Red squares are cities I'm definetely going to settle. Clam city will be up soon and I'll probably build the Moai there, to make it a half decent city. Other option is Undead Asylum, but that's a good city even without Moai.
Blue square is a city that I could, perhaps, settle. But it's very risky and likely to make Molach mad... And since I think I'll make dtay mad too, perhaps it's too much of a stretch. No! I'm a confident man now! I'll conquer Molach and dtay!
----
Parthenon (not sure if I'll land it, but I think it's worth a try) + Music GArt is my plan to get back at dtay. I'll have that corn and my respect back. I'm also making a decent military to defend the city, so as not to give dtay a free wonder and put him even more on the lead.
The big deal about Statue of Zeus is that I can have a unit that dominates the battlefield for quite some time, triple-promoted elephants, be it c2/shock or c2/formation. With my cool UB, I can also get 2 promo catapults in every city with a barracks/odeon. That's a cool army! Problem is, both my neighbours are powerful, so there's no easy conquest. I can hope that Molach and AT get back into a war and I can pile in, or I can hope Molach starts falling back in the military. I'm less likely to attack dtay in the future, even though his lands have the best avenue for an attack (my border with Molach is too wide).
Firelink Shrine will also get the HE and it'll be almost full military for the whole game. Need to decide on a new Capital, most likely.
My crude analysys of the map is that I got the best (or one of) starting position. If I was a little better, my position could be very good, with more land than what I think most players can have. I think the mining resources you get in your nearby land are connected to your position on the map (meaning, number of neighbours). Molach is on the central position, so gold (best). dtay likely has a third neighbour to the west, so gems (middle). I have only two neighbours and very safe backlines and backfill, so silver (worst). Pretty interesting... Not sure if that theory fits with AT having silver, though...
Speaking of AT, he traded silver to everyone first, so I'm out of the global market. That's annoying... I hope Molach prefers to traded his gold for my silver in the near future, instead of ATs, because they have been in a war already. I'm waiting for Adrien to improve a second source of gems, so I can trade his gems for my silver (maybe he's already trading with a player I don't know). I really love Adrien, by the way, he gave me OB for free, boosting my commerce and allowing me to finally explore more of the map. AT wants compensation for his OB, and I don't like that. I wish I was bordering AT, I'd like to conquer him more than Molach or dtay.
Blue square is a city that I could, perhaps, settle. But it's very risky and likely to make Molach mad... And since I think I'll make dtay mad too, perhaps it's too much of a stretch. No! I'm a confident man now! I'll conquer Molach and dtay!
----
Parthenon (not sure if I'll land it, but I think it's worth a try) + Music GArt is my plan to get back at dtay. I'll have that corn and my respect back. I'm also making a decent military to defend the city, so as not to give dtay a free wonder and put him even more on the lead.
The big deal about Statue of Zeus is that I can have a unit that dominates the battlefield for quite some time, triple-promoted elephants, be it c2/shock or c2/formation. With my cool UB, I can also get 2 promo catapults in every city with a barracks/odeon. That's a cool army! Problem is, both my neighbours are powerful, so there's no easy conquest. I can hope that Molach and AT get back into a war and I can pile in, or I can hope Molach starts falling back in the military. I'm less likely to attack dtay in the future, even though his lands have the best avenue for an attack (my border with Molach is too wide).
Firelink Shrine will also get the HE and it'll be almost full military for the whole game. Need to decide on a new Capital, most likely.
My crude analysys of the map is that I got the best (or one of) starting position. If I was a little better, my position could be very good, with more land than what I think most players can have. I think the mining resources you get in your nearby land are connected to your position on the map (meaning, number of neighbours). Molach is on the central position, so gold (best). dtay likely has a third neighbour to the west, so gems (middle). I have only two neighbours and very safe backlines and backfill, so silver (worst). Pretty interesting... Not sure if that theory fits with AT having silver, though...
Speaking of AT, he traded silver to everyone first, so I'm out of the global market. That's annoying... I hope Molach prefers to traded his gold for my silver in the near future, instead of ATs, because they have been in a war already. I'm waiting for Adrien to improve a second source of gems, so I can trade his gems for my silver (maybe he's already trading with a player I don't know). I really love Adrien, by the way, he gave me OB for free, boosting my commerce and allowing me to finally explore more of the map. AT wants compensation for his OB, and I don't like that. I wish I was bordering AT, I'd like to conquer him more than Molach or dtay.