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Combat Windwalking bug

I noticed today that a unit cannot be attacked by melee. I suspected a bug with fly, or invisibility, but after dispelling all but windwalking from the unit and still being unable to attack, I turned to tweaker to make sure no hidden fly or invisibility status is on the unit, and there was none indeed, but I still couldn't attack it. Then I turned off the windwalking on the unit directly from the tweaker, and I was able to attack the unit! I also found that I'm able to attack it with flying units, only walking units can't.

I thought Wind Walking isn't supposed to grant flying in battle, and it correctly does not do so...yet I can't attack the unit as though it was flying!

Is this a bug? A feature? Do I need to fix this or just improve the help text?
Also not sure if this applied to the natural ability too or only the enchantment.
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I've seen the windwalker hero get killed by great wyrms more than once.
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(November 25th, 2015, 19:36)Anthony Wrote: I've seen the windwalker hero get killed by great wyrms more than once.

Weird, maybe it's the unit enchantment only? Or insecticide only perhaps?
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Eh, not worth fixing. Just change the help text to reflect the actual behavior.
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i did not see this bug before insecticide. I assume this is a new bug, hense it must be refixed.
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(November 26th, 2015, 01:47)Asfex Wrote: i did not see this bug before insecticide. I assume this is a new bug, hense it must be refixed.

Found it, it's at 763C6, it only happens for the Wind Walking unit buff, not the normal ability.
Looks like it's also present in 1.31.
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The wind walking unit buff is expensive enough that having it also grant flight is no big deal.
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(November 26th, 2015, 17:49)Anthony Wrote: The wind walking unit buff is expensive enough that having it also grant flight is no big deal.

It doesn't actually grant flight, though. It just grants "cannot be attacked as though it was a flying unit" but it does not have flying movement, nor can it move over walls or anything. The AI might even be able to attack it, hasn't tested.
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According to the manual WW:
"Gives the enchanted unit the ability to fly and move 3 squares per turn." (in addition to moving the other units with it, etc.).

The help text "does not work in combat", according to the manual, is a short for "the other units do not fly during a combat".
Only the people crazy enough to think they can change the world of Arcanus and Myrror can do it. rolleye
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