October 17th, 2016, 10:13
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The succession game one is the peaceful domination game, right? Wasn't that number 19 or something?
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October 17th, 2016, 19:20
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Quote:Mobility Wins
PB25, where Gavagai managed to outmaneuver a giant stack of wellies with Numids and win the war by capturing all the backline cities first?
October 17th, 2016, 20:37
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Would there be a way to get vision on the 2 fogged water tiles in the northeast of the Cuban Isolation picture? A Galleon on either of those tiles would be able to fork Cuban Isolation and Culture Victory.
October 17th, 2016, 20:46
(This post was last modified: October 17th, 2016, 20:50 by Epoxy.)
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THE DAILY ROLL
TURN 238–242: THE LION'S MOUTH
War has broken out between the Netherlands and Byzantium. After the Dutch implanted a city on a silver island in the Byzantine sphere of influence, Byzantium retaliated in kind with an amphibious assault and made a southerly military drive, conquering a forward port bisecting the Dutch and Ottomans. This represents the first military campaign across the equator. Aztec planners presume Byzantium also intends to invade the Ottoman Empire, in a bid to prevent them from researching communism, the prerequisite to the Kremlin and a great spy. This conflict has come to the Aztecs' benefit, as they claimed the gold island in the southeastern sea while Byzantium was distracted by the Dutch, protected by the inviolability of their recent peace treaty. The Aztecs' eastern front is now more comfortable than foreseen with the grab of additional luxuries and ports. From this latest surge in settlers a city has been netted in each cardinal direction, bringing their count from twelve to sixteen. Sixteen cities means sixteen specialists, and many more beakers, should the Aztecs succeed at building the Statue of Liberty, a project that is raring to get started with copper, forges, bureaucracy, and organised religion in place.
October 18th, 2016, 12:59
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Couple quick comments.
1) REM appears to be interested in racing me for the Statue? I don't see why else they would tech Printing Press. Perhaps they're trying to get towards Rifles instead, but I have to assume they're racing me. More evidence: he recently swapped full EP spending onto me in an effort to block me from seeing his research. It worked for all of 1 turn before I swapped my EPs back to him. Anyway, my hopes of using the Engineer slightly more efficiently are likely out the window, but that's fine. We got the Engineer for a reason after all.
2) Mackoti is definitely about to invade someone. Likely RMoG, but I laid out the case for another possibility in the last post. Of course, RMoG and Alhazard seem to have no interest in building military, so it'll likely be a romp. Cataphracts do particularly well against warriors which makes up over half of RMoG's army. (I'm not really kidding. I just walked through his land.) I'd be potentially interested in piling on if RMoG was the target, but I'm forced to push to get Democracy and Statue a tad sooner due to REM.
Speaking of REM... This feels like a pretty bad mistake from him. I suppose it's possible he could beat me. His tech rate certainly is faster, and unlike me he's got a couple forests in his land. But he's also several turns behind me in tech and has no Engineer, so he's going to have to do something amazing to really pull it off. Democracy is a pretty useless tech for him if he doesn't land SoL, so that's a bunch of beakers possibly lit on fire. All of this while Mackoti carves up one of his neighbors? I think he'd be far better served swapping into war civics and whipping a ton of Knights and piling on whichever neighbor gets hit. Geography would dictate he gets a more defensible share of the land, and his economy is much better than Mackoti's, so he'd be at a natural advantage.
So I guess I'm a little confused as to what's going on geopolitically, but since I rolled snake eyes neighbor-wise for the second straight game, I can't do much about it other than continue to grow my economy and wait for a better opening.
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(October 17th, 2016, 20:37)Tohron Wrote: Would there be a way to get vision on the 2 fogged water tiles in the northeast of the Cuban Isolation picture? A Galleon on either of those tiles would be able to fork Cuban Isolation and Culture Victory.
I can get more screenshots later, but we're in enforced peace currently so it's irrelevant. Besides, Mackoti's army is clearly headed elsewhere. I've also got a spy walking along the coast in addition to city visibility, so yeah.
(October 17th, 2016, 10:13)Dp101 Wrote: The succession game one is the peaceful domination game, right? Wasn't that number 19 or something?
Yep. It was 29. There were four teams that took a stab at it, and two of them did particularly well.
(October 17th, 2016, 19:20)greenline Wrote: Quote:Mobility Wins
PB25, where Gavagai managed to outmaneuver a giant stack of wellies with Numids and win the war by capturing all the backline cities first?
I actually don't know that one very well, so no that's not what I had in mind. There were several players who had big 2-mover moments.
October 18th, 2016, 13:31
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Mobility Wins is likely due to the mobility promotion, so a game where Impis were the decisive factor for victory (early game rush, most likely). Probably the PB where Seven rushed retep with Impis (can't remember the number). There was a great rush by Thoth against Pindicator in one PB, but he ended up losing to TBS (so mobility didn't really win).
That's my guess, but I don't really remember the numbers.
October 18th, 2016, 13:36
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Mobility wins=PBEM34 is my guess.
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October 18th, 2016, 13:42
(This post was last modified: October 18th, 2016, 13:44 by pindicator.)
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Nah, Mobility Wins has to be pb13 where Commodore wrote up a huge multi-post treatise about how 1-movers suck
Edit: That's horribly oversimplifying it, what he wrote is worth the read.
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October 18th, 2016, 13:48
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The only thing that comes to mind is the commando city snipe but that would be 'Lost In Space' or something. Not a very good guess as I don't think there was a mobility promo involved.
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October 18th, 2016, 14:04
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(October 18th, 2016, 13:42)pindicator Wrote: Nah, Mobility Wins has to be pb13 where Commodore wrote up a huge multi-post treatise about how 1-movers suck
Edit: That's horribly oversimplifying it, what he wrote is worth the read.
I vaguely recall something about that...and it's a 1261 post thread. Any chance you can link to the beginning post?
EitB 25 - Perpentach
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