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Adventure Sixty-One: Pink Pride - CLOSING DAY

That's quite a first post indeed, ljubljana. Welcome aboard, and enjoy the Adventure.

Have to say that it took me quite a while to realize your Deity tale was from Civ III and not IV. smile "Kick off the GA with a WE" was the key phrase - otherwise everything you said could have happened in either game.

Quote:T-Hawk (I've wondered for a while now...is it after the Street Fighter character?)

No, but everyone thinks it is. smile It's after the penultimate boss of Zelda II, my most favorite 8-bit game. I always thought that boss was really cool and Shadow Link was a letdown. Modern material calls him Thunderbird, but my game guide back in the day said Thunderhawk and that stuck. Thunderhawk was too long for 8-character BBSes so it became T-hawk.
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That's a wonderful first post! I'm glad that you've had so much entertainment reading through reports past and present from the Civilization games. And who knows, sooner or later there has to be another new turn-based strategy game that invigorates the community. I believe that the Single Player side of this website is lying dormant, waiting for the right game to appear and start things up again.

Looking forward to reading your report in a few weeks. thumbsup
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(April 28th, 2015, 12:14)Sullla Wrote: I believe that the Single Player side of this website is lying dormant, waiting for the right game to appear and start things up again.
I know I am...

Yes, I still occasionally check in here. Trying to figure out where I can squeeze in the time for this game. Between Rift, Farmtown, Castle Age, and Forge of Empires I am already over committed. wink

And a few of us nuts are still playing my Civ3 world map. hammer hammer
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And... game complete! No comments at this time, obviously.

Um... also I accidentally wrote a 140-page report along the way. Nearly 10,000 words... I might trim that down a little before reporting day. (Which I'm assuming is May 19th?)

And to ljubljana: I managed to finish Adventure 61 in two weeks, and you're very definitely better at Civ than me (nice life story, too!); I'm sure you could pull it off in the next three weeks. Go for it!
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(April 29th, 2015, 03:31)Huinesoron Wrote: Um... also I accidentally wrote a 140-page report along the way. Nearly 10,000 words... I might trim that down a little before reporting day. (Which I'm assuming is May 19th?)

I don't know if I would have time to read it, but it makes me very happy to know that you wrote this much about your game thumbsup
Suffer Game Sicko
Dodo Tier Player
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(April 29th, 2015, 23:52)pindicator Wrote: I don't know if I would have time to read it, but it makes me very happy to know that you wrote this much about your game thumbsup

Thanks! Alarmingly, it's not cutting down all that well - I've pulled out a few 'Turn x. Didn't get killed by a bear' type things, and cut out my ridiculous 'let's screenshot every city' moments, but I've worked through half of it and only got down to 120 pages... and I know that the second half I didn't do those things anyway... yeah, it's gonna be a long one.
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10K words is actually not a lot for 140 pages. The text would be more like 10-20 pages printed. I'd guess most of those pages are filled up with a screenshot.

And yes, knowing what to pare to streamline a report is very much a learned skill. I totally cringe at my early Civ reports that are full of "met civ X and nothing happened" too. smile
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(April 30th, 2015, 09:42)T-hawk Wrote: 10K words is actually not a lot for 140 pages. The text would be more like 10-20 pages printed. I'd guess most of those pages are filled up with a screenshot.

I admit, there are a lot of screenshots... that's mostly what I cut to get it down to what I'm afraid might be my final length of 121 pages. The fact that Google Docs inserts invisible page-breaks should at least make it marginally shorter on the forum.

(April 30th, 2015, 09:42)T-hawk Wrote: And yes, knowing what to pare to streamline a report is very much a learned skill. I totally cringe at my early Civ reports that are full of "met civ X and nothing happened" too. smile

Ohdear It's a skill I don't think I have yet. Perhaps after a couple more Adventures... though that might translate as 'a couple more years'...
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Which translates to "looking for more sponsors." wink Anytime somebody has a good idea for an adventure and has time to flesh it out into a full proposal, that's how these things get started. No need to wait for someone else if you have a good idea to start from.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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It's the fleshing out into a full proposal that trips up most would-be sponsors. I've read a number of proposals to the effect of "let's do cool thing X", okay so how do we measure or score X, and then we realize it degrades into AI farming or ICS or endgame milking. "Most unit experience" is a standard example that initially sounds cool and then the flaws become apparent. It takes effort and skill to design something sufficiently robust and fun, along with the rest of the vision like civilization choice and map design. I learned how by watching Sirian and the Epics for a year or two before sponsoring my own.
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