Turn 53
Open the save. Forgot to move my warrior out of archer range last turn so Archduke pinged it. He’s also completed his Encampment at Urteau. He’s now got two archers on the front line and has moved a warrior into Urteau proper. The warrior at the end of the line has moved off, leaving the archer with only one support unit.
I start out by moving out of the way with the warrior. The horseman rounding the mountains meets Emperor K’s scout. Let’s see what’s going on with him:
- Science: 10.7/turn, 9 techs
- Culture: 5.4/turn
- Military: 72
- Faith: 3
Here’s the deal screen in the diplo interface:
He’s got cocoa, confirming my earlier suspicions about the map and the continental distribution. Good thing I didn’t hold out for the Foreign Trade inspiration. He also has a very weak military. Hopefully he does something about that before Alhambram gets immortals. Oh wait, they’re at war already and his declared friend is dealing with me right now. Heh. I think Archduke would flip out if, for some whackadoo reason Emperor K declared war on me for some opportunistic pillaging. Wonder if he could be baited into it???
I’ve decided to shuffle build orders at Cassowary so the builder I was reserving for the settler at Blue Dot heads for the iron. I also switch Mouse Spider back to a builder – that’ll do me more good in the short term than dumping
into the district. I’ll do that once the city’s got better production. A small bit of
with these two but nothing too damaging.
The slinger continues touring the edge of the map. My reasoning for this scouting is two-fold – first, defogging this area now might reveal a good city spot that I’d want to plan for or reveal resources I could use (like the iron I found). Second, I’ll know where any barb camps spawn rather than having to guess. The slinger should be back around to Mouse Spider around the time I’ll need the third archer for the Machinery eureka.
Domestically Wheel is completed so I set Masonry to complete next turn. Irukandji grew to size 5 and is now working the plantationed citrus for more
and
. Once Mouse Spider expands in two turns I’ll swap that tile over and Irukandji will work the 5
rice to speed its expansion to 6. Speaking of Mouse Spider it is flip-flopping between the citrus tiles. The other good news for this city is that when Irukandji grabs the SE rice in 3 turns I’ll be able to swap that over to Mouse Spider for it to continue its growth.
Internationally, besides the news from Poland and Archduke’s activities the GGP race is heating up. Euclid is a lock for me and Poland will be the first to a religion. No other Great People Points are being generated yet.
Horseman and Masonry due next turn, Early Empire in two with Political Philosophy 6 turns after that.