After months of planning and hard work, ten individuals pulled off one of the most successful robberies in criminal history. Over 10,000 pounds of pure gold had been stolen from the Congolese government, and it was likely they wouldn’t be aware of the loss for at least a week. The plan from there was simple, get to the border of Tanzania, transfer the gold to a cargo plane, fly home, and live like kings. Fate however, decided to place a bump or two in the road.
While the ten were strangers when they first met, over the course of their time together, they became close, and of necessity came to trust each other. Everyone was aware that their compatriots were criminals, but they also knew that if everyone didn’t do their part, they were all likely to rot in a Congolese prison, or worse. Further, no one could simply steal some of the gold and walk away, as it was simply too heavy to move easily. As a result, the group knew the only way they would get paid is if the worked together. At least some knew that.
After bedding down for the night in an abandoned village, still many miles from the Tanzanian border, the crew got some much needed sleep. When they awoke however, they found the gas tanks of the trucks had been punctured, and were now empty. Even worse, the screwdriver that was likely used to puncture them now rested in the ear of one of the drivers. It became obvious to even the dimmest of the crew that someone was trying to get more than their share. With time in short supply, and the border still hundreds of miles away, something had to be done, or no one was getting out of this alive.
Quincy Quakemon has died. He was an Honorable Thief.
Standard RB Werewolf Rules:
Alignment PM's
Village You are an Honorable Thief. You have no powers, but neither do your enemies. You win when all Greedy Bastards are eliminated and at least one Honorable Thief is still alive (or nothing can prevent the same).
Scum You are a Greedy Bastard. You have no powers, but neither do your prey. You win when all Honorable Thieves are eliminated and at least one Greedy Bastard is still alive (or nothing can prevent the same).
I just started a discussion forum at QuickTopic for our topic [Redacted Name]. To join in, go to:
[Redacted Link]
Players: (3 Alive)
Lewwyn was murdered night one. He was an Honorable Thief
Mattimeo
AdrienIer
Bob was lynched day one. He was an Honorable Thief
Rowain was lynched day two. He was an Honorable Thief
Gazglum was murdered night three. He was an Honorable Thief
Zakalwe was lynched day three. He was a Greedy Bastard
Novice was murdered night two. He was an Honorable Thief
Shadeun
The village name is Honorable Thief, the wolf name is Greedy Bastard
Honorable Thieves : You win when all Greedy Bastards are eliminated and at least one Honorable Thief is still alive (or nothing can prevent the same).
Greedy Bastard: You win when all Honorable Thieves are eliminated and at least one Greedy Bastard is still alive (or nothing can prevent the same).
There are no third parties, power roles, or bastard roles in this game. Any information contained in lynch and death messages will be for flavor only.
Resolution occurs at 3:00pm PDT.
While the ten were strangers when they first met, over the course of their time together, they became close, and of necessity came to trust each other. Everyone was aware that their compatriots were criminals, but they also knew that if everyone didn’t do their part, they were all likely to rot in a Congolese prison, or worse. Further, no one could simply steal some of the gold and walk away, as it was simply too heavy to move easily. As a result, the group knew the only way they would get paid is if the worked together. At least some knew that.
After bedding down for the night in an abandoned village, still many miles from the Tanzanian border, the crew got some much needed sleep. When they awoke however, they found the gas tanks of the trucks had been punctured, and were now empty. Even worse, the screwdriver that was likely used to puncture them now rested in the ear of one of the drivers. It became obvious to even the dimmest of the crew that someone was trying to get more than their share. With time in short supply, and the border still hundreds of miles away, something had to be done, or no one was getting out of this alive.
Quincy Quakemon has died. He was an Honorable Thief.
Standard RB Werewolf Rules:
- Days are 48 hours long. Nights are 24 hours long.
- Days and nights end at 15:00 PDT/22:00 UTC. The forum clock is used as the official clock. Votes and actions posted at xx:59 count, votes and actions posted at xx:00 do not.
- Posting is not allowed after the day and night deadlines until the GM has posted a phase resolution.
- In the event of extended forum downtime or downtime that occurs in close proximity of the deadline or some other event that disrupts the game, the day may be extended 24 hours at the GM's discretion.
- During the day each player may cast one vote for someone to be lynched. Due to the impending threat of discovery, "no lynch" is not an option. If no players vote, the mod will randomly select someone to die.
- Votes must be posted in red text or they will not count. Votes with spelling errors of names do count so long as it's unambiguous in the GM's opinion whom is being voted for. Votes embedded in quotes do not count.
- The player with most lynch votes at the end of the day is lynched and eliminated from the game. Tiebreaks: The first person to reach their vote total will be lynched in the event of a tie.
- Anyone failing to vote for 2 consecutive game days or 3 days total will be mod killed and removed from the game with a loss.
- Dead players may make one posthumous post that doesn't contribute to discussion.
- Forum profile camping is not allowed.
- To prevent confusion that may arise in the case of cross posting, posts may not be edited for any reason.
- Players may not communicate with other players about the game outside the thread via PM, email, chat, quicktopics etc. unless told otherwise.
- Players must check their PMs and make sure they're alive each game day before posting.
- If all players are simultaneously eliminated, or the game reaches a stalemate situation, the game is a draw.
- Directly quoting role PMs or other communication from the GM isn't allowed unless otherwise specified.
- Breaking rules will result in penalties ranging from warnings to loss of abilities to being mod killed, depending on the severity of the infraction and the GM's discretion.
Alignment PM's
Village You are an Honorable Thief. You have no powers, but neither do your enemies. You win when all Greedy Bastards are eliminated and at least one Honorable Thief is still alive (or nothing can prevent the same).
Scum You are a Greedy Bastard. You have no powers, but neither do your prey. You win when all Honorable Thieves are eliminated and at least one Greedy Bastard is still alive (or nothing can prevent the same).
I just started a discussion forum at QuickTopic for our topic [Redacted Name]. To join in, go to:
[Redacted Link]
Players: (3 Alive)
Lewwyn was murdered night one. He was an Honorable Thief
Mattimeo
AdrienIer
Bob was lynched day one. He was an Honorable Thief
Rowain was lynched day two. He was an Honorable Thief
Gazglum was murdered night three. He was an Honorable Thief
Zakalwe was lynched day three. He was a Greedy Bastard
Novice was murdered night two. He was an Honorable Thief
Shadeun
The village name is Honorable Thief, the wolf name is Greedy Bastard
Honorable Thieves : You win when all Greedy Bastards are eliminated and at least one Honorable Thief is still alive (or nothing can prevent the same).
Greedy Bastard: You win when all Honorable Thieves are eliminated and at least one Greedy Bastard is still alive (or nothing can prevent the same).
There are no third parties, power roles, or bastard roles in this game. Any information contained in lynch and death messages will be for flavor only.
Resolution occurs at 3:00pm PDT.