July 5th, 2015, 05:41
(This post was last modified: July 5th, 2015, 05:43 by DaveV.)
Posts: 6,781
Threads: 60
Joined: Apr 2004
Turn 56: I noticed barb city borders across the channel (north of the cow in the NE corner of the screen). I'm *really* hoping they invalidate either of my next two city sites by settling some crap city I wouldn't want to keep. For those who don't feel like paging back to my dotmap, the planned sites are NW of the gold, and 3 SW of the dyes.
In three more turns, the borders of my capital will pop to 4th ring, which will give me a tiny additional amount of fogbusting. Fingers crossed.
Now that I'm getting a 20% prereq bonus (and more culture than Aurorarcher), I'm first in GNP.
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