November 3rd, 2017, 13:25
Posts: 4,272
Threads: 38
Joined: Jun 2011
(November 3rd, 2017, 13:24)Woden Wrote: 90 strength Battleship.
*80
November 3rd, 2017, 13:26
Posts: 3,039
Threads: 14
Joined: Apr 2017
Think about what else occurs at Nationalism!
November 3rd, 2017, 13:27
Posts: 4,272
Threads: 38
Joined: Jun 2011
(November 3rd, 2017, 13:26)Woden Wrote: Think about what else occurs at Nationalism!
You should specifiy a Battleship fleet then
November 3rd, 2017, 13:33
Posts: 4,272
Threads: 38
Joined: Jun 2011
(November 3rd, 2017, 13:19)Woden Wrote: @TheArchduke,
oledavy, just wants peace so he focus on taking me out when our alliance ends on T160.
Moreover, even if this was my cunning plan, wouldn't this help Archduke win? You and me annihilate each other and he picks up the spoils?
November 3rd, 2017, 13:39
Posts: 4,388
Threads: 67
Joined: Dec 2006
(November 3rd, 2017, 13:19)Woden Wrote: @TheArchduke,
oledavy, just wants peace so he focus on taking me out when our alliance ends on T160. If you are suffering from WW, just finish the Colosseum. I put a turn in to it but realized I had better things to do. If you are looking for peace, I would suggest a world peace for 10 turns, with oledavy agreeing (and actually sticking to it) to not attack me during the duration. Otherwise, he will just raze my coastal cities and basically take me out of the game and you will be all alone to fight him.
Also, there was 4 subs there, so 3 more to go.
@ Woden
No fear. WW should hit and hurt Oledavy a lot more then it does me. If Oledavy think my talk about peace is a sign of weakness he seems to overestimate his strength as he has done before and will do so again. He went for all out warfare on each front I am happy to sacrifice my fleet for his subs. My economy is doing fine I can afford more ships and upgrades.
Still be wary, Singaboy packs a nasty punch and Oledavy still has fight left in him for some more turns at least, until revolts show up if his current losses continue.
@ Oledavy
Luck into a OP civ?
How about a shallow water default combo bonus? How about getting a Great Admiral instead of pretty other districts? Sorry I do not see how England is more OP then Japan or Norway are for this map.
November 3rd, 2017, 13:45
Posts: 3,039
Threads: 14
Joined: Apr 2017
(November 3rd, 2017, 13:33)oledavy Wrote: (November 3rd, 2017, 13:19)Woden Wrote: @TheArchduke,
oledavy, just wants peace so he focus on taking me out when our alliance ends on T160.
Moreover, even if this was my cunning plan, wouldn't this help Archduke win? You and me annihilate each other and he picks up the spoils?
Might as well save you energy here, taking Jerusalem kind of fortified my alliance with TheArchduke.
November 3rd, 2017, 13:56
Posts: 4,272
Threads: 38
Joined: Jun 2011
(November 3rd, 2017, 13:45)Woden Wrote: I backstabbed you first, but I'm going to go on self-righteously pretending that you drove me to this.
Seems about right.
November 3rd, 2017, 14:09
Posts: 3,039
Threads: 14
Joined: Apr 2017
(November 3rd, 2017, 13:56)oledavy Wrote: (November 3rd, 2017, 13:45)Woden Wrote: I backstabbed you first, but I'm going to go on self-righteously pretending that you drove me to this.
Seems about right.
Where did I write that?
November 3rd, 2017, 16:10
Posts: 1,255
Threads: 5
Joined: Nov 2011
(November 3rd, 2017, 08:21)Woden Wrote: @CFCJesterFool,
Sorry, but I had to denounce you this turn. You are the only avenue for me to get the inspiration for Nationalism and once I get Nationalism I will make Japan pay for their transgressions. I will make sure to raze the VA city for you. So, please don't declare war on me in the next 5 turns and help me get the inspiration. Thanks!
@TheArchduke,
Four subs around "Who Wants to Live Forever" and my city "Natal". I left room for your units to land. Don't worry, I got enough on my hands right now as is. Good luck and make Japan pay.
Global lurker ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
November 3rd, 2017, 17:33
(This post was last modified: November 3rd, 2017, 17:34 by Singaboy.)
Posts: 1,629
Threads: 6
Joined: Oct 2016
@oledavy
Archduke has 1 ironclad and two frigates as well as a wounded lvl 2 ironclad (inside Zuckerstadt) in the area. I attacked one frigate. You should be able to take out the ironclad and the wounded frigate during your turn. That leaves him with a frigate, the wounded lvl 2 ironclad and presumably 1 sea dog.
If we play this properly, we can eliminate his navy here.
I positioned my frigate in such a way, that you can see his navy
|