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Perpy's Puzzling Poets (Northstar1989 and Old Lion of the Balseraphs)

All hail- the Clown King wishes to speak plainly!


Alas, so I tire of rhymes (for the time being). The life of a clown is tiring indeed at times- and methinks I should save my rhymes for my worthy opponents, when I finally meet them... (I *DO* need to wait until I have diplomatic contact to send messages in-game, right? If not, I would certainly enjoy confusing my rivals even now with a few well thought-up verses...)


Our noble Scout continues towards the fair village on the coast:

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While none of our less humorous opponents have yet grown- only the deathly-serious (it's a pun, get it?!) vampires...

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The Demographics look relatively un-interesting...

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And it's still 5 turns until our Workers is done, and 6 until he can start farming the Corn...

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Alas, I am at a lack of things to do- except praying that my insanity doesn't kick in and my traits don't change to something useless this early in the game...


Regards,
Northstar
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Yes, you do.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Methinks the angels have smiled upon our jolly clowns today:

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The villagers taught us to craft wines so we would get drunk and stay away!

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The benefits of this technology we soon shall see:

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While our merry men continue onwards- busy bees!

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If luck like this is what the angels (servants of the Grigori' "one true God") do have in store...

Then the name of Perpentach shall be remembered evermore! smile


Regards,
Northstar
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In Evermore? popcorn

wink
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

My Scout searches for more of note.

While foule Orcs do on some new-found knowledge dote...

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Our hapless clowns do work without thank.

While our enemies strive and vie for rank:

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Where this leads, I shall see.

Hoping our jolly men will prosper, wise and free...


Regards,
Northstar
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Why are you researching AH? What are your research plans after that?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(March 3rd, 2015, 23:23)Qgqqqqq Wrote: Why are you researching AH?

Who dares to ask the Clown King his plans?

To the west lie heifers fair, and perhaps around horses swift as air!

To capture animals must we learn, how to Subdue them all in turn!

(March 3rd, 2015, 23:23)Qgqqqqq Wrote: What are your research plans after that?

Why plan ahead!?

Who can say- what fate has in store, or what chances may?

Who knew the villagers would be craftsmen fair?

Or foretells what lies around the next hill, or flies through the air?

To always plan for the future is no fun!

Especially when the game has just begun!


Regards,
Northstar
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Haha, ho' he- our Scouts have made a great discovery!

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More audiences for our tricks and trades in the desert sun, it seems our fun has just begun!


Regards,
Northstar
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This thread looks fun and crazy. Ill follow this for a while, unless I get lazy.

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Thinking about next city yet, Your Clownliness? I see a decent spot, but it depends a bit on what you're thinking about doing here. You also need to look around to the east of course. Have you considered walking about a little with your warrior? A couple of tiles along the coast would save your scout some backtracking later.

About early River of Blood, speeding up first worker has a certain snowballing effect. A well-planned second city (with worker support and a wet agranism wheat/corn and + another farmed grassland) will typically grow pretty fast anyway.

About your tech path, in my experience commerce is hard to come by in FFH, so one has to make sure to get +commerce techs online. Animal husbandry is good, but delay getting +commerce so it is often delayed a bit. It does reveal horses, and maybe you are planning to horse around. Usually there is a calendar resource nearby, so people will typically research that first - revolt to agranism for more food and use calendar plantation for commerce. In your case, so far it looks like education or aristofarms must provide commerce. Festival is good for clowns too for other reasons.

However your crafting pop was lucky, getting commerce from wine will surely help.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
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Erebus holds many mysteries fair, but one no longer is how to domesticate a heifer or bear!

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Though our blissful peace may not last for long- our Scouts spotted a Hill Giant great and strong! yikes

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And through our eastern border's air, echo the bellows of an enormous bear!

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Our Scouts' safety are not assured for long- but we must explore the villages before they're gone!


Regards,
Northstar


OOC: That Hill Giant is just, yikes. There's absolutely nothing that stops that beast from entering our borders and murdering our citizens and Warriors (who stand no chance) where they stand, except the bravery of our Scout in leading it on a wild goose-chase away from our capital... I'm just lucky I spotted it before it got close enough to my borders that there would be no leading it away... However if I can lead it towards one of my rival's capitals... mischief
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