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I'm traveling this week and will only be able to play in the morning or evening US Central time; no lunchtime turns. The turn pace has been great lately, I hope this doesn't have too much of an impact on that.
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I can only ever play in the morning or evening during the workweek anyway; about the only way your travel would hurt our pace is if slipping to Central time pushes you after my bedtime.
EitB 25 - Perpentach
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Did you forget to send the turn, Mardoc?
May 30th, 2016, 15:04
(This post was last modified: May 30th, 2016, 15:05 by Aurorarcher.)
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I am not sure if the turn just came too late for you Mardoc or you forgot to send/play it. Just making sure, no worries if it was just too late.
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Sorry for the delay, things have been crazy busy here and the turn kept slipping.
EitB 25 - Perpentach
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(June 7th, 2016, 09:04)Mardoc Wrote: Alright, stalemate over. Aurorarcher broke my front city this turn, killing most of my PoL, warriors, and one of my two cities that could produce more PoL. I think I killed one Moroi in exchange. He didn't kill much Clownish stuff, but DaveV isn't likely to be able to get a first strike anywhere, when I can't hold my own cities. I estimate I'm killed off the mainland in 5 turns, and dead as soon as Auror builds a navy to invade my island. Happy to concede whenever DaveV/plako have enough info to realize it's over. But no particular need to, since Auror should be able to kill me entirely shortly.
I'm tempted to gift my island to DaveV to make sure I'm dead sooner, but I don't know if that would be sporting.
This has been a frustrating, not very fun game. I'm not sure what to blame it on. Some theories:
1). Elves are still bad. Elf econ only really got rolling by T100-110. The game was basically over at that point. Elf workers definitely slowed down my early game, and there wasn't enough time for me to come back from that.
2). Calabim are still way too strong. Auror managed to outproduce and outsettle an Expansive Mahala who started with two capitals!
3). Too gimmicky of a map. I never did explore beyond the portal, but a small lush deforested donut map is pretty much the worst case for Ljo.
4). Me. I haven't had the time I'd normally have for a game like this. Rushed many turns, never really optimized workers or settling plans or tech path. Haven't even had the time to report to my usual standard. Maybe I simply need to step back from turn/day games for a while, until/unless I can find more (and more consistent) free time.
(June 8th, 2016, 11:41)DaveV Wrote: As predicted, he consolidated the stack on an ancient forest tile. No way to attack, so I retreated my catapult and chariots.
Lurkers: I formally concede. My only hope has been that plako would gain some traction on his front and force Aurorarcher to pull back some of his forces, but it doesn't look as though that's going to happen:
And if the pincer ever closes, I'm dead. Just the northern army could roll over me without breaking a sweat.
City list, while I still have them:
(June 8th, 2016, 16:25)plako Wrote: I'm ready to concede .
Congratulations Auroracher!
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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Oh, didn't expect it to end that quickly but I'll take that. GG guys!
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Well played, Aurorarcher.
I apologize for holding the turn at some key moments; I think I need to take a break from PBEMs for a while.
EitB 25 - Perpentach
Occasional mapmaker
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