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WW37- For Whom the Bell Trolls

Apologies for my absence, turns out staying awake all night when you've already been pushing 4-5 hours sleep a night for the week prior results in rather extended periods of sleep when you get back to a bed.

(March 21st, 2015, 04:36)zakalwe Wrote: Mattimeo, who did you target?
Self again; hadn't seen anything that indicated there was much else of value to attempt to save.
Seems to be working out, at least tongue

Quite interesting how Rowain has absolutely nothing to say about pindicator's idea, despite claiming his last minute vote to save Fenn yesterday was designed to force a no-lynch.

Not sure voting no lynch is a good idea. Even if the GM is a bastard and everyone out there is scum, there does have to be a reason for the lack of kills.
Option a) kills are failing. We know of two protective roles; one of those is dead and the other is in the possession of someone known to self-protect unless given *very* good reasons not to. Thus we must assume that there are others out there. Anyone willing to claim to help support this option?
Option b) scum are not capable of conventional kills. Take a cult, for instance. They don't kill at all - merely silently convert another player to their team each night. Or a delayed kill of some variety - iirc there was a Tasunke-suggested Arsonist who instead of merely being a different flavour SK instead prepped someone each night, and could opt to torch them all at once?
Option c) scum are trolling. With rather a lot of coordination between the multiple assumed teams, to ensure none of them killed, multiple nights running.
Option d) the GM is trolling.

The first option, a no lynch is actually a decent idea if we assume that the non-scum players are more likely to have protection than the scum, feasible if we're in the minority compared to several factions. Otherwise, it's neutral at best, as we're not really gaining much information from no-one at all showing up dead - while the scum are, learning who has protection (or is being protected).
The second option, no lynching is actively bad. We're discarding our kill, our only possible measure of defence against a threat that is either building itself, or biding time to strike.
Third, it's probably acceptable to do once, for the lulz, but as soon as they get serious we'll have to return the favour.
Lastly, we're then relying on that being the specific win condition of a game that has been proven to contain at least one member of a faction we should reasonably identify as scum. While 'they have to vote to not lynch, huehuehue' is an actual win-con for bastard games, it's universally accompanied by no scum factions existing. So, no.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
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Yeah, vote No Lynch with me Rowain. It was your reading your post about the poem and the latter discussion that made me start thinking more seriously along those lines.

Matt, what do you think of the idea?
Suffer Game Sicko
Dodo Tier Player
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As I summarised in my previous post, I only see it as a feasible play if we believe town has a significantly heavier concentration of protective roles than scum, and we expect scum to start killing each other soon. In all other situations, all it does it give the scum another night, to recruit, prep or (best case, for us) gain info.

Also as mentioned above, while it is known to be a possible troll-GM victory condition, those situations coincide with the entire town being village. We have proof of at least one scum faction, with circumstantial evidence suggesting more. I cannot credit it as a win con, even with a troll GM.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Reply

Well, either the village does have a heavy concentration of protective roles, or scum are somehow unable to night kill -- given we've seen no night kills at all yet.

That would fit your criteria for giving it a chance, wouldn't it?
Suffer Game Sicko
Dodo Tier Player
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...do you ever actually *read* my posts?

Scum with options other than night killing means no lynching is bad.
Scum trolling us and not killing means no lynching is neutral at best, if you count "unnecessarily adding a day cycle to the game length" as neutral. Which I cannot credit that you do, given your stated premise for wanting a no lynch in the first place is not wanting to keep playing at this point.
If any other village people step up and claim that there *is* in fact a decent number of protective roles amongst the town, I will be more inclined to believe that.

As it stands, though, you're rather eager to push through an idea that is actively harmful in most possible situations. I have to wonder why.

EDIT: What situations other than "the entire town is village" are there for "no lynch to win" being possible? The entire town being scum. Are you claiming that the entire town is scum, pindicator?
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Reply

...realised my 'edit' in the last post was missing something. Colour tags, mainly.

pindicator

Because if you are acting under a premise that only makes sense if you believe the entire town is scum, you must be scum yourself.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Reply

(March 21st, 2015, 20:06)Mattimeo Wrote: ...do you ever actually *read* my posts?

Scum with options other than night killing means no lynching is bad.
Scum trolling us and not killing means no lynching is neutral at best, if you count "unnecessarily adding a day cycle to the game length" as neutral. Which I cannot credit that you do, given your stated premise for wanting a no lynch in the first place is not wanting to keep playing at this point.
If any other village people step up and claim that there *is* in fact a decent number of protective roles amongst the town, I will be more inclined to believe that.

As it stands, though, you're rather eager to push through an idea that is actively harmful in most possible situations. I have to wonder why.

EDIT: What situations other than "the entire town is village" are there for "no lynch to win" being possible? The entire town being scum. Are you claiming that the entire town is scum, pindicator?


(March 21st, 2015, 20:20)Mattimeo Wrote: ...realised my 'edit' in the last post was missing something. Colour tags, mainly.

pindicator

Because if you are acting under a premise that only makes sense if you believe the entire town is scum, you must be scum yourself.



Who's not reading the other person's posts now? I think that the majority is scum, that I'm out on a small town team, and the only way I have for winning is to play one scum team against another. Maybe I'm making awful reads, but I don't see a lot of people here acting like town. And that makes me not want to play because I signed up for a role madness game, not a crazy multiple faction game.

This fits with the Spanish Civil War theme. We've seen Fascists; I would expect we have Anarchists and Communists as well. We even got the war correspondent - Hemmingway, Orwell, etc. It fits the title theme. It fits what I've seen of Bob.

Do you think we're all scum Matt? I don't think anybody has suggested that one yet.
Suffer Game Sicko
Dodo Tier Player
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(March 21st, 2015, 21:22)pindicator Wrote: Do you think we're all scum Matt? I don't think anybody has suggested that one yet.
Was trying to find a reason why you might think a no lynch was remotely intelligent play. I know for a fact that not everyone alive is scum.

If you just want to not play any more, why not just quit instead of running this elaborate farce about it?
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Reply

Because I think my no lynch idea might actually be right.
Suffer Game Sicko
Dodo Tier Player
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Anyone advocating no lynch is probably a cultist member. Cult members should be happy with no night kills and no lynches. More people to convert and the longer that happens the more likely they are unstoppable. SO far:

Rowain
Pindi
novice

have likely been converted to cultist factions.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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