Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[Spoilers] Ceterum Peter censet Carthaginem fore triumphatrix - Adrien + Miguelito

I'd kind of like to, if you don't mind. Sorry for the back and forth
Reply

Ok. I'll take a look at the save though.
Reply

I think we should whip GD Emerald for cothons and Caipirinha for a lighthouse. The third one I'm not so sure though. And you could give GD the silver to work. I suggest not chopping the silk tile at Barrows, if you chop the other tiles it doesn't slow anything down but we get one commerce this turn by working it. The worker on the hill on our island should go south to chop the forest 2N1W of barrows. That chop will get the wonder done (along with the silk chop), no need to whip an axe.

Mardoc and THH have made peace and if you move the warrior in THH territory 1E of Ninevah Rising you'll notice lots of troops in the area. Kiwi TOS and Hulk will need to get some more defenses.

Research still at 0% this turn, we don't need aesthetics for now and it won't slow down literature. We have 110g in the bank and costs at 100% are between 114 and 116 depending on if you whip or not.
Reply

So after all it didn't work out. Turn is yours if you still want it. Maybe we can shift over some units from Perrier/Red Star? I agree with the whips, only a bit skeptical about GD, but probably best to get more units. Also, let's use the second galley to ship reinforcements from GD to TOS. Northern pasage is interesting but not pressing.
I wanted to conserve that capital forest for a possible TGL build, and whipping that axe also gives us an axe, which would be good.
If THH attacks I expect him to press against Hulk. He has little to gain from attacking Kiwi I think. There could be boating attempts towards TOS or Emerald though
Reply

I'll bring a spear from RS, Alhazard still hasn't pulled back all his units, the WC are out of sight but he brought about 5 spears and 3 axes in sight (that's including the city garrisons for his two border cities). In the end I didn't whip Caipirinha.
Northern passage doesn't exist ? It's ocean up there, I think it's meant to be a passage only after astro.
I don't want to delay the HG, many people may be going for it. Next turn we'll be at 132h/201 the next we chop the silk forest it's 184 or 186 where we 1pop whip it. That way we don't use the cap forest.

THH and Mardoc are at peace but THH's troop movement are very aggressive towards their border.
Reply

Sounds good! Yes , mm aybe there's more point in whipping caipirinha once it's on size 3 and actually needs the lighthouse
Reply

That was my reasoning. No need for whipping actually, it will complete in 3 turns when the city grows.
Reply

THH is shuffling military north after signing peace with Mardoc:


I hope he's heading for Alhazard, not Kiwi mischief. I'm reinforcing there however. We should be able to defend, at least.
Western border still tense, I hope we can manage to mine that iron.

Mechanics question: Can I save hammer overflow for 1t by building wealth? Like, the cap gets some overflow next turn, but we'll have literature the turn after only. So I build wealth for one turn, then put my overflow into TGL?
Reply

(March 16th, 2015, 04:16)Miguelito Wrote: Mechanics question: Can I save hammer overflow for 1t by building wealth? Like, the cap gets some overflow next turn, but we'll have literature the turn after only. So I build wealth for one turn, then put my overflow into TGL?

Yes. nod
Reply

Thanks smile
Reply



Forum Jump: