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I don't think Jungle will flip, I think it comes under the "flipping after conquest" box and I don't think we're allowing that.
The Red Star played their last game last night (a 3-3 draw), and are the 2014-2015 national amateur champions. Next year is second division, and a professional status.
Under these circumstances, maybe if I ask THH nicely to give us back Red Star he'll accept ?
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(May 23rd, 2015, 18:28)AdrienIer Wrote: I don't think Jungle will flip, I think it comes under the "flipping after conquest" box and I don't think we're allowing that.
to my understanding, if culture flip after conquest should be forbidden, an option has to be set. It doesn't appear on the settings screen, so I think it could happen
Quote:The Red Star played their last game last night (a 3-3 draw), and are the 2014-2015 national amateur champions. Next year is second division, and a professional status.
Under these circumstances, maybe if I ask THH nicely to give us back Red Star he'll accept ?
Congratulations! I'm really confident THH would happily give you the city, and also the two besides it, if it weren't you know, an illegal trade. We had trouble with this before at some point I remember
Turn!
cause:
effect (just read the first line please):
note that "rival best", AlHazard, has a research spike and seems to be still in his permanent Golden Age...
So, really difficult decision know. We have gold for 6 more turns of full steam research. I haven't really done the numbers, but it seems like this can take us all the way to economics go that route. If THH takes PP/RP first, we could probably get the merchant, and it would be awesome. Maybe we can even beat him to it if he goes the straight way, though I doubt it.
Otoh, Astronomy gives us the navy which we need for either attacking Al's island or go for revenge on THH. But we don't have any grens built yet (GD is pumping cats so THH doesn't know we got MS), so the ships couldn't have done anything for us.
I think if I don't see him researching Eco next turn I'll go for it, seems like the most fun thing atm. This turn's fail was of course to research Optics instead of Feudalism. Considered this about 30sec after I finished the turn, but does it matter?. Either Mardoc and AlH think there is still something to gain here, but then they need to attack soon, because time is certainly NOT on their side, or we just call the well-deserved winner.
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Ok, THH will get Economics next turn. Beating him to it would have required not taking MS. So it's alrigt. Astro in 3t
And Al has Cuirs! Will he make a move soon? I really hope so. It is probably his best chance right now anyways, with military tech advantage plus being at the end (I think, have to admit I haven't followed too closely) of two consecutive MoM GAs...
May 31st, 2015, 05:28
(This post was last modified: May 31st, 2015, 05:28 by Miguelito.)
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THH got the GM and a GS, so that could be a GA next turn. We got a GP and could fire a 3-GP GA now, but I'd rather wait for wartime/better civics available.
Cancelled OB with THH. We lost 21bpt at100% because Al is running mercantilism, I hope the loss for THH is higher. If it helps a little to prolong Al's momentary military tech advantage, and if he does something to bring it into effect, very well. I was a bit sneaky, leaving the gems gift on. I regret it a little, cause we don't need the gems atm and I'd rather not have our remains ruined by that. Actually, of I can get like 15-20gpt from THH for OB that could be worthwhile again. On the other hand, he was just sending scouts to our lands (didn't arrive) and we would certainly prefer for him not to know what units and boats we've got. We have city visibility on most of our former cities.
Also, THH has pulled some troops out of TOS. Maybe shifting them to other fronts ?
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What better civics are we going to get in the near future ? I mean if we're going for astro then to the guilds line we're not getting many new civics right ? Vassalage is clearly a bad choice, mercantilism also, serfdom is pretty useless, so what's the plan ?
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Hmm yeah that was a little nonsense on my part :rolleyes: let's just say I don't see any objectives right now a GA could help us to achieve (granted, MORE grens is an objective) Also we would lose the artist, which could be very helpful if we ever go to war.
Don't know if FM is worth the detour to economics now that the merchant's gone. But being without an economic civic feels a little bad. Might wait till after rifling though.
So my excuse for not going straight for GA is the artist, but I may be convinced otherwise
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Also theology acutely has some potential
May 31st, 2015, 05:55
(This post was last modified: May 31st, 2015, 05:57 by AdrienIer.)
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I don't think Theology is any good. A monk economy needs a wide empire, not a tall one. Theocracy is ok but we'd better go for west point if we want exp points. Did you notice that a Levee in Pfeffi would almost double its hammer output ? I think we should get the GA now, and run for guilds->banking->alpha->PP->RP->rifling->steam power (well of course the GA wouldn't get us through all that, just through astro->guilds->banking->alpha with some nice overflow to put into PP).
Edit : actually it would probably get us into a part of PP, maybe even all of it, now that I think about it. We can basically one turn all these techs with overflow in a GA.
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(May 31st, 2015, 05:55)AdrienIer Wrote: I don't think Theology is any good. A monk economy needs a wide empire, not a tall one. Theocracy is ok but we'd better go for west point if we want exp points. Did you notice that a Levee in Pfeffi would almost double its hammer output ? I think we should get the GA now, and run for guilds->banking->alpha->PP->RP->rifling->steam power (well of course the GA wouldn't get us through all that, just through astro->guilds->banking->alpha with some nice overflow to put into PP).
Edit : actually it would probably get us into a part of PP, maybe even all of it, now that I think about it. We can basically one turn all these techs with overflow in a GA.
Sorry, I missed your last post. SO no GA. Dunno, I really hope to use the artist for some reconquista action, but possibly you're right...
But right now I'm rather upgrading galleys and pikes instead of researching, cause if something's going to happen, it better happen soon, THH isn't getting weaker
Uneventful turns, literally:
- so time for an update!
EOT something did happen, unexpected but awesome:
that's Pfeffi's fifth ring! And people say wonder spamming doesn't pay...
- First good thing is we got our silks back, at least till THH decides to pillage it. We really don't have happiness problems anymore, also thanks to people gifting us resources
- Military wise, it makes an action to retake TOS a lot more feasible (of course, still impossible if not combined with an Al/THH war). It could also cause THH to split his defensive stacks, which would rise odds of Al accomplishing something (THH refused my 20 (or was it 30?) gpt for OB offer - this was due to a momentary gross over estimation of what trade routes with me would benefit him. Of course, with the little cities I have, it isn't worth it. Now he'll have to pay 40 :P).
Speaking of, these are the stacks in question:
These are both close to our former border, but out of THH's sight
The big fat knight stack is positioned in a way that it can hit attackers on Perrier or Red Star. Al shouldn't be able to see those units, nor the big CKN stack, so he might try an attack anyways. He certainly is stacking up fast. If I see him attacking, I'll definitely join, no matter how the odds are. No way we'll have another opportunity.
Atm I got 3 galleons and a galley loaded with muskets/grens. Al is seeing a new galeon of ours, which might motivate him - probably he just doesn't care - but I'm forting a hill so THH can't see it getting to Pfeffi. Anyways he has Alphabet, so if he still consider us part of the game he knows we got astro.
In other news, for obscure reasons Mardoc spent EP on us so we lost his graphs. My worker is running around at his mainland cities observing the very light garrisons. So I doubt he'll join in on THH (nothing to gain for him anyways, unless he pushed really hard), and I'll rather spent the EP on THH gaining more and more city visibility
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We lost all ICTR, because both Mardoc and Al are in Mercantilism now. Of course that hurts us a lot, our break even dropped below 50%. Even wondering if I reoffer OB to THH.
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