Turn 250
The big two five 'O' is finally here, and after a couple whips, we kicked things off with a Civic Switch
We turned up research, gunpowder in 2. After that, we save while putting scientist beakers in printing press and waiting for our first GS.
On that note, WK, did you numbers of scientists for each city include the mercantilism scientist? They all popped the same turn, although I suppose DR's would pop first due to settling order. Nevertheless, followed the plan, but with one extra scientist in DR.
Checked the configuration out of all our cities to get the most out of the GA. I'm doing a settler out of Plains Cow because I could not figure out how to finish Jungled Fish's settler before leaving slavery. I'm now moving a worker to chop the forest so we can four pop whip it after. The PC settler will go to the stone location for Oxford, and the JF to another southern spot. I have not decided where our third one is coming from yet.
No though, it should have been working on more infrastructure, but it could also 1t missionaries, so I used it over the last bunch of turns to get religion into all our cities for Pacifism and then OR bonus after the GA.
.......
CRAP I FORGOT TO CONVERT TO CONFUCIANISM BEFORE ENDING TURN.
(I'm editing post and now it makes sense why your the numbers didn't add up)
.......
(Deep breath)
Okay, I know what I'm doing first next turn.....
Back to editing the post.
........
Unfortunately, I don't think we can finish the bank until after Oxford, so our build will go something like: settler -> university -> Oxford -> Infrastructure. I don't want to build any more settlers out of it after this and just grow it to pick up the remaining cottages.
Note: Get workers into the south for the stone city.
Queued up three EI's in the east and west. Completing a couple knights and catapults as well. I still want more pikes and catapults and will be happier yet when I can get out a few muskets.
I don't think we'll get a shrine either, but I also think WS will be one of the harder NEs to get up before this game ends. I think we can very feasibly get HE, NE, GT, and Oxford though. I'm moving a worker down to the marble so we can get started on that soonish.
Maybe I just have my tinfoil cap firmly screwed on these days, but I can't help but jump at the shadows abroad:
I presume Scooter declared war then offered peace immedietly to get 10 turns of guaranteed peace. I can only assume this means he want to attack someone....
....And we don't have his graphs.....
Needless to say I'm moving forces from the Mackoti border to JAO. We can't fend off a determined attack at this point, but hopefully it won't come to that.
No though, yay for being 2nd in demos! While in a golden age! In our defense, our GA demos are actually better than Plako's, who tripped his own Golden Age this turn (and is doing the same Pacifism thing). However, REM is still far and away the big dog, and now, Mackoti has more cities than he can shake a stick at.
I for one welcome our new magical overlords.
I'm so mad at myself right now
Mackoti Delenda Est (in like 30 turns).
The big two five 'O' is finally here, and after a couple whips, we kicked things off with a Civic Switch
We turned up research, gunpowder in 2. After that, we save while putting scientist beakers in printing press and waiting for our first GS.
On that note, WK, did you numbers of scientists for each city include the mercantilism scientist? They all popped the same turn, although I suppose DR's would pop first due to settling order. Nevertheless, followed the plan, but with one extra scientist in DR.
Checked the configuration out of all our cities to get the most out of the GA. I'm doing a settler out of Plains Cow because I could not figure out how to finish Jungled Fish's settler before leaving slavery. I'm now moving a worker to chop the forest so we can four pop whip it after. The PC settler will go to the stone location for Oxford, and the JF to another southern spot. I have not decided where our third one is coming from yet.
No though, it should have been working on more infrastructure, but it could also 1t missionaries, so I used it over the last bunch of turns to get religion into all our cities for Pacifism and then OR bonus after the GA.
.......
CRAP I FORGOT TO CONVERT TO CONFUCIANISM BEFORE ENDING TURN.
(I'm editing post and now it makes sense why your the numbers didn't add up)
.......
(Deep breath)
Okay, I know what I'm doing first next turn.....
Back to editing the post.
........
Unfortunately, I don't think we can finish the bank until after Oxford, so our build will go something like: settler -> university -> Oxford -> Infrastructure. I don't want to build any more settlers out of it after this and just grow it to pick up the remaining cottages.
Note: Get workers into the south for the stone city.
Queued up three EI's in the east and west. Completing a couple knights and catapults as well. I still want more pikes and catapults and will be happier yet when I can get out a few muskets.
I don't think we'll get a shrine either, but I also think WS will be one of the harder NEs to get up before this game ends. I think we can very feasibly get HE, NE, GT, and Oxford though. I'm moving a worker down to the marble so we can get started on that soonish.
Maybe I just have my tinfoil cap firmly screwed on these days, but I can't help but jump at the shadows abroad:
I presume Scooter declared war then offered peace immedietly to get 10 turns of guaranteed peace. I can only assume this means he want to attack someone....
....And we don't have his graphs.....
Needless to say I'm moving forces from the Mackoti border to JAO. We can't fend off a determined attack at this point, but hopefully it won't come to that.
No though, yay for being 2nd in demos! While in a golden age! In our defense, our GA demos are actually better than Plako's, who tripped his own Golden Age this turn (and is doing the same Pacifism thing). However, REM is still far and away the big dog, and now, Mackoti has more cities than he can shake a stick at.
I for one welcome our new magical overlords.
I'm so mad at myself right now
Mackoti Delenda Est (in like 30 turns).