I put this together a while ago for my own reference, but I guess you guys might find it useful also.
Hoknil the Greater - Talus Chute, near the material crafter - 7 Huge Jawbones
Leather Vest - 70 AL, +30 AL vs. elemental damage, +5 Energy
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Turlo Oakenspear - Ice Floe, outside Marhnan's Grotto - 7 Frigid Hearts
Leather Leggings - 70 AL, +30 AL vs. elemental damage, +1 Energy Recovery
Ringmail Leggings - 80 AL, +20 AL vs. physical damage
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Vania Sewell - Whitman's Folly, east from Droknar's Forge - 7 Azure Remains
Ringmail Boots - 80 AL, +20 AL vs. physical damage
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Kagan Treesplitter - Frozen Forest, half-way between Iron Mines and Copperhammer - 7 Alpine Seeds
Ringmail Gauntlets - 80 AL, +20 AL vs. physical damage
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Ornhelm Brightaxe - Droknar's Forge - 5 Stone Summit Badges
Grim Cesta: +12 Energy (req 9 Soul Reaping), 20%/20% Recharge/Recovery on Soul Reaping Skills (? a bit useless...)
Storm Artifact: +12 Energy (req 9 Air Magic), 20%/20% Recharge/Recovery on Air Magic skills
Smiting Rod: Light Damage 11-22 (req 9 Smiting Prayers), Improves skill recharge using Smiting Prayers skills (chance 20%)
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Mag Ironwall - Whitman's Folly, Outside Port Sledge - 5 Intricate Grawl Necklaces
Cruel Staff: 11-22 dark damage (req 9 Blood Magic), 20%/20% Recharge/Recovery on Blood Magic skills, +10 Energy
Scroll: +12 Energy, (req 9 Energy Storage), 20%/20% Recharge/Recovery on Energy Storage skills
Holy Staff: 11-22 fire damage (req 9 Divine Favor), 20%/20% Recharge/Recovery on Divine Favor skills, +10 Energy
Ascalon Bow: 15-28 damage (req 9 Marksmanship), +15% damage while enchanted
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Volsung Stoneketil - Talus Chute, Outside Droknar's Forge - 5 Feathered Avicara Scalps
Grim Cesta: +12 Energy, (req 9 Blood Magic), 20%/20% Recharge/Recovery on Blood Magic skills
Air Wand: Air Damage 11-22 (req 9 Air Magic), Improves skill recharge using Air Magic skills (chance 20%)
Grim Cesta: +12 Energy, (req 9 Death Magic), 20%/20% Recharge/Recovery on Death Magic skills
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Cember Goreaxe - Talus Chute, Outside Ice Caves of Sorrow - 5 Frigid Hearts
Fire Staff: 11-22 fire damage (req 9 Blood Magic), 20%/20% Recharge/Recovery on Fire Magic skills, +10 Energy
Divine Symbol: +12 Energy, (req 9 Divine Favor), 20%/20% Recharge/Recovery on Divine Favor skills
Earth Wand: Earth Damage 11-22 (req 9 Earth Magic), Improves skill recharge using Earth Magic skills (chance 20%)
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Hagnon Warblade - Snake Dance, Outside Camp Rankor - 5 Frosted Griffon Wings
Cane: Chaos Damage 11-22 (req 9 Illusion Magic), Improves skill recharge using Illusion Magic skills (chance 20%)
Frost Artifact: +12 Energy, (req 9 Water Magic), 20%/20% Recharge/Recovery on Water Magic skills
Crimson Carapace Shield: +16 Defense (req 9 Tactics), +45 Health (while in a stance), -2 damage (while in a stance)
Air Staff: 11-22 air damage (req 9 Air Magic), 20%/20% Recharge/Recovery on Air Magic skills, +10 Energy
Zealot's Scalp Design: +1 Smiting Prayers, 60 AL (Monk only, obviously)
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Hoknil The Lesser - Snake Dance, near second Shadow boss - 5 Azure Remains
