Since I haven't heard of a newer version being released I assume we're using 2.0.8.3.
Can someone from the map thread who has the relevant info (difficulty, map size, whatever) please post it here? I can edit it into the first post if needed so players can reference the game parameters for making their selections.
@naufragar -- If you elect to keep a leader or a civ in a given round that selection is final.
Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
(January 19th, 2018, 23:18)spacetyrantxenu Wrote: Since I haven't heard of a newer version being released I assume we're using 2.0.8.3.
Can someone from the map thread who has the relevant info (difficulty, map size, whatever) please post it here? I can edit it into the first post if needed so players can reference the game parameters for making their selections.
This seems to have been the consensus during setup:
(December 15th, 2017, 16:00)Old Harry Wrote: - Difficulty Monarch (Or maybe prince for early tech costs?)
- Size Huge
- Barbs On
- Villages Off
- Speed Normal
- Events Off
[EDIT: Checked in the mapmaker/lurker thread, and Krill thinks the above is correct.]
Also, re: superdeath's question somewhere above, it would probably be good to include this link, also posted upthread:
And some kind of summary of the following, which shouldn't impact or be impacted by picks, and, on which this (I think?) seems to have been the last word posted thus far:
(December 21st, 2017, 03:54)Fintourist Wrote: 1. Diplo. I don’t know if there is a current RB best practice. I think we want at least a bit more restricted approach than what we had in PB13 where people used trading screens for communicating NAPs
2. Map trading. I did like in PB18 that it was off à Exploring phase lasted longer. I don’t know how others felt
1. I prefer to limit to AI diplo. Fish-for-fish and similar without gpt countdowns.
2. 100% agree here. Reward teams that scout well. It made the game much more interesting IMO to be able to discover new tiles deeper into the game.
(December 21st, 2017, 04:21)The Black Sword Wrote: Air bombing improvements and turn order - do we want to just ban all air pillaging like the late era games?
1. I agree.
(December 21st, 2017, 04:57)OT4E Wrote: I think it is late to state or discuss requirements for map. But we can discuss restrictions and mod issues though.
I support banning air pillaging.
I dont see any problems with fish-2-fish deals and in my experience all attempts to fix them failed. People simply ignore or forget about such rules and nobody honestly demands them to be complied.
Though gold or gpt should not be used for messaging and such things must be considered as bad sportsmanship. So if you want to express friendly intentions you can send fish-2-fish deal but you never know how long will it last. And nobody is obliged to follow it.
1. Agree, ban air pillaging. Not easily countered with turn splits.
2. Agree. Accept these interpreted NAPs at your own risk.
3. Agree, again. No gpt countdowns.