Can anyone point me to a description of the effects of the various difficulty levels for MoO? What is different on Impossible vs. Hard vs. Average? (Or even Easy, for completeness, not that I intend to play on Easy. ) I know that you have more starting pop below impossible, but what other changes are there?
I am looking at going back and playing some of the old Imperia, and (hopefully) posting some shadow reports. Some of them are not at impossible, and I am curious as to what differences I should expect.
Thanks!
I am looking at going back and playing some of the old Imperia, and (hopefully) posting some shadow reports. Some of them are not at impossible, and I am curious as to what differences I should expect.
Thanks!