Inscribed Staff: 11-22 chaos damage (req 9 Domination Magic), 20%/20% Recharge/Recovery on Domination Magic skills, +10 Energy
Wicked Staff: 11-22 dark damage (req 9 Curses), 20%/20% Recharge/Recovery on Curses skills, +10 Energy
Holy Rod: Fire Damage 11-22 (req 9 Divine Favor), Improves skill recharge using Divine Favor skills (chance 20%)
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while enchanted)
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Radamon - Snake Dance, near Tundra Giant boss - 5 Huge Jawbones
Cane: Chaos Damage 11-22 (req 9 Domination Magic), Improves skill recharge using Domination Magic skills (chance 20%)
Truncheon: Dark Damage 11-22 (req 9 Death Magic), Improves skill recharge using Death Magic skills (chance 20%)
Fire Wand: Fire Damage 11-22 (req 9 Fire Magic), Improves skill recharge using Fire Magic skills (chance 20%)
Healing Ankh: +12 Energy, (req 9 Healing Prayers), 20%/20% Recharge/Recovery on Healing Prayers skills
War Hammer: 19-35 damage (req 9 Hammer Mastery), damage +15% (while in a stance)
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Nord Stonegrimm - Lornar's Pass, near Grenth Statue - 5 Frozen Shells
Truncheon: Dark Damage 11-22 (req 9 Curses), Improves skill recharge using Curses skills (chance 20%)
Smiting Staff: 11-22 light damage (req 9 Smiting Prayers), 20%/20% Recharge/Recovery on Smiting Prayers skills, +10 Energy
Battle Axe: Damage 6-28 (req 9 Axe Mastery), Damage +15% (while in a stance)
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while health is over 50%)
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Bariel Darkroot - Mineral Springs, SE Res statue - 5 Alpine Seeds
Jeweled Chakram: +12 Energy, (req 9 Inspiration Magic), 20%/20% Recharge/Recovery on Inspiration Magic skills
Earth Staff: 11-22 damage (req 9 Earth Magic), 20%/20% Recharge/Recovery on Earth Magic skills, +10 Energy
Jeweled Chalice: +12 Energy, (req 9 Illusion Magic), 20%/20% Recharge/Recovery on Illusion Magic skills
Scroll: +12 Energy, (req 9 Earth Magic), 20%/20% Recharge/Recovery on Earth Magic skills
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while health is over 50%)
---
Trego Stonebreaker - Mineral Springs, near bridge boss - 5 Mountain Troll
Tusks
Inscribed Chakram: +12 Energy, (req 9 Fast Casting), 20%/20% Recharge/Recovery on Fast Casting skills
Deadly Cesta: Damage 11-22 (req 9 Blood Magic), Improves skill recharge using Blood Magic skills (chance 20%)
Protective Icon: +12 Energy, (req 9 Protection Prayers), 20%/20% Recharge/Recovery on Protection Prayers skills
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while health is over 50%)
Hoknil the Greater - Talus Chute, near the material crafter - 7 Huge Jawbones
Leather Vest - 70 AL, +30 AL vs. elemental damage, +5 Energy
---
Turlo Oakenspear - Ice Floe, outside Marhnan's Grotto - 7 Frigid Hearts
Leather Leggings - 70 AL, +30 AL vs. elemental damage, +1 Energy Recovery
Ringmail Leggings - 80 AL, +20 AL vs. physical damage
---
Vania Sewell - Whitman's Folly, east from Droknar's Forge - 7 Azure Remains
Ringmail Boots - 80 AL, +20 AL vs. physical damage
---
Kagan Treesplitter - Frozen Forest, half-way between Iron Mines and Copperhammer - 7 Alpine Seeds
Ringmail Gauntlets - 80 AL, +20 AL vs. physical damage
---
Ornhelm Brightaxe - Droknar's Forge - 5 Stone Summit Badges
Grim Cesta: +12 Energy (req 9 Soul Reaping), 20%/20% Recharge/Recovery on Soul Reaping Skills (? a bit useless...)
