February 17th, 2015, 21:03
Posts: 10,058
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So Krellin apparently dropped out again, so I'm in.
Gonna lead with saying that this will be the very definition of a lazy game for me. I didn't sign up for this, despite considering it several times (mostly after Gaspar joined ), because I'm in quite a busy period in my life right now, as well as going through a few personal issues both on and offline, so I didn't want to commit to anything that will be distracting from that. I think I said once (possibly on another site) that my WW play is all about the "Greater Good" - well this game is going to be ignoring that. You can take or leave that, I don't particularly care either way, but it's irrelevant to alignment, so more fool you.
Doctor Saul, for reminding me of the anonymous game You made me think of the M-word again, and no one should ever do that to anyone.
@Dtay, I am, IMO, much better at playing wolf than village. But the real non-random way to do it is to jump on a few tiny tells and force a wagon, which then hopefully gives tells on others, which I'm pretty sure someone already started.
Oh, and I've read the lurker thread, btw, though obviously I'll stop now.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
February 17th, 2015, 21:06
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(February 17th, 2015, 21:03)Qgqqqqq Wrote: Oh, and I've read the lurker thread, btw, though obviously I'll stop now. And I will confirm no spoilers were contained therein.
February 17th, 2015, 21:11
Posts: 10,058
Threads: 82
Joined: May 2012
Let's get another wagon rolling. AdreinIer
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
February 17th, 2015, 21:13
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(February 17th, 2015, 15:24)zakalwe Wrote: I do believe we forgot to lynch Fenn on day one in the last game.
Words cannot express how much I am behind this. But. Zakalwe for driving me nuts last game.
February 17th, 2015, 21:17
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I find Qqqqqqqqq's return from the grave and reclamation of his bequeathed assets suspicious.
But seriously, I actually think what I said above makes sense, I just lack the knowledge to implement it. If we're going to lynch someone on essentially no evidence we might as well make it one that hurts the village less than normal or the wolves more than normal.
You maybe can't systematize this across games, since if you vote on day 1 programmatically then you lose some of the information gain from people's votes/pressures. Though if people fight over who meets the criteria better that could get you back to the same place.
Fear cuts deeper than swords.
February 17th, 2015, 21:21
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(February 17th, 2015, 21:03)Qgqqqqq Wrote: @Dtay, I am, IMO, much better at playing wolf than village. But the real non-random way to do it is to jump on a few tiny tells and force a wagon, which then hopefully gives tells on others, which I'm pretty sure someone already started.
Cross post with above, replying now:
But do we even have "tiny tells"? I think we're fooling ourselves by thinking any tell you pick up at this stage (unless someone really screws up) is anything more than noise, happenstance, or blind luck. Confirmation bias and all that for the few times it worked. Though it's probably not possible to test this across games, whether people get wolves more than you would by chance, because the wolves themselves operating with knowledge and busing/saving each other would mess with the test.
I get the information-creation point of day 1, but I don't think trying to lynch on expected-wolf/village-value loses any of the information gain, at least not the first time a village does it (it may lose value if becomes standard, see above)
Fear cuts deeper than swords.
February 17th, 2015, 21:39
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Joined: Nov 2014
That's a bit unfair to the people who are known for being good wolf players imo. I realize meta is a part of mafia, but it shouldn't be taken that far on D1. There's other ways to vote, even this early on.
Dtay feels a bit like he's playing to type, AdrienIer's randovote isn't a great first post. Sure you're not hiding any claws or fangs?
February 17th, 2015, 21:51
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"unfair to the people who are known for being good wolf players" is irrelevant. Why would we care if a strategy is fair?
"shouldn't be taken that far on D1" seems backwards, D1 is exactly when you SHOULD take it too far. You don't know anything else. And you can abandon the meta halfway through once it generates some reads, but it's way better than just picking out of a hat at least, which is all "small tells" seem to amount to imo.
Gonna stick on Qqqqqq I guess because why not, good enough for tonight, and apparently he's a good wolf? And I'm told self-suspicion casting is a minor tell (not really sure if that's accurate but seems to be one people buy into to some extent), so minor wolf points for Brick and Qqqqqq.
Fear cuts deeper than swords.
February 17th, 2015, 21:55
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Sooooooo if you're really seriously voting for AdrienIer for his joke post just because he used a website for his random vote rather than how his stomach felt at the moment, you're pretty silly dilly I gotta say.
February 17th, 2015, 22:07
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(February 17th, 2015, 21:51)dtay Wrote: Gonna stick on Qqqqqq I guess because why not, good enough for tonight, and apparently he's a good wolf? And I'm told self-suspicion casting is a minor tell (not really sure if that's accurate but seems to be one people buy into to some extent), so minor wolf points for Brick and Qqqqqq.
Lol you're going to go with the giving me a wolf tell cause I made a joke about your plan to make Day 1 mean something? This is gonna be a fun game.
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