I probably need to post more! This forum is generating a huge amount of posts looking at how most threads are over 10 pages! But then I didn't discuss microing plans too much on the forum.
So well I feel like a fool... I gifted BGN circumnav basically last turn. I realised from a previous map trade with DZ that he would definitely be able to scout a full map before me as we both had x wrap, and it looked like his scout would get y wrap pretty soon. So I hedged and offered to BGN who I knew would give me y wrap for I believe a 50/50 chance of getting circumnav. I'm not sure how the game decides if it is a tie, I assume it is the same as a wonder IE a RNG roll.
I swear each of my map trades only added the map of their area... I just wanted to limit trading to before city 4, which is only a few turns away.
Still he isn't an immediate threat (although we will be able to boat each other over an island) and this is better than dutch or team scooter/sulla getting it!
So images, mainly from last turn.
Thomas size 5 growing next turn and starting a settler. Hooked all save the wine, forest chop in 2 turns then 3 pop whip for the settler EOT 262. Couple of other workers to mine the plains hills to use the prod bonuses for future settlers (4 hammers = 9 in settlers with my bonuses in the cap!)
Edward size 2 getting next ring. Saved chop in the culture build obviously. Workers can pasture sheep ready for size 3 next turn. Unsure whether I will continue the rifle here or just save the hammers for a settler (due to recent events). Running out of good tiles to use soon though without a lot of worker attention.
Henry size 1 taking a little while to grow to 2, but will grow every turn when it finally gets there. Got the other food to grow onto, and just roaded the wheat for the next city. Originally planned to mine the iron ready for first turn of size 3, however now that will be delayed a turn to allow the next city to be settled a turn quicker.
Overview last turn
West - Gaspar has not pushed out with his rifle. I will own that hill! :P I think I will be able to chop out a settler with overflow as well from Henry for there before Gaspar will prioritise this area. We will see...
East - DZ has chopped out most of his forest for seemingly a library, the chance to run scientists and a super early academy... Not 100% convinced of this play to be truthful. Will an academy provide enough payback? Perhaps as we will be running beuro with gold etc for a while it might. Could be useful! However I imagine this will slow his expansion hugely and allow me to easily claim the tundra square, and maybe even a city below it to share the fish?! Whether to just take the hill and then leave the horse for a southern sharing city... I would take the copper in the BFC too, and it would be more defensible. For thought anyway.
So with the maps - what have people done? BGN has settled IMO some strange sites. THe cap seems weak off river and a workshop already? I like the channel 2nd city, and especially like his land - I could have a levee in Henry if I had this...
DZ who is in serfdom. Most forests chopped already. Not too many more tiles hooked though. Going for cottages too. He could be ripe for stomping if he falls behind in MFG. Very spread out settles too.
Gaspar on the plains hills. Still gets dikes. Only loses the health bonuses. Gets a free channel in his second city too, but his third city is miles away...
So map is basically a slightly off repeating pattern with swapped happy sources and slightly different other non resource tiles and water/rivers. Every start is connected it seems but not assessible without going through other players. 7 large islands to the NE/SW of all caps to contest. Can't wait to IMP this up!
Settle plan is 1st Thomas set on PH with pig/clam/incense first ring. Henry set to go to lock down border with Gaspar. 2nd Thomas set towards DZ to lock down that border. Unsure whether to get a settler in Edward yet.
So well I feel like a fool... I gifted BGN circumnav basically last turn. I realised from a previous map trade with DZ that he would definitely be able to scout a full map before me as we both had x wrap, and it looked like his scout would get y wrap pretty soon. So I hedged and offered to BGN who I knew would give me y wrap for I believe a 50/50 chance of getting circumnav. I'm not sure how the game decides if it is a tie, I assume it is the same as a wonder IE a RNG roll.
I swear each of my map trades only added the map of their area... I just wanted to limit trading to before city 4, which is only a few turns away.
Still he isn't an immediate threat (although we will be able to boat each other over an island) and this is better than dutch or team scooter/sulla getting it!
So images, mainly from last turn.
Thomas size 5 growing next turn and starting a settler. Hooked all save the wine, forest chop in 2 turns then 3 pop whip for the settler EOT 262. Couple of other workers to mine the plains hills to use the prod bonuses for future settlers (4 hammers = 9 in settlers with my bonuses in the cap!)
Edward size 2 getting next ring. Saved chop in the culture build obviously. Workers can pasture sheep ready for size 3 next turn. Unsure whether I will continue the rifle here or just save the hammers for a settler (due to recent events). Running out of good tiles to use soon though without a lot of worker attention.
Henry size 1 taking a little while to grow to 2, but will grow every turn when it finally gets there. Got the other food to grow onto, and just roaded the wheat for the next city. Originally planned to mine the iron ready for first turn of size 3, however now that will be delayed a turn to allow the next city to be settled a turn quicker.
Overview last turn
West - Gaspar has not pushed out with his rifle. I will own that hill! :P I think I will be able to chop out a settler with overflow as well from Henry for there before Gaspar will prioritise this area. We will see...
East - DZ has chopped out most of his forest for seemingly a library, the chance to run scientists and a super early academy... Not 100% convinced of this play to be truthful. Will an academy provide enough payback? Perhaps as we will be running beuro with gold etc for a while it might. Could be useful! However I imagine this will slow his expansion hugely and allow me to easily claim the tundra square, and maybe even a city below it to share the fish?! Whether to just take the hill and then leave the horse for a southern sharing city... I would take the copper in the BFC too, and it would be more defensible. For thought anyway.
So with the maps - what have people done? BGN has settled IMO some strange sites. THe cap seems weak off river and a workshop already? I like the channel 2nd city, and especially like his land - I could have a levee in Henry if I had this...
DZ who is in serfdom. Most forests chopped already. Not too many more tiles hooked though. Going for cottages too. He could be ripe for stomping if he falls behind in MFG. Very spread out settles too.
Gaspar on the plains hills. Still gets dikes. Only loses the health bonuses. Gets a free channel in his second city too, but his third city is miles away...
So map is basically a slightly off repeating pattern with swapped happy sources and slightly different other non resource tiles and water/rivers. Every start is connected it seems but not assessible without going through other players. 7 large islands to the NE/SW of all caps to contest. Can't wait to IMP this up!
Settle plan is 1st Thomas set on PH with pig/clam/incense first ring. Henry set to go to lock down border with Gaspar. 2nd Thomas set towards DZ to lock down that border. Unsure whether to get a settler in Edward yet.