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[SPOILERS] This Land is Your Land, This Land is My Land. But Mostly Mine.

(July 20th, 2015, 19:57)Tasunke Wrote: Eh ... I suppose I *could* play a few turns .... if that is what is required.

I'll be home tonight and will play then. At this point ~18h isn't going to kill anyone. Thanks for the offer.
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T259







CV continues apace.



Attempts to avoid the inevitable are...



irrelevant.



Attempts to slow down OH/Fin's space race are...







mostly successful.



Likelihood of getting slazed is...



growing, but still remote. (These guys are ruthless but honorable).



Winning (?), and still losing. coffee Taken prior to cancelling OB.



Only OB cancelled. Supremely far-reaching consequential bastard Aluminum trade continues. rolleye



My GNP drops by 213. Aztec's drops by 453. My trade deficit is reduced by 283. Aztec's trade surplus is reduced by 77. I made this decision on a turn that only took 30m, down from my recent average of 3h. I suppose I make better decisions when I think less? I should have done this ages ago I guess. cringe But TBS is going to win anyway so what does it matter?



I don't remember what this was, maybe indicating something about gifting the commando tanks. I don't believe they've paid for them. lol
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T260



Sounds about right.



Aforementioned instigator of furor. Moving along. bang Also noted, Aztecs and dtay duking it out.







My spaceship can't beat the first two, but at least the uncertainty of needing several more great artists in Basilisk Caves makes it possible, right? I still have a spy here to hopefully slow things down a bit, but I don't have much hope that intervention is forthcoming or effective now that dtay has thrown in his lot with wicked revenge. I don't blame him, at least his action makes sense to me.



Still counting down, for all the good it will do.



This does not look encouraging for OH's ability to effectively intervene against TBS. Dtay seems to have planned his revenge well. frown



I'm still dumping EP into TBS for my token resistance.



This is interesting, Krill has repositioned his destroyer stack. The only reason I can think of for him to do this is to prevent me from running units toward TBS. I'll have to keep an eye on this. These units haven't moved in dozens of turns.



cringe
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T261

I mean, I've basically got this game won now, right?



Louis Armstrong joins Vincent Van Gogh? I just. I mean. Ok. Fuck it.



For his part, Krill is doing what he can to stay conscious playing these meaningless (for him) turns. Go get em! My question is how he managed to land his troops when (apparently?) the lurkers had units stationed on each available tile. Also, overkill much? yikes More fun would have been to land a single unit and see if it was up to the task and could finish the job before the game ends. My bet is that it would have been close but possible before TBS' CV.



Solidarity! Lurkers gonna git what's commin at'em.



Guess what? I'm going to show this city every turn so I don't forget to check it. Who knows what I'm going to do with MY great artist???? #salty



This here, though, is a real beauty. I converted all available food from watermills and windmills to workshops and mines and swapped a priest for a newly paved town-to-workshop from Canyon to the north. Marvel, all ye, at the greatest of commando raiders: the 1t unto eternity modern tank. smug

Commodore, your Canada porn capital ain't got nothing on this beauty! pimp



This requires a little explanation. You can see the dazzling aerial display circling over Marseilles, highlighted in the next picture. Here, you see my selected stack inside Chartres, with the amphibious infantry unloaded to protect the battleships from the possibility that Krill has 12 units on his (highlighted) galleon stack.



Krill's destroyer stack has not moved, but possibly only because I have not given it a target that it can hit. I'll continue to hop along inside the ports, needlessly slowly, but I don't want to leave anything to chance. If Krill hits my naval group then I'll have nothing to use against TBS, remarkably useless as three dozen amphibious infantry are at this point against more modern defenders. But I have to do something, so I'm going out on my shield. Not all out, just prudently out. I still have units positioned to defend against Joey, just much less strongly.



The only one that matters now. In 9t, TBS will have approximately 18,210 culture in the city at the current accumulation. This requires a further 31,790 culture to become legendary on the same turn his other two cities will hit legendary. I anticipate this rate to speed up as he starves the city down the last few turns, which should happen very soon. Then it is just artist bombs. Needing less than 32000 culture, and being able to get 4000 culture per artist bomb, I'm going to assume he needs a total of 7 great artists. Each artist shaves ~5.6 turns off his victory date, so he has them stashed somewhere. He has two in this city, plus Vincent Van Gogh (somewhere) plus Krill's Louis Armstrong. So he has three more perhaps on a ship somewhere that I can't see? It is not inconceivable that he can produce these last three in a reasonable time frame. The only thing that had me confident about TBS possibly not winning is the difficulty in producing the last few GP because it takes so many GPP. The shortcut help-from-friends version now makes that much easier with him receiving them from outside of his empire and not increasing his GPP costs. I'm not looking to reopen discussion on this issue, but it is very difficult to plan a reasonable intervention when external, non-mechanical factors are in play and are not known to everyone. The size of the map and uncooperative nature of neighbors makes intervention difficult enough.



I was checking to see what other favors may be happening. I'm sure this is all just fine... I'm not checking to see which resources are absent for either of them. TBS ought to have access to everything (assuming map fairness) since he's conquered the entire continent. The dual marble/wheat +400GPT to TBS is...interesting. But, again, since I don't know what's going on I'm sure this is all just fine.



I'm selling coal to dtay for much less than 40gpt. I think I'm giving it to him for 8gpt. It was intended as a diplo communication at the time, but since he has coal anyway now it's just a minor profit. Good for him providing coal to TBS out of the non-commercially interested part of his wholesome heart.



Dtay coal.



What
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Quote:Marvel, all ye, at the greatest of commando raiders: the 1t unto eternity modern tank.

Or until desertification strikes, you coal-crazed capitalist!
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(July 23rd, 2015, 21:41)Qgqqqqq Wrote:
Quote:Marvel, all ye, at the greatest of commando raiders: the 1t unto eternity modern tank.

Or until desertification strikes, you coal-crazed capitalist!

What I'm hearing you say is that TBS' lack of coal is probably responsible for his convenient lack of desert in critical cities. Also, desertification needs to be modded out. And while we're at it, get rid of random mining resource pops.
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Tell me why Krill shouldn't be allowed to kill the lurker civ? Be sure to explain it to me very slowly like I have a learning disability. After all our discussion, the very next time a lurker needs to log in no one bothers? Do you guys want the civ or not?

PYFT.

(And don't tell me we didn't have to wait because AT hadn't played either. Coincidence. And he's one person and actually playing in the game.)

Irritation scale (1-10): 4
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Ask your brother, he's the one threatening to reload the game if the civ is destroyed neenerneener
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(July 26th, 2015, 23:14)Bobchillingworth Wrote: Ask your brother, he's the one threatening to reload the game if the civ is destroyed who cares neenerneener
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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T262



For planning purposes. This beautiful city may get paved over for workshops to throw together the last spaceship part in a hurry. Overflow chain incoming. This is one of a very few cities large enough to use (almost) all of it's BFC tiles AND have those tiles not be uselessly (for SS purposes) a large percentage of coast tiles.



Why let dtay keep making 36gpt from my spare coal? If TBS needs coal, I suppose he can pay me. popcorn



...



...PYFT...





I'm apparently not the only person sabotaging culture buildings. Yay! dancing



745 CPT.



please



Yuush



One more time...



Pissed off



648 CPT. A second successful sabotage would have been nice but it happens. 64% isn't 100%. shakehead



Aztec's golden age has ended. I'm really thinking that I missed my chance by not taking the fight to plako immediately after finishing with wetbandit. I had the power and air support to cut his continent in half, amphibious infantry and highly promoted cossacks (including some commandos) with air support against rifles at that time if I moved quickly. If I remember correctly, plako had just finished off Cheater Hater and his units were spread pretty thin in the east of that island. I didn't need the cities for land, but I sorely rue now not having direct access to TBS' continent, which is buffered by four benign players (WLP - no war, just peacefully build until the end of time; dtay - revenge lies in a different direction; plako - unmotivated to do more than keep the trains moving on his island; Joey - best friends forever!!) with no interest in disrupting his victory attempt. My neighbors: OH - peace mutually benefits us; plako - same as vs. TBS, just can't be bothered (neutral at least); Krill - no longer actively spiking my tires, but still ties up a fair number of units as a precaution; Joey - actively piling up units in a threatening posture, which I expect to see moved toward me eventually, so I have to stash some power to counter; AT/Molach - not likely to do anything. The upshot is that my ability to intervene so far away is very limited and moving units away from home leaves me horribly exposed, but the game is nearly done so I have to try something. It isn't that I expect my competitors to join my crusade to get me a victory condition but that having them act essentially like an offensive line around the quarterback makes it tough to get a hard enough job done. Dtay has really thrown a wrench into things because TBS is able to move his navy around now and this severely limits Aztec intervention possibilities. I'm going to try to relieve some of that pressure on OH/Fin soon.
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