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[TECH] Pitboss 38 IT and Tech Issues Thread

Turn played and rolled according to B4ndit's instructions.
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Thanks Bandit/Rommel.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Playing an MP game with a modded version of Civ4 on Mac is absolutely possible because we had people who did exactly that in earlier games. AFAIK some kind of Windows emulator is a way to go.
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(February 13th, 2018, 13:14)mackoti Wrote:
(February 13th, 2018, 13:09)Dark Savant Wrote:
(February 13th, 2018, 12:04)Boldly Going Nowhere Wrote: This is part of the corporate branding for my civ. I will sue your ass if you use this again without the expressed, written consent of the Fake News empire. mike

Did Krill just mod in the lawyers from Civ: Call to Power?   twirl

(In case people are wondering -- no, this is not a joke; there was an actual commercial game with "Civ" in the name where you could build lawyer units and have them go around filing lawsuits on other civilizations.)

I might say a game with great ideeas and best ever MP games i ever seen(when i was student '2000-2006' we were playing like  weeks  on tc /ip conections, and belive me i seen many civ4 MP games but still cant compare  with was there).DId you played  Dark Savant?One of the reasons i play less civ4 i found one someone which plays CTP, he is good but if  i would realy would like to find someone of level wich was seven spirits in civ4(he made me to ditch alot about what i was thinking about civ 4 and improve alot, if you wanna lesson of civ4 pbem 23 is your dady)

Mackoti, what would you say about combat in CTP? Do I remember correctly that they had the best system of all Civ games? I can easily see myself getting back to CTP, as I have some fond memories about it; but I first need to play some SP to remember game mechanics smile
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(February 14th, 2018, 08:57)Gavagai Wrote:
(February 13th, 2018, 13:14)mackoti Wrote:
(February 13th, 2018, 13:09)Dark Savant Wrