Suggestions:
1. Orc Halberdiers should have negate first strike and Orc Calvary should have first strike just like all the other races. There's no good reason why they should be straight up weaker than other races. Even if you want to consider them a throwaway race, which I don't because I like playing Death, their other units can already be considered weaker (Shaman vs. Priest, Halberdier vs. Pikemen, 4 figure Magician vs. 6 figure Magician).
2. This has already been discussed so I'm just adding my vote. Enemy AI bypasses adjacent figures to attack weak enemies in the back. This is not an improvement in most cases as I would usually take heavier losses if they just attacked what they were near and it is exploitable. I believe this also causes enemies within a wall to cease attacking almost completely sometimes because there is a weakened figure outside the wall which they can't even move towards. I'd like a revert or to change this behavior, for example, to only apply to some ranged units or invisible/flying units.
1. Orc Halberdiers should have negate first strike and Orc Calvary should have first strike just like all the other races. There's no good reason why they should be straight up weaker than other races. Even if you want to consider them a throwaway race, which I don't because I like playing Death, their other units can already be considered weaker (Shaman vs. Priest, Halberdier vs. Pikemen, 4 figure Magician vs. 6 figure Magician).
2. This has already been discussed so I'm just adding my vote. Enemy AI bypasses adjacent figures to attack weak enemies in the back. This is not an improvement in most cases as I would usually take heavier losses if they just attacked what they were near and it is exploitable. I believe this also causes enemies within a wall to cease attacking almost completely sometimes because there is a weakened figure outside the wall which they can't even move towards. I'd like a revert or to change this behavior, for example, to only apply to some ranged units or invisible/flying units.