October 11th, 2016, 19:10
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You can't bulb Econ? Corp requires Constituion, right?
October 11th, 2016, 19:10
Posts: 2,559
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So bulb Economics and use that Merchant to bulb Constitution? What's wrong with that, other than maybe burning a turn or two of research?
October 11th, 2016, 19:32
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(October 11th, 2016, 19:10)Zalson Wrote: You can't bulb Econ? Corp requires Constituion, right?
(October 11th, 2016, 19:10)Cheater Hater Wrote: So bulb Economics and use that Merchant to bulb Constitution? What's wrong with that, other than maybe burning a turn or two of research?
Hah, I pieced this together about 15 minutes after my last post. I ALSO forgot that Corporation requires Constitution. Fortunately too I put just enough beakers into Economics to complete it mid-turn with the bulb, generating the second Merchant immediately which then completed Constitution mid-turn which means I can still revolt into Representation as planned. Phew, crisis averted.
You can proceed straight from feeling bad for me to laughing at me.
More details later.
October 11th, 2016, 19:47
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No, scooter, this is still a game-ending fuckup, you need to go back to panicking. You obsoleted your Castles.
Obsolete. Castles. Game over, man.
October 11th, 2016, 19:52
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(October 11th, 2016, 19:47)picklepikkl Wrote: No, scooter, this is still a game-ending fuckup, you need to go back to panicking. You obsoleted your Castles.
Obsolete. Castles. Game over, man.
Yeah, the Espionage Economy is dead.
Surprise! Turns out I'm a girl!
October 11th, 2016, 22:25
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October 11th, 2016, 22:27
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+ 25% EPs from a castle. Also you wrote Espionage Point points.
Surprise! Turns out I'm a girl!
October 11th, 2016, 22:31
Posts: 2,559
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Joined: Oct 2009
Honestly, unless you had a plan for the Economics Merchant, this might be better: denying the Merchant to anyone else for certain, researching a tech you'll need to research eventually, and maybe you'll find a use for Free Market sometime?
As for Castles, are they ever useful? They have powerful stats, but require you to go out of your way for them (the infrastructure path wants Liberalism, the military path wants Knights), even before you consider that RB nerfs dedicated Espionage to irrelevance--I wish Krill was willing to accept active espionage as a thing so we can try it in a SMEG game, but that's very off-topic.
October 11th, 2016, 22:35
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Castles can be a good deterrence when combined with pikes, if your neighbor has a big knight stack looking at your one close border city,
October 11th, 2016, 22:36
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I guess we have to name a city 'ConstitutionBulb' now.
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"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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