LogicalTautology wetbandit – Huayna Capac of Native America
Contact:
dtgciv4 [at] g mail [.com]
alhazardfs at Mr. G's post office
ipecac.rb at gmail dot com
hitanykey at gmail
tvswetbandit at gmail
Tracker:
rbpbem66 [at] gmail [dot] com
(password: beyondthesword66)
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Settings
Speed: Normal
Barbs: off
Huts: off
Events: off
Corps: off
Difficulty: Prince
AI diplomacy (can still make resource trades and have open borders; no written communication inside or outside the game, no requests to "declare war on X," no requests to "sign a trade embargo against X")
See starts: yes
Spies: passive espionage only (don't build Spies; can view graphs)
Snake pick: yes
Accelerated start: no
Bans
Standard RB: no vassal states, no nukes, no WE (Ballista Elephants excepted), no spying missions, no AP/UN resolutions, no diplo victory, no blockades, no tech trading and brokering.
Civ: Inca and India, banned
Leader: Willem + Pacal, banned
Wonders: no bans
Being a jerk: banned
Map Type
Torusworld; toroidal wrap.
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(My original first post is below)
It was suggested to me by commodore that I start a new thread to request a MP game. I'd posted the following introduction in the welcome thread:
(March 12th, 2015, 16:28)DTG Wrote: Hello RB!
I stumbled across the AI Survivor games on Twitch, which brought me to your site. Since then I've been unofficially lurking your forum, and I thought it was about time to sign up.
Would anyone be interested in playing a normal speed, BTS MP game? I hope this does not sound too dull for you all. I have a ton of SP experience, but I've never played a MP game before. So sticking with the base game at normal speed would help ease the transition. I've no problem accepting any common tweaks beyond this (no Elephants/Spies/Nukes, etc.).
As to my skill level, well, it's hard to judge from a MP perspective. This sounds about right:
(February 13th, 2014, 20:29)sunrise089 Wrote: Well I don't disagree with you, I'm just trying to emphasize a different aspect of Deity play. Obviously stuff like buddying to AIs through religion and running aggressive settling races might not help/may hurt. What I was trying to get at is being competent enough at basic mechanics to win Deity means one's understanding of at least some aspects of gameplay will be above the RB floor. Gaming the Deity AI notwithstanding, I still figure if a guy is a > Immortal level player he at least knows how to produce GPeople when desired or specialize cities, stuff like that.
Personally, I've no problem playing with veterans if the map doesn't encourage an Axe or Chariot rush as the optimal play. I don't mind losing, but it would be good to survive beyond turn 50.
To add to this: I'm not sure how the Pitboss or PBEM formats shape their respective games, but either seems fine to me in principle. I'm also happy to defer to the forum's common wisdom about broken MP settings (e.g. blockades are mostly pointless in SP, but I can see how they would suck in MP).
I'd be glad to play against anyone, and I hope that a standard BTS game will still interest some of the experienced players here.
(March 12th, 2015, 17:48)DTG Wrote: To add to this: I'm not sure how the Pitboss or PBEM formats shape their respective games, but either seems fine to me in principle.
Too busy to sign up, but I can answer this.
PBEM games usually cap at five or maybe six players. Any more than that, and you usually can't get a turn/day pace. Slower than 1/day pace often leads to a game being abandoned instead of finished.
Pitboss can avoid that limit, but adds a couple things to pay attention to. Double-move rules become important (that is, no moving last on one turn and first on the next, to get a military advantage through first strike), and make you dependent on a host. Also, you have to be more regimented about playing or requesting a pause. None of that is awful, but some people (like me) prefer to avoid the hassle.
(March 12th, 2015, 21:30)Alhazard Wrote: I would be interested in a base BTS game.
Great.
(March 13th, 2015, 10:08)Mardoc Wrote:
(March 12th, 2015, 17:48)DTG Wrote: To add to this: I'm not sure how the Pitboss or PBEM formats shape their respective games, but either seems fine to me in principle.
Too busy to sign up, but I can answer this.
PBEM games usually cap at five or maybe six players. Any more than that, and you usually can't get a turn/day pace. Slower than 1/day pace often leads to a game being abandoned instead of finished.
Pitboss can avoid that limit, but adds a couple things to pay attention to. Double-move rules become important (that is, no moving last on one turn and first on the next, to get a military advantage through first strike), and make you dependent on a host. Also, you have to be more regimented about playing or requesting a pause. None of that is awful, but some people (like me) prefer to avoid the hassle.
Thanks. Numbers can dictate the format then, but it sounds like PBEM will be easier to manage and play.
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Anyone who signs up is welcome to express their preferences with regards to the settings. I pulled these options from the Pitboss 16 sign-up:
Barbs off preferred but not a deal breaker
Huts off for sure
Events off for sure
Corps on
Difficulty depends on map. Monarch on Cylinder. Prince/Noble on Torodial.
AI diplomacy for sure
See starts for sure
Spies for only spying
Don't really care on civ/leader but snake pick preferred
Bans:
*Standard RB: no vassal states, no nukes, no WE (Ballista Elephants excepted), no spying missions, no AP/UN resolutions, no diplo victory, no blockades, no tech trading and brokering.
*Civ: Inca and India banned and depends on map
*Leader: Willem + Pacal banned only preferred
*Wonders: depends on map
I'll keep bumping this thread in the hope of encouraging sign-ups. It would be nice to have four players, with someone experienced for LogicalTautology to dedlurk.
There are lots of games going on currently, and a test game for SMEG mod will start soon, more players will show up when one or two games come to an end. If I hadn't just entered PB25 I would have gladly played a game like this.
I suppose if it's PBEM (and not Pitboss, as I don't have a very good laptop right now), I could play as long as the other players are okay with a *very* noob player playing. I just worry that will will imbalance things towards those lucky enough to take advantage of my newness.
(March 16th, 2015, 18:44)LogicalTautology Wrote: I suppose if it's PBEM (and not Pitboss, as I don't have a very good laptop right now), I could play as long as the other players are okay with a *very* noob player playing. I just worry that will will imbalance things towards those lucky enough to take advantage of my newness.
It's fine with me. I haven't played PBEM before and, win or lose, I'd like to have fun while exploring areas of the game that are new to me. I also have no problem with any dedlurkers offering you advice or general suggestions.
Do you have any preferences regarding the map type or settings?
For me:
Barbs: no preference (as long as all starts have metal or horses nearby, barbs are ok)
Huts: off
Events: off
Corps: off, but no deal breaker. If on, could limit this to one per player.
Difficulty: no preference
Diplomacy: no diplo between players. Happy to have a general issues/banter thread, though.
See starts: yep
Espionage: passive espionage (don't build Spies; can view graphs)
Civ/leader pick method: snake seems fine
Bans:
*Standard RB: no vassal states, no nukes, no WE (Ballista Elephants excepted), no spying missions, no AP/UN resolutions, no diplo victory, no blockades, no tech trading and brokering.
*Civ: India banned and depends on map. Aren't the Inca kinda nerfed in MP?
*Leader: Willem + Pacal banned, only preferred
*Wonders: depends on map. GLH if there are a ton of islands. I doubt it'll get that far, but The Internet should be banned too.
Toroidal wrap would be interesting. I haven't used that before.