Storm Artifact: +12 Energy (req 9 Air Magic), 20%/20% Recharge/Recovery on Air Magic skills
Smiting Rod: Light Damage 11-22 (req 9 Smiting Prayers), Improves skill recharge using Smiting Prayers skills (chance 20%)
---
Mag Ironwall - Whitman's Folly, Outside Port Sledge - 5 Intricate Grawl Necklaces
Cruel Staff: 11-22 dark damage (req 9 Blood Magic), 20%/20% Recharge/Recovery on Blood Magic skills, +10 Energy
Scroll: +12 Energy, (req 9 Energy Storage), 20%/20% Recharge/Recovery on Energy Storage skills
Holy Staff: 11-22 fire damage (req 9 Divine Favor), 20%/20% Recharge/Recovery on Divine Favor skills, +10 Energy
Ascalon Bow: 15-28 damage (req 9 Marksmanship), +15% damage while enchanted
---
Volsung Stoneketil - Talus Chute, Outside Droknar's Forge - 5 Feathered Avicara Scalps
Grim Cesta: +12 Energy, (req 9 Blood Magic), 20%/20% Recharge/Recovery on Blood Magic skills
Air Wand: Air Damage 11-22 (req 9 Air Magic), Improves skill recharge using Air Magic skills (chance 20%)
Grim Cesta: +12 Energy, (req 9 Death Magic), 20%/20% Recharge/Recovery on Death Magic skills
---
Cember Goreaxe - Talus Chute, Outside Ice Caves of Sorrow - 5 Frigid Hearts
Fire Staff: 11-22 fire damage (req 9 Blood Magic), 20%/20% Recharge/Recovery on Fire Magic skills, +10 Energy
Divine Symbol: +12 Energy, (req 9 Divine Favor), 20%/20% Recharge/Recovery on Divine Favor skills
Earth Wand: Earth Damage 11-22 (req 9 Earth Magic), Improves skill recharge using Earth Magic skills (chance 20%)
---
Hagnon Warblade - Snake Dance, Outside Camp Rankor - 5 Frosted Griffon Wings
Cane: Chaos Damage 11-22 (req 9 Illusion Magic), Improves skill recharge using Illusion Magic skills (chance 20%)
Frost Artifact: +12 Energy, (req 9 Water Magic), 20%/20% Recharge/Recovery on Water Magic skills
Crimson Carapace Shield: +16 Defense (req 9 Tactics), +45 Health (while in a stance), -2 damage (while in a stance)
Air Staff: 11-22 air damage (req 9 Air Magic), 20%/20% Recharge/Recovery on Air Magic skills, +10 Energy
Zealot's Scalp Design: +1 Smiting Prayers, 60 AL (Monk only, obviously)
---
Hoknil The Lesser - Snake Dance, near second Shadow boss - 5 Azure Remains
Inscribed Staff: 11-22 chaos damage (req 9 Domination Magic), 20%/20% Recharge/Recovery on Domination Magic skills, +10 Energy
Wicked Staff: 11-22 dark damage (req 9 Curses), 20%/20% Recharge/Recovery on Curses skills, +10 Energy
Holy Rod: Fire Damage 11-22 (req 9 Divine Favor), Improves skill recharge using Divine Favor skills (chance 20%)
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while enchanted)
---
Radamon - Snake Dance, near Tundra Giant boss - 5 Huge Jawbones
Cane: Chaos Damage 11-22 (req 9 Domination Magic), Improves skill recharge using Domination Magic skills (chance 20%)
Truncheon: Dark Damage 11-22 (req 9 Death Magic), Improves skill recharge using Death Magic skills (chance 20%)
Fire Wand: Fire Damage 11-22 (req 9 Fire Magic), Improves skill recharge using Fire Magic skills (chance 20%)
Healing Ankh: +12 Energy, (req 9 Healing Prayers), 20%/20% Recharge/Recovery on Healing Prayers skills
War Hammer: 19-35 damage (req 9 Hammer Mastery), damage +15% (while in a stance)
---
Nord Stonegrimm - Lornar's Pass, near Grenth Statue - 5 Frozen Shells
Truncheon: Dark Damage 11-22 (req 9 Curses), Improves skill recharge using Curses skills (chance 20%)
Smiting Staff: 11-22 light damage (req 9 Smiting Prayers), 20%/20% Recharge/Recovery on Smiting Prayers skills, +10 Energy
Battle Axe: Damage 6-28 (req 9 Axe Mastery), Damage +15% (while in a stance)
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while health is over 50%)
---
Bariel Darkroot - Mineral Springs, SE Res statue - 5 Alpine Seeds
Jeweled Chakram: +12 Energy, (req 9 Inspiration Magic), 20%/20% Recharge/Recovery on Inspiration Magic skills
Earth Staff: 11-22 damage (req 9 Earth Magic), 20%/20% Recharge/Recovery on Earth Magic skills, +10 Energy
Jeweled Chalice: +12 Energy, (req 9 Illusion Magic), 20%/20% Recharge/Recovery on Illusion Magic skills
Scroll: +12 Energy, (req 9 Earth Magic), 20%/20% Recharge/Recovery on Earth Magic skills
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while health is over 50%)
---
Trego Stonebreaker - Mineral Springs, near bridge boss - 5 Mountain Troll
Tusks
Inscribed Chakram: +12 Energy, (req 9 Fast Casting), 20%/20% Recharge/Recovery on Fast Casting skills
Deadly Cesta: Damage 11-22 (req 9 Blood Magic), Improves skill recharge using Blood Magic skills (chance 20%)
Protective Icon: +12 Energy, (req 9 Protection Prayers), 20%/20% Recharge/Recovery on Protection Prayers skills
Ascalon Bow: Damage 15-28 (req 9 Marksmanship), Damage +15% (while health is over 50%)
Alea Jacta Est - Caesar
I live my life by Murphy's Law.
I live my life by Murphy's Law.