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WW 36 - Horrors in Kingsport [Game Thread]

Being wrong isn't all bad, I suppose. lol

Q, my bad on the nonexistent Brick vote (it was actually the Adrien vote I was thinking about), point was that you voted somebody to get a 3v3 vote situation.
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(February 19th, 2015, 14:26)dtay Wrote: Seems like a pretty significant dial back, and it's not like I changed my tune on the Saul question in the interim

I guess I stopped voting for Jabbz between these?

Maybe "Now its 100%, and you're next" is coming off more committed to me than jabbz meant it, but do not like this.

As someone else said, the comments are consistent. Going after Saul today though would have been barking up a tree that no one else was going to join. Since voting for either you or him does nothing, I keep an eye on you, and will be happy to jump on you the moment you slip, again.

(February 19th, 2015, 14:34)Doctor Saul Wrote: I've never been able to read Mattimeo right so I don't have any confidence in being able to tell his motives from two posts. It does irritate me that he basically gives us all a FU when we call him on lurking, but that's what he does every game.

At the same time, like Rowain says, why sign up for a game about communication and then lurk game after game after game. It's tempting to policy lynch him for that. but I don't think it's worth doing over zakalwe, and I think the timing and over-explanation from Fenn was worth pursuing over Mattimeo.

That said, Fenn's last post was a step in the right direction and Zak has gotten scummier, so I'm happy to drop this against Fenn for now and watch how he contributes from here.

Before Matt flipped scum, I thought this was a post in your favor. Now it's less so.
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The last-minute dance action means that zakalwe is probably town. Don't think the scum would try and switch the lynch from a scum to a scum, especially in Mattimeo's case where he was in danger of being lynched later on anyway.
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(February 19th, 2015, 15:17)sunrise089 Wrote: I think tomorrow it will be interesting to discuss this view versus those shouting that the Matt lynch was purely a policy lynch...

As Qg said, what was the non-policy part of his lynch? I know I voted for him initially as a policy lynch. It wasn't until the Zak lynch attempt started that I saw warning bells.

I think it's important to note though, that I don't disagree with lynching zak in general, it was only the timing of the lynch that was problematic. I think it's important we don't give too much town cred to Zak, as it was a pretty obvious play, and could be an effort to secure just that for him. Or I could be lost in WIFOM territory. The fact that scum can discuss things this game definitely changes the dynamics.
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(February 19th, 2015, 15:24)Fenn Wrote: The last-minute dance action means that zakalwe is probably town. Don't think the scum would try and switch the lynch from a scum to a scum, especially in Mattimeo's case where he was in danger of being lynched later on anyway.
Well, that assumes that key players on the Zak lynch are scum, of course. We've got 3-4 scum (so 2-3 not counting Matt) so I don't think we can really put down the whole swing to scum - especially with the probability that one or more weren't online to comment.

Honestly, I'm vaguely suspicious of Brick. Jump off was a bit opportunistic with enough votes coming on Matt that the Zak lynch got unlikely r ight as he moved.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(February 19th, 2015, 15:14)Jabbz Wrote: I told you that switch to Zak looked fishy. Ok, it was actually Matt that looked fishy, but you know what I mean.

On the plus side I'd expect a wolf to be in that push

GG Matt
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Well, that ended up better than expected. I'm still not sure if village Matt would have played that different than wolf Matt. But we have a wolf dead, and a very interesting end of the day switch to analyze.
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On the other hand, yeah perhaps they'd try to go for a quick zak wagon but not actually lynch him to give him town points. Still, I don't think we should assume a complicated ploy at the outset - even with day and night talk I don't think the scum would be making complicated gambits and putting them into action, but I've never played as scum so w/e.

Or it could all have just been the town getting cold feet on Mattimeo.
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lol

GG! I was fooled...
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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And there you were Saul, what a coincidence.
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