I wish we could help the Archduke not become dissappointed with the game... Telling him not to spend all that gold and keep it for upgrades for example. As it is he is indeed becoming very vulnerable.
The First Civ6 Lurker Thread
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(March 22nd, 2017, 10:02)fahbs Wrote: Do you think encampments are worth building in general? Once you have walls at your city the encampment can fire at enemies too which might be worth it vs Human players. Barracks/Stables (and the 3rd building) provide 1 housing too worth in some locations. The encampment also gives your Unit a protected hex to stand on (like a city does). A walled city with an encampment and an Archer in each can be very hard to take.
Exciting to watch this. Yuris looks like he barely missed his chance to attack teh before teh got archers.
And Sullla again forgetting that Germany gets free military policy, even though he did mention it when he discussed German civ. On the side of "why Firaxes, Why"....you need 2 iron to build a swordman, but only 1 to upgrade..?? Sheesh, game really, actually wants people to mass build cheap ancient units and just upgrade!? Im mystified.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
You need 2 iron only in cities without an encampment. And the cheaper upgrade is a good thing. There is no good alternative.
Definitely exciting. Seems like Sullla is going to go for TheArchduke, while there should be some skirmishing going on between teh and yuris. Although yuri's invasion seems to be over before it has begun.
If Sullla manages to decisively defeat TheArchduke (which is looking likely), we might hopefully get to see some 2v1 action shortly after. Really looking forward to that, because both yuris, and especially teh, seem like they have a good grasp on the fundamentals of the game. They might give Sullla a run for his money, and then we can see if MP in Civ 6 is really viable. That's the hope, anyway, it might just be Sullla destroying TheArchduke and everyone else conceding shortly after. (March 23rd, 2017, 02:06)Rowain Wrote: You need 2 iron only in cities without an encampment. And the cheaper upgrade is a good thing. There is no good alternative. Why's that a good thing? Just curious. I'd imagine upgrading old units with promotions > new units, so why should making new units have more restrictions? (March 23rd, 2017, 03:18)shinghand Wrote:(March 23rd, 2017, 02:06)Rowain Wrote: You need 2 iron only in cities without an encampment. And the cheaper upgrade is a good thing. There is no good alternative. There is no real alternative. If you force upgrades to use 2 resources you run into the big problem of resource-scarcity. You can't ruin a players game just because the map-generator gave him only 1 Alu/oil/iron. If you say 1-resource-upgrades can only happen in Encampment-cities then you have the big hassle of shuffling Units from their current location to the next encampment with the current Movement-rules and 1UpT. Not really a fun idea. The problem in Civ6 is that production is usually scarce and the limiting factor while money is easy to come by. This makes upgrading so (too ?) powerful.
I see upgrading as natural, same unit, newer weaponry/tactics. Perhaps it should require the unit to be in a city, and cost some production...(or rush-buy the upgrade for lotz of money). Perhaps just more money cost.
But here we see at least 2 players deliberatly delaying tech to build more cheap ancient crap (extremely unnatural) for upgrading. And then there are even more reasons to upgrade(less resource cost)? Map is cramped, so war will happen soon - but how can Sullla lose if he captures Arch...2 vs 1, but the 1 will be equal size as the 2, and have twice as much research power from population...
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
Sullla wrote: "TheArchduke researched Mysticism civic after he picked up his government, then put the free envoy in Yerevan. Whaaaaaat? I can't understand why someone would want to drop an envoy in here for +2 faith instead of in Cultural city-state Vilnius for +2 culture. It makes no sense at all."
It makes sense to me and I´m surpised that he is underestimating this move. Even he himself has stated few lines back that "Yerevan is now up to 5 warriors, sheesh. That brings it up to 100 power in military scoring, higher than any of the players in this game. Beware the city states!". HOW SURPRISED HE WOULD BE AFTER OPENING NEXT SAVE WITH DOW ON HIM AND LEVYED YEREVAN MILITARY KNOCKING ON HIS UNDEFENDED CAPITAL!? Unfortunatelly, TheAchduke did not use Diplomatic league to get additional envoy, as then single envoy would grant him suzerain status. Btw. this is also major reason, not yet mentioned, why you dont keep city state in your backlines if you dont plan to maintain suzarain status.
A city state surprise attack would be fun to watch!
I don't understand why teh doesn't put out another settler for his backline location. (March 23rd, 2017, 06:46)Molach Wrote: But here we see at least 2 players deliberatly delaying tech to build more cheap ancient crap (extremely unnatural) for upgrading. And then there are even more reasons to upgrade(less resource cost)?The delaying of Archery has nothing to do with resources. Archers don't need a resource. That delay comes simply from the cheap upgrade (30gold) and the fact that Archers are far superior to slingers. Both things needed else you wouldn't stand a chance against the Barbs and the usual early AI-attacks. for other Units the price for upgrading (1 Resource) is the same as producing it in a city with an encampment. There is also a government-option that allows you to produce Units in all cities (even those without encampment) as long as you have 1 copy of a resource. How would you like the game to handle the upgrade-issue? (March 23rd, 2017, 06:46)Molach Wrote: Map is cramped, so war will happen soon - but how can Sullla lose if he captures Arch...2 vs 1, but the 1 will be equal size as the 2, and have twice as much research power from population... Yeah the same issue as in every MP-game. The one who has the weakest neighbour/can conquer a neighbour first has a nice advantage. Here with just 4 players Sulla killing Archduke can easily mean game-over. |