On a dare from Nelphine, I'm trying something other than Sprites this time. I'll admit that I rarely play without either Life or Nature, so this will be a change of pace for me. At least Troll Warlord is familiar, though. My report will be minimalistic, not planning on uploading pictures due to time shortage.
Wizard: 6 Chaos, Myrran, Warlord, Specialist, Archmage
Spells: Fire Bolt, Shatter, Warp Creature, Warp Wood, Disrupt
Setup: Impossible, Huge, Max
Capital: 21 pop, +71% production, Wild Game, Mithril (jackpot!)
Early strategy:
1) Send my swordsmen out hunting along with a magic spirit (in different directions), hoping to find a neutral city to take over
2) After a unit of spearmen to replace my swordsmen, I'll build a unit of settlers right away
3) After that, early econ buildings
4) After that, Alchemist's Guild and Fighter's Guild + Halberdier spam
5) My expansion will be used to buy another unit of settlers at size 2, I'll be expanding slowly and focusing on good locations
Wizard: 6 Chaos, Myrran, Warlord, Specialist, Archmage
Spells: Fire Bolt, Shatter, Warp Creature, Warp Wood, Disrupt
Setup: Impossible, Huge, Max
Capital: 21 pop, +71% production, Wild Game, Mithril (jackpot!)
Early strategy:
1) Send my swordsmen out hunting along with a magic spirit (in different directions), hoping to find a neutral city to take over
2) After a unit of spearmen to replace my swordsmen, I'll build a unit of settlers right away
3) After that, early econ buildings
4) After that, Alchemist's Guild and Fighter's Guild + Halberdier spam
5) My expansion will be used to buy another unit of settlers at size 2, I'll be expanding slowly and focusing on good locations