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Veterans Pitboss Setup Thread

Changelog

The changes between RtR 2.0.7.4 and .7.6 are listed above it.

Quote:Civics: Emancipation: Available at Banking. Low cost. +1 commerce from cottage, hamlet, village. +1 food from cottage. +2 commerce from mines, +1 hammer from farms.

-Emancipation is the same as base BTS in .7.4

Free Speech: Available at Liberalism. Medium cost. +1 commerce from villages, +3 commerce from towns, +67% tile improvement growth rate

-As above, but it's in the 4th column(SP/Merc/FM) and doesn't have the +67% tile improvement growth rate in .7.4

Trait: Creative: +1 culture per city. +100% production of Library, Theatre, Colosseum, Observatory.

- +2cpt, no bonus on the Library in .7.4

Espionage: Active missions removed.

-banned here anyway.

How would I go about getting a copy of 2.0.7.4?

Yep


Attached Files
.zip   RtR Mod 2.0.7.4.zip (Size: 1.79 MB / Downloads: 17)
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I feel some people got 2 good options and other got none to compare with them, so what i propose after everyone pick , others can pick a leader from the rejected list.If there are more which want same then we can roll the dice.

that doesn't seem fair, Mack...

(January 15th, 2016, 03:29)GermanJoey Wrote: that doesn't seem fair, Mack...

Why? because i want to pick what you rejected?

(January 15th, 2016, 02:03)mackoti Wrote: I feel some people got 2 good options and other got none to compare with them, so what i propose after everyone pick , others can pick a leader from the rejected list.If there are more which want same then we can roll the dice.

+1 to this idea. Quite interesting actually. Although nightmare to make fair - I quite like my combo but if Commodores X is available (for example) I want that but otherwise I wanna keep mine... Bit messy and probably easier not doing but interesting.

(January 15th, 2016, 04:34)ReallyEvilMuffin Wrote:
(January 15th, 2016, 02:03)mackoti Wrote: I feel some people got 2 good options and other got none to compare with them, so what i propose after everyone pick , others can pick a leader from the rejected list.If there are more which want same then we can roll the dice.

+1 to this idea. Quite interesting actually. Although nightmare to make fair - I quite like my combo but if Commodores X is available (for example) I want that but otherwise I wanna keep mine... Bit messy and probably easier not doing but interesting.
well you can say i want comodore one, tbs one, and other and if i dont get any becasue of dice roll i will remain with mine.There are plenty which i think will want to keep theyr options.

(January 15th, 2016, 04:39)mackoti Wrote:
(January 15th, 2016, 04:34)ReallyEvilMuffin Wrote:
(January 15th, 2016, 02:03)mackoti Wrote: I feel some people got 2 good options and other got none to compare with them, so what i propose after everyone pick , others can pick a leader from the rejected list.If there are more which want same then we can roll the dice.

+1 to this idea. Quite interesting actually. Although nightmare to make fair - I quite like my combo but if Commodores X is available (for example) I want that but otherwise I wanna keep mine... Bit messy and probably easier not doing but interesting.
well you can say i want comodore one, tbs one, and other and if i dont get any becasue of dice roll i will remain with mine.There are plenty which i think will want to keep theyr options.

I do like it, but it would take a lurker time to work out and might lead to house buying like chains that fall down if one person sticks... Would only really work easily if you gave up all claims to existing combos.

Well we could do like this very easy;
Everyone pick one.
one of the lurkers does a random order for the people in game.
If i am first i can pick one of the other option or keep mine.if I keep mine we pass on.if i get another option , that would be my definit option, and the option which i quit(which first i picked) became free on the market.

this way the second on list has still same number of options.and so one for everyone.



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