tally as of post 228: (Halfway through Day 1)
6 votes: Qgqqqqq (Azarius, AdrienIer, Lewwyn, Jabbz,Ichabod,dtay) 6 votes: Jabbz (Qgqqqqq, zakalwe, Molach, novice, Rowain, Fenn) 2 votes: Bobchillingworth (Mattimeo, Gazglum) 2 votes: Lewwyn (Meiz, Jowy) 1 votes: novice (Bobchillingworth) 1 votes: Jowy (Jkaen) Voting history: Please make sure to use the correct forum name of the person you're voting for, so that the Vote Tracking tool groups the votes together correctly. (January 29th, 2015, 04:31)Jowy Wrote: I'm wondering why the Q wagon got off the ground so fast compared to Novice wagon. Roleblocker really isn't that strong of a role, not even close to Doctor. Should it not be natural to vote for the more suspicious discard? Are townies this afraid of lynching a good player.. or did the Q wagon ramp up so fast because he's town? The bolded part is the right question to ask, and it makes me really suspicious of the bandwagon on Qg. But then you went and voted for Qg anyway (albeit later retracted after you got heat), and advocated revealing people's roles piecemeal on penalty of death, which is an awful, anti-village strategy. So, Jowy. Like I noted previously, I'm fine with waiting a day on novice. I agree with Mattimeo that, if reveals have to be done, it should be as a mass-claim. I also agree that that'll make the game less interesting; I'm ambivalent otherwise. (January 29th, 2015, 09:11)Mattimeo Wrote: That the justification Bob is using to lynch novice is almost exactly the reasoning that was used to lynch Bob himself in the last game, with the primary difference being this game presumably isn't overwhelmingly scum-aligned, is just icing on the cake. This however is nonsense. My reasoning wasn't anything at all alike. The non-scum case for lynching me in the last game was that there was allegedly no way to confirm or disprove my claim, making it the ideal wolf safe haven. My case against novice here is that he's probabilistically more likely to be scum than village. |
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