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(March 25th, 2015, 07:19)Aurorarcher Wrote: Should you settle the copper spot before "Cheddar"? What do you think?
My feeling is no, because I have everything in place to Settle Cheddar (Workers in place, road connection, pre-chopping, etc.), whereas I have none of that for the Copper spot and it will take a little while to put in place. Cheddar is also the lowest-impact next city as it does not require an immediate border pop to pick up key tiles. I would be prepared to discuss sending the Camembert Settler out to the Copper instead, however it might just be better to queue up another one straight after and just REX out to 7 cities. It's going to be ~6turns until the Marble is online and Wensleydale starts the Bone Palace, so there's certainly a slot open.
There would probably be a bit of a Worker shortage, but Brie is already slipping one in between Warriors because of a forest chop creating too much overflow. I think that unit coverage will OK, if a bit thin, but I doubt anyone is actually coming.
(March 25th, 2015, 07:19)Aurorarcher Wrote: I'd probably go like: Warfare (assuming you'll find that 4xp and have an idea when you'll get copper) -> Sanitation -> Sailing/Priestood depending on the situation. You have CoL right (as you spoke about Aristocracy)?
Have you fired your worldspell yet? How many mines do you have at the moment?
No on the Worldspell, but just 8 mines at the moment so probably not worth it yet. Might just have to run a couple of turns at max Gold to get back to the 25% production.
I'll send the save on when I get back home - either the next turn or the last one. Appreciate the extra set of eyes!
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I just took a look at the save.
Two minor commets: Wensleydale should work plains farm instead of forest tile while building settler (gives you +1 commerce). Same with Gorgonzola, work Grass Farm instead of mine (+1 commerce here as well).
Also, GNP looks very good from your point of view! That food of Clan's is a bit scary though - that and warrens means he'll be able to spam cities a lot. Looks like he took City States recently which helps rapid settling even more.
March 26th, 2015, 15:06
(This post was last modified: March 26th, 2015, 15:07 by Dreylin.)
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(March 26th, 2015, 14:44)Aurorarcher Wrote: Two minor commets: Wensleydale should work plains farm instead of forest tile while building settler (gives you +1 commerce). Same with Gorgonzola, work Grass Farm instead of mine (+1 commerce here as well).
Well yes and no, there's a trade off between Commerce and the # of hammers going into the multiplier (and thus coming out). I remember microing Wensleydale (including stealing tiles usually worked by Gorgonzola) to get to exactly 20 hammers so that the 60% multiplier wouldn't lose anything to rounding. That was a conscious trade of 1c for 1h. Not as certain of the reasoning for Gorgonzola, although I may have been hedging against production going through before the Vault thresholds update (it doesn't ) and preserving the maximum hammers.
In general I have been microing these 2 cities pretty heavily to maximise the output through the Vaults.
(March 26th, 2015, 14:44)Aurorarcher Wrote: Also, GNP looks very good from your point of view! That food of Clan's is a bit scary though - that and warrens means he'll be able to spam cities a lot. Looks like he took City States recently which helps rapid settling even more.
Yeah, certainly need to start catching back up on that before he runs away - one of the reasons I've not done an immediate revolt to Aristocracy.
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Actually, when I wrote that I forgot you had multipliers , especially in capital due to GK . So, sorry that was my bad. Hammers are a lot more worthy there for sure.
In 2nd city it could be diffrent though (without multipliers at least).
Btw, when you open the save you're gonna notice a semi-useful event for you!
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(March 26th, 2015, 15:13)Aurorarcher Wrote: Btw, when you open the save you're gonna notice a semi-useful event for you!
Semi-useful will be an upgrade on the past run of mostly-pointless!
So far there have been a couple of gold events and a bunch of meaningless ones which I haven't bothered to post about.
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Well, this one is gold as well, which is not that great usually - but in this case the amount of gold is pretty nice anyway. You got 50 gold which means you have now over 150 gold/city.
I guess civiliopedia is not updated for vaults, is it? You're getting +10% hammers with Stocked vaults according to civilopedia. But inside the cities it says your vaults are Abundant.
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(March 26th, 2015, 16:29)Aurorarcher Wrote: Well, this one is gold as well, which is not that great usually - but in this case the amount of gold is pretty nice anyway. You got 50 gold which means you have now over 150 gold/city.
Nice! That gives us a couple of extra turns of +25% before planting Camembert. Or maybe it's worth running up the additional 350g to keep that after we get Copper city down.
(March 26th, 2015, 16:29)Aurorarcher Wrote: I guess civiliopedia is not updated for vaults, is it? You're getting +10% hammers with Stocked vaults according to civilopedia. But inside the cities it says your vaults are Abundant.
Yeah, the Civlopedia and the HUD are pending update in v12.
So I attacked the Barb Axe in the East with the Warrior at 70% odds with the Scout to clean up. Warrior lost, but the Scout gained the xp for another promotion which will come in handy against the Bear in the West. Next Warrior out of Brie will head up that way for Sentry and there are Axes on the way to Cheddar as well.
Axe moved off the Lair in the North, but I'll delay attacking so the Warrior can move into position and hope the Barb Axe stays away another turn. Nothing of interest spotted by our Southwestern explorers yet.
March 27th, 2015, 22:33
(This post was last modified: March 27th, 2015, 22:33 by Dreylin.)
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Barb Axe moved away so I went for the Lair. 4xp Axe died, but gave the 10xp Axe 88%-ish to win. Lair popped:
Not too bad; saves me a few turns.
Settler on the way to Camembert, and another started for Parmesan. Should get 2 more turns at +25% before Camembert and then Cheddar plant. Explorers spotted a Bear in the SW; will have to decide whether to put the xp on proto-Titan or try to capture with the Scout.
WotE finished at end of turn and the Thane popped in Stilton in the North <sigh> will send South; may be able to spread in Wensley and then 1t a replacement for Brie before Marble is online for the Palace.
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Wow, nice! That sure is the kind of lair pop we wanted to see!
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t60 -
Good news and bad news.
Scout had 28% odds on the Bear so I decided to take the 88% with proto-Titan. He won with a scratch to get his needed 4xp (Yay!), but revealed this:
He still gets 60%+ against the Bear's mate, so putting the Scout on top won't help, and attacking at 28% odds is just likely to enrage it so I put the Scout in her line of sight in the Forest 1W of "Titan?" to try and entice an alternate attack.
Worst that happens is Titan? dies and I capture the Bear with the Scout so at least some good will come.
Of course the suspense will kill me in the meantime as Northstar will send the save at 1:30am on Tuesday and it'll sit in my inbox taunting me for the whole work day....
I decided to run a turn at 0% research to get me over the 700g I'll need for planting Parmesan. Then I can run Warfare at break-even which should be 5t. Although both Cheddar and Camembert found next turn, I will get the Corn online and will be switching some tiles back from hammer-heavy to Food/Commerce.
Edit: oooo, just realised that with the HBR pop I can give Titan? Mobility as his next promo; sweet!
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