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it was accident. As u see I posted it in general thread too
September 5th, 2015, 13:06
(This post was last modified: September 5th, 2015, 13:26 by Tasunke.)
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The scary part is that to my knowledge the worldspell REVELRY has NOT yet been used xD
(so I must wonder how the Balseraphs are having such a high MFG :P)
September 13th, 2015, 22:06
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Hey guys ... I think I might have a legitimate addiction to FFH2 .. and I'm not talking habitual or anything, but an actual neurological condition where its like my brain just completely changes when I play the game.
So anyways, I'm struggling with whether or not to let someone else play this game while I get some IRL stuff sorted out, some stuff that is really 100%, no, 1000% urgent .... probably just for a month or two .... so anyways, I *do* have an extremely detailed 'master plan' up in my FFH2 addled brain in case you want to know what I'd want a sub to be willing to do etcetera .... and certainly after my important stuff is done there will be no harm in some FFH2 indulgence, but I think for the next month or two I might need to be "clean" (unless my kickstarter gets funded ofc ... separate topic).
So with that being said, are there any potential takers?
I mean, I have some seriously hard-core specific plans in mind, but my production base is just flexible enough to potentially get multiple goals accomplished simultaneously.
Like I'm not kidding, I'm being super competitive on this game and I'm taking it very seriously ... but on the other hand I just have to focus on things that are more important, but generally when I do this game the importance of everything else tends to fly right out the window and I take two steps back.
So if someone is serious about wanting to take over for awhile, please send me your e-mail address (by PM) and lets start up some e-mail correspondence and I'll fill you in on every tiny detail of my plan(s) so that you can then take the best steps via your overall Macro strategy type to best help to accomplish those goals.
I think my goals are varied enough that anyone could probably find a version of them best suited to their own playstyle, but I would certainly want however you play to be done in the competitive spirit of excellence.
Anyways, I think that is enough for me to mention at this time, so please, message me if you are interested.
September 18th, 2015, 08:11
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eh, I'm enjoying myself, so what the hell aye?
In other News, Kragroth is gaining PWR like MADD
His power went from almost nothing (huge battle) back to 1st place in just a handful of turns .... while his GNP is currently the worst. My guess is that he is going to try and make gains against the Sheaim, but I'm using my scout to determine whether or not he has plans to his east.
September 18th, 2015, 12:44
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I have forgotten what this game looks like, could you show some maps maybe.
September 18th, 2015, 14:35
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Yea, cool game. I might dedlurk if I have time.
September 18th, 2015, 18:57
(This post was last modified: September 19th, 2015, 13:21 by Tasunke.)
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I'll try to add some pictures next turn. In the meantime, I can confirm that OldLion's INSANE Production jump is the result of a Golden Age, but it wasn't Revelry.
September 19th, 2015, 13:24
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September 26th, 2015, 17:22
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Here is 'Lambda'
As you can see, a Training Yard is scheduled to complete in Two turns, however, all I need is 14 hammer overflow in order to make that into 'one turn'. Furthermore, I'm making about 7 hammers per turn via Warriors.
Hence, Warrior->Warrior->Training Yard (in 3 turns) rather than Training Yard -> Warrior -> Warrior (in 4 turns)
September 29th, 2015, 19:48
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Well, I hate to say it ... but Ellimist is quickly catching up with me. I *did* have a chance to kill three of his workers, but since he had a previous chance to kill 1 of my workers in the early game, I felt it only courteous to lend him the favor in return.
He is catching up quickly in Food and Population, and I'm currently third in GNP (behind Amurites and Balseraphs)
he has 1.5 million pop to my 2 million, 111 food to my 133 food, and 112 GNP to my 94 GNP.
--> Since I'm still expanding I doubt that my GNP will pick back up in the near future, so perhaps I should be building markets soon. I have the ability to do so, I just never considered it previously.
Also I have 6 cities and 12 workers to his 6 cities and ??? workers.
I have the highest power, presently, thanks to my lizardmen et al, but Kragroth has the most warriors, as far as I can tell he has 5 garrison warriors, 1 warrior scouting my lands, and 17 attacking warriors, which makes for a grand total of 23 warriors!
With my six cities I will soon be able to produce 5 warriors per turn if I so choose, with respect to Kragroth's assumed 4.2 warriors per turn from his current 3 cities. (I am assuming a 5 turn warrior in his settlement and 4 per turn from his two Warrened cities)
Additionally my Capital will soon be able to build the occasional 1-turn Moroi due to overflow, once the Training Yard is complete. I need the TY anyways due to happiness/growth needs. Turn 83 will see my first two Training yards completed.
I have captured the "Super Lion" and I have an additional 2 lions, the extra 2 lions will presumably be used for Carnival Attractions at a later date. I also have an Elephant that may soon turn into a 7 str, 2 move War elephant. With 2 Lizardmen, 1 War Elephant, and 1 Super Lion ... I will be having quite the interesting Army!!
No sir, I won't have to worry about 'Shock 2' Armies or whatever ... at least not while defending.
Next turn my 7th and 8th cities will be founded, so bye bye GNP!! :D
Of course I have plenty of fancy late tech plans and what not, but I can rest a somewhat sigh of 'relief' that all of the basic techs are accounted for. Construction, Sanitation, Drama, Bronzeworking, etc. Construction just came in on turn 82.
I also have a pesky barbarian city directly on my borders, in between cities #5 and #7, so that will have to go soon. I've calculated that I only need around 4-5 warriors to take out the two archers .... but the trick of it is that he also has a stack of 4 barb warriors on CityAttack AI.
Those will need to be dealt with before I take the city at the least.
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