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[TECH] Pitboss 32 IT and Tech Issues Thread

Oh yes sorry. Unfortunately I don't have a pause button on my laptop so I can't unpause press enter and repause.
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played and repaused.
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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Played. New turn in 1.11.24 or when Adrian ends it.
Sorry for delay.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
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Turn rolled
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I tried connecting to the game this morning and I was prompted to a different pitboss leader screen. I was 100% with the right pitboss address, so I don't know what happened. Anyone experiencing the same problem?

I'm at work now, so if someone can pause the game, that'd be helpful.
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Never seen it personally, but have seen other reports of it; sometimes a system reboot on your end will fix it, but it seems like the sure-fire way is for a reboot of the server.


While we're on the subject of pauses (I'm at work also and can't do it); is there a reason why we are regularly seeing a 24hr gap in the turn between the first ~6 players and the remaining ~3? There doesn't seem to be any reason for it other than to maintain the turn pace at 48hrs rather than 24hrs; is a turn per day out of reach?
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I've grown used to the 48h turns, but I can make it in 24h, if that's what people want.

I'll try rebooting my system when I get home.
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As someone who plays second in a turn split I like the 48h timer. 24h could induce some pause/unpause requests
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(September 27th, 2016, 10:22)AdrienIer Wrote: As someone who plays second in a turn split I like the 48h timer. 24h could induce some pause/unpause requests

That's fair enough, I'm 2nd half of my split as well. To be clear though, I'm not objecting to there being a 48hr timer available for use if needed, however we seem to have drifted towards a situation where the full 48hrs is being used for the turn simply because it's available. Maybe I'm the only one who's been frustrated by the turn pace recently and everyone else is happy with a regulated 48hr turn, if that's the case I'll accept the consensus, but let's at least have the discussion.
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(September 27th, 2016, 11:01)Dreylin Wrote:
(September 27th, 2016, 10:22)AdrienIer Wrote: As someone who plays second in a turn split I like the 48h timer. 24h could induce some pause/unpause requests

That's fair enough, I'm 2nd half of my split as well. To be clear though, I'm not objecting to there being a 48hr timer available for use if needed, however we seem to have drifted towards a situation where the full 48hrs is being used for the turn simply because it's available. Maybe I'm the only one who's been frustrated by the turn pace recently and everyone else is happy with a regulated 48hr turn, if that's the case I'll accept the consensus, but let's at least have the discussion.

I agree that we should be able to do better than 48h most of the time if that's what you're saying.
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