@DaveV: I was very excited for a moment, and then realized that only old Dropbox accounts have access to public folders without paying money
@Mardoc: I'm happy to have feedback! I'm already not a good comparison for the Epic One reports -- after all, I had the benefit of seeing the plains hill start before playing it myself, not to mention the ten years of theory between then and now -- and in any case I'm playing this for primarily my own edification and the community engagement. Enlighten away!
@greenline: Yeah, being unable to share tiles was a real pain, as was having to detail military to fogbusting in the hopes that barbs wouldn't wreck my trade. But hey, I'm learning!
Anyway, this session was very long, so I'll probably split it into two or three posts for readability. Onwards!
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I sent my spare Warriors out on fogbusting detail to my west coast. Once Masonry came in, I start saving up gold for my run to Iron Working and start Paris on the Great Lighthouse. Turns of working a 2/0/1 tile instead of a 2/0/2 tile have paid off, and my cottage has reached phase 2.
In preparation for lots and lots of trade routes, I sign open borders with the Mongols. I’ve already given up on blocking them entirely, and this might help prevent an attack. Nobody else seems to have Writing. I should defog a sea route to Alex if I can -- gotta get that foreign trade.
It appears that my dilemma about where to found a city in the center of the peninsula has been solved for me -- the barbarians have settled. I’m going to whip the lighthouse in Orleans and overflow into a chariot to scope out the situation, leaving my western warriors where they are.
I get about 72% odds on the warrior in Ainu. This is not what I would call fantastic, or worth taking with my only chariot -- I think I’m just going to let Ainu sit until I have axes and swords, and make my fourth city the location to its southwest, with fish and soon-to-be-dejungled rice.
I successfully complete The Great Lighthouse, the game’s first wonder… though I’m actually not getting full benefit out of it, simply because I don’t have enough cities on my network! (There does not appear to be an appropriately embarrassed smiley.) Oh well, more incentive to defog my route to Greece and get my expansion back on the go. There’s also another barb city on my peninsula, Thracian 2N of the plains cows in my southeast. That does sort of screw up my planning -- in the Calendar era, I’d have liked a city 1W of the one-tile lake nearby, to grab the bananas and the dye, but I was by no means married to it. This one has two Archers in it instead of Ainu’s two Warriors, so it will be a much harder nut to crack when I get around to it!
Meanwhile, Gandhi has adopted Organized Religion, indicating that the Judaism founding I recently saw was him. Gandhi has claimed all three early game religions! I wonder if that means that some of the later ones will actually be relevant in this game?
I let Paris grow into unhappiness so that I could 3-pop whip out a settler just as Iron Working finished. And… let’s see here!
Two obvious sources of iron, both outside my current borders, one near where I would have founded Paris if I hadn’t moved!
Bit of a doozy here. I really want iron, so I think I’ll settle the southeast site; I have chariots to provide escorts. As for tech, I seem to have two obvious choices: Writing for Libraries or Mysticism/Meditation/Priesthood to try to snag the Oracle and take Metal Casting. I think I’ll go the latter route -- in this version of the game, it appears Creative does not boost the speed of library construction, while Industrious will give me those half-price forges, which will accelerate future infrastructure. Alas that I do not have the resource doublers for either Oracle or Colossus!
(Speaking of things that changed from Vanilla to later editions, my chariots do not have the +100% against axes I’d been banking my early game defense on. So, uh, good thing I’m buddy buddy with Genghis, wouldn’t you say?
)
I found Rheims in 745 BC, bringing me up to four cities. I’m considering sending my chariots at Ainu, since it’s still only guarded by warriors, but apart from the jungled rice it really doesn’t have anything to offer me until Calendar. Better to claim the rice and fish spot to the west of Lyons, that I was planning on settling before I decided to go for the iron.
Once Priesthood came in, I swung back for Writing. At this point, I had a choice to make: Monarchy, Mathematics to Calendar, or Alphabet? I decided that Alphabet would be my best choice: tech trading and tech brokering are both options in this game, and maybe I can use that to supplement my other teching. I know that Monotheism is in play, for example, and getting Monotheism on top of Priesthood would add the prereq bonus when I go for Monarchy.
With Writing and then Metal Casting off a successful Oracle, I have a lot of infrastructure to create throughout my nation. Also, now that I have Writing and can sign Open Borders with all the AI, my Commerce is booming -- three 2C routes in every city! My break-even science rate is somewhere around 68%, so after I get some forges up (which will be 2-pop whipped as soon as possible, since nowhere has whip unhappiness), I think it’s time to found another city.
After many turns of being frustrated that Ainu was not growing so I could capture it, I realized that Hills/Jungle/Grassland is 1h, not 1f1h like I’d thought, and since that was the tile it was working, it would never grow ever
. I proceeded to park a chariot on that tile to force the city to work something else. Only took me like twenty turns to realize the problem, I’m getting way better at this game!
Meanwhile, the other barb city, Thracian, continues to send archers at me one by one:
I’ve killed one already. They come to pillage the cows, so I attack them on flatland. Shame that mounted units can’t take Cover, but hopefully I can farm my way up to 10 XP like this!
...Also wait, I am a very great fool. Ainu is
surrounded by jungle. Its health must be in the toilet. It
can’t grow to size 2. I should just attack it, raze it, and use the capture gold to fund my research.
While I gear up for the attack on Ainu, Genghis comes demanding I cancel my deals with Gandhi. Because the one G-man is a lot closer, and scarier, than the other, I oblige. Azteca, Mongolia, and Greece have enough cities between them to fuel my Great Lighthouse-powered trade, for now anyway, so it doesn’t hurt me in any meaningful way.
Two chariots and an axe are more than equal to the task of razing Ainu:
That capture gold should cover any small shortfalls I face on the way to Alphabet.
Meanwhile, I’m scouting out America in my hopes of defogging a sea route for trade, and COME ON THAT IS NOT FAIR:
In this version of the game, Washington is Financial, and he lands in a grassy river valley with copper at his start? His capital is fifteen tiles away from the Aztec start in the west and sixteen away from the Greeks in the southeast, so he’s able to expand into that lovely land basically unopposed! Meanwhile, a scant nine tiles separate me from Mongolia! There ain’t no justice.
(and so I go through the initiation gate that is “bitching about how so much better someone else’s start is than yours,” one step closer to becoming a true RBer)
Anyway, griping aside, if I can’t outtech a Prince AI I deserve what I get. I’ll be curious to see how matter stand once I reach Alphabet.