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We've got SAILING! That's a barbarian thing!
Belit, by Crum!
More to the point, it connects us trade-route-wise with Pindicator and Flugauto; Wetbandit and Yuri will follow shortly. Meanwhile, we do at least have more resources than the Financial Bros.
#cottages still zero here, though...
Inclusion of our Black Barbarian friends awaits merely an axe; the Chinook are oddly ignoring that salmon but it seems churlish to turn down a free city, doesn't it? Deer/sheep/lighthouse lake is okay. The connecting city will be south on that "Elf" hill, need horses of course. This peninsula looks mighty fine...optimizing would be to cram three cities into it, but we're only going to get so many cities before horcher/knight time.
So many=11, looks like.
Next settler is going to get rushed over to the Pindicainian Gap, however. I mislike his claimy archer there greatly, although we're sadly kind of impotent to do much about it yet.
Yet=ever, feels like.
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I think I need to embrace this role and change the naming scheme. It's rather like my oldest naming scheme!
Wow I sucked.
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Hyborian theme ftw! Nice pics!
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Civilizations are pushing in. Unacceptable!
Whyyyy, Pin?
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We're the Barbarian State, led by Com the Barbarian, with barbarian outlook and barbarian research rate and barbarian prospects. But we remember our Chinese roots:
Sun Tzu Wrote:"In difficult ground, press on; On hemmed-in ground, use subterfuge; In death ground, fight." 圮地則行;圍地則謀;死地則戰
Yo. Wanna make this Death Ground?
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Late, but hopefully not too late, we did meet the last person a while back.
Wetbandit (witty, spurty)
as
Pericles (Creative, Philosophical)
of
The Aztecs (Hunting, Mysticism, Jaguar, Sacrificial Altar)
Wetbandit is a sharp, energetic, and prone to wander off. As a player, that's translated to solid starts, good plans, and then flagging interest on the follow-up. That's been reasonably consistent thus far I guess? Hard to tell, he's been personally going through a rough patch. Nice guy over all, I like Wetbandit.
Skill Consistency:
Fear Factor:
Wetbandit is running around here with Pericles of the Aztecs. That's interesting, certainly. I think it would be my favorite setup to play with represented here, very slightly, although I'm not going to argue it is the most powerful. Mysticism starts are always kind of gambit-tempting. I think I'd be very very tempted to push hard for an Oracle->Code of Laws in this to get those SA in play early and often, but that's just me.
As I said regarding Yuri: Quote:Creative lost some of its early economic power with the library going away, but for expansion, it's hard to top free border pops, particularly on normal speed where the rest of us must endure painful ten turn waits after missionary, monument, or barracks come online. Look above at my dotmap, then imagine how much easier all of that is with Creative. The remaining cheap buildings of theater, coliseum, and pagoda are going to be nothing groundbreaking, but hey, who cares? Secure borders uber allies.
Philosophical no longer hums along syngeristically with creative libraries, but I still think Pericles is pretty okay. You're 45h in the hole for that first library, but you shave a couple turns off of the scientist pop time, so that's still pretty nice. Basically, the issue with Philosophical is that same as it has always been though; you gotta have a solid plan to use it. No passive bonus, this. I recall back in ancient times when Krill teamed with Darrell he described Phi as basically being about the cheap universities unto fast Oxford, and getting them all fast with bulbs. That's still a solid way of looking at Phi, I guess, but the metagame has really shifted away from that long long road to Liberalism being a safe or secure path.
There are plenty of madmen in the world. Some of those prophets and fools will tell you that Jaguars are good now, fast city-killing two movers, etc, etc. That, of course, is bunk. The Sacrificial Altar's reduced unhappiness from whips and drafts are interesting and certainly nice, but really? It's all about the 25% cost reduction in your courthouses. We run out to big empires fast, and courthouses are really, really essential. For all that, they get avoided left and right and economies struggle onward, but this is foolishness. Every. Time. Pericles can rock this combo going Old Way to Nationhood via Liberalism unto Drafted Boomsticks. But will Wetbandit have the focus to manage it?
Early Game Power:
Middle Game Power:
Late Game Power:
Combo Power:
Biggest threat to:
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I lack any screenshots currently of Pin's attempted suicide by barb. So here's a joke:
As you know, Gandhi was a tough old bird, who had very hard feet from walking barefoot everywhere. But his meatless, meager diet left him not all that hardy. He was a true guru, never washing or brushing his teeth. So you might say that Gandhi was a...super-fragile callused mystic plagued with halitosis.
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(March 17th, 2015, 19:16)Commodore Wrote: I lack any screenshots currently of Pin's attempted suicide by barb. So here's a joke:
As you know, Gandhi was a tough old bird, who had very hard feet from walking barefoot everywhere. But his meatless, meager diet left him not all that hardy. He was a true guru, never washing or brushing his teeth. So you might say that Gandhi was a...super-fragile callused mystic plagued with halitosis.
Didja hear the one about the Midget Psychic that broke out of jail?
fnord
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¡Atención!
Ichabod Wrote:That unit rename made by Commodore is against the rules, since this is a CTON game. The warrior is called "Unit_AI_CityDefense" and that has an undeniable meaning, whether he wanted it or not.
¡Cuidado!
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