Posts: 2,036
Threads: 9
Joined: Nov 2013
Only Mackoti and REM left to vote so far and here is the current vote results:
Quote:Q1: Unit Trades/Gifts
b.) banned - 6 (all)
Q2: Map Trading
a.) Allowed at Proper Tech - 2 (Commodore,TBS)
b.) Banned/Off - 4 (OT4E, 2metra, Old Harry, pindicator)
Q3: Espionage
a.) fully on if RtR Mod 2.0.7.1, Active Missions banned if BTS - 2 (OT4E, 2metra)
b.) Active Missions Banned always - 4 (Commodore, Old Harry, pindicator,TBS)
Meta Game Settings:
Q4: Mod
a.) BTS w/ Standard Bans - 1 (2metra)
b.) RtR 2.0.7.1 (PB22, pretty much exactly like PB18 but with a smaller KTB) - 2 (TBS, OT4E)
c.) RtR 2.0.7.4, (only significant changes from 2.0.7.1 are super Mercantalism, buffed Pro, and active spy missions disabled, but see the espionage setting below) - 4 (Commodore, Old Harry, pindicator, OT4E)
Q5: Diplo Rules
a.) Strict AI Diplo (no "signaling" involving gold, resources, or cities) - 3 (Commodore, Old Harry, OT4E)
b.) AI Diplo ("signaling" allowed; still cannot communicate by renaming units or cities, spelling things out with city names in trades, etc) - 3 (2metra, pindicator, TBS)
Picks:
See Starts Before Picks: Yes - 5 (Others) / NO - 1 (Commodore)
Q6: Civ/Leader Pick Method
b.) Standard Snake Pick - 2 (pindicator, TBS)
c.) Random Draft Snake (Lurkers roll 30 random leaders and civs, each, cut 5 of each best/worst, then we Snake Pick from those choices) - 3 (2metra, TBS, OT4E)
d.) Single Draft - 4 (we each get 3 random combos to choose from) (2metra, Old Harry, pindicator, OT4E)
e.) 3-try-random - 5 (like PB 18 and PB 27) (2metra, Commodore, Old Harry, pindicator, OT4E)
Q7: Map Balance Level
a.) Highly balanced - 1 (TBS)
b.) Fairly balanced or better - 1 (Old Harry)
c.) Fairly balanced at most - 1 (Old Harry)
d.) Random script + eyeball check at most - 4 (2metra, OT4E, Commodore, pindicator)
Is Q5 important to vote about it at all?
January 9th, 2016, 08:35
(This post was last modified: January 9th, 2016, 08:40 by GermanJoey.)
Posts: 5,648
Threads: 30
Joined: Mar 2014
January 10th, 2016, 20:00
Posts: 2,893
Threads: 10
Joined: Aug 2014
Sorry for taking a while
1 b
2 a
3 a
4 a>b>c
5 b>a (although I rather like the ability to ask all the AI commands to people)
See starts NO
6 D>C>E>B
7 B>C>A>D
January 10th, 2016, 22:43
Posts: 7,658
Threads: 31
Joined: Jun 2011
You guys want this thread moved to a game subforum? Looks like PB31 is mostly ready to go here. Just need a map....
On another subject I made a map this weekend for 8 players. You guys can play on it if you want.* This game is eight players, right?  If not, I guess the next 8 player game that comes along will have a quick setup period.
*With the stipulation that I'm expressly not volunteering to be your game admin.
January 10th, 2016, 23:23
Posts: 5,648
Threads: 30
Joined: Mar 2014
Yes, this is 8 players!! We'll take it!!
*With the stipulation that I figure its better to take it before its gone, and if anyone has protests we can always give it back.
January 10th, 2016, 23:30
Posts: 7,658
Threads: 31
Joined: Jun 2011
Cool, I'll move this thread to a forum then.
January 11th, 2016, 07:55
Posts: 3,978
Threads: 31
Joined: Feb 2010
1.
alowed.
2.
alowed at paper
3.b
4.c
5.b
6.b
7.a
January 11th, 2016, 09:08
Posts: 3,905
Threads: 26
Joined: Apr 2013
Great, we have a full set!
Quote:Q1: Unit Trades/Gifts
a.) allowed - 1(Mack)
b.) banned - 7(others)
Q2: Map Trading
a.) Allowed at Proper Tech - 4 (Commodore,TBS, Mack, REM)
b.) Banned/Off - 4 (OT4E, 2metra, Old Harry, pindicator)
Q3: Espionage
a.) fully on if RtR Mod 2.0.7.1, Active Missions banned if BTS - 2 (OT4E, 2metra, REM)
b.) Active Missions Banned always - 5(Commodore, Old Harry, pindicator,TBS, Mack)
Meta Game Settings:
Q4: Mod
a.) BTS w/ Standard Bans - 2 (2metra, REM)
b.) RtR 2.0.7.1 (PB22, pretty much exactly like PB18 but with a smaller KTB) - 2 (TBS, OT4E)
c.) RtR 2.0.7.4, (only significant changes from 2.0.7.1 are super Mercantalism, buffed Pro, and active spy missions disabled, but see the espionage setting below) - 5(Commodore, Old Harry, pindicator, OT4E, Mack)
Q5: Diplo Rules
a.) Strict AI Diplo (no "signaling" involving gold, resources, or cities) - 3 (Commodore, Old Harry, OT4E)
b.) AI Diplo ("signaling" allowed; still cannot communicate by renaming units or cities, spelling things out with city names in trades, etc) - 5 (2metra, pindicator, TBS, Mack, REM)
Picks:
See Starts Before Picks: Yes - 5 (Others) / NO - 2 (Commodore, REM)
Q6: Civ/Leader Pick Method
b.) Standard Snake Pick - 3 (pindicator, TBS, Mack)
c.) Random Draft Snake (Lurkers roll 30 random leaders and civs, each, cut 5 of each best/worst, then we Snake Pick from those choices) - 3 (2metra, TBS, OT4E)
d.) Single Draft - 5 (we each get 3 random combos to choose from) (2metra, Old Harry, pindicator, OT4E, REM)
e.) 3-try-random - 5 (like PB 18 and PB 27) (2metra, Commodore, Old Harry, pindicator, OT4E)
Q7: Map Balance Level
a.) Highly balanced - 2 (TBS, Mack)
b.) Fairly balanced or better - 2 (Old Harry, REM)
c.) Fairly balanced at most - 1 (Old Harry)
d.) Random script + eyeball check at most - 4 (2metra, OT4E, Commodore, pindicator)
REM, I generally interpreted your rankings as a vote for your first choice. I don't think it affected anything but let us know if you're unhappy about that.
Seems we have a tie regarding map trading. For reference RTR 2.0.7.4 has map trading at writing. That's a little early in the game, I'd be happy to move our vote over to Banned to tie that up. (Also Mack voted 'allowed at paper', so he might want to change too).
We also have a tie regarding question 6 but both options are similar enough. I'll move our vote to d) since it's faster to tie that up.
Finally, question 7 is clearly in favour of d) but we also have the offer of a map from Xenu, which I'm sure will be at least level b). If enough people are ok with using this map then we can go ahead and get started. (I agree with GJ and would use Xenu's map). Otherwise we need to recruit someone to roll us a map - plako said he could do it if that was the level we're looking for?
So in summary:
Quote:Q1: Unit Trades/Gifts
b.) banned - 7
Q2: Map Trading
b.) Banned/Off
Q3: Espionage
b.) Active Missions Banned always
Meta Game Settings:
Q4: Mod
c.) RtR 2.0.7.4, (only significant changes from 2.0.7.1 are super Mercantalism, buffed Pro, and active spy missions disabled, but see the espionage setting below)
Q5: Diplo Rules
b.) AI Diplo ("signaling" allowed; still cannot communicate by renaming units or cities, spelling things out with city names in trades, etc)
Picks:
See Starts Before Picks: Yes
Q6: Civ/Leader Pick Method
d.) Single Draft - (we each get 3 random combos to choose from)
To Do:
-Weigh in regarding Xenu's map offer.
-A kindly lurker could roll us our 3 combo options each (though no need to decide until we see our starts).
-Start threads so said lurker doesn't have to use PM.
January 11th, 2016, 09:26
(This post was last modified: January 11th, 2016, 09:27 by Commodore.)
Posts: 18,041
Threads: 164
Joined: May 2011
I can switch my vote to 6d, no problemo.
And obviously, if Xenu is cylinder-willing, I'm game.
January 11th, 2016, 09:49
Posts: 5,455
Threads: 18
Joined: Jul 2011
(January 11th, 2016, 09:26)Commodore Wrote: I can switch my vote to 6d, no problemo.
And obviously, if Xenu is cylinder-willing, I'm game.
The map I'm looking at is a toroid. Is that a dealbreaker from your votes? I've only skimmed the voting but I don't see much input in the cylinder/toroid debate except for Commodore's cylinder vote.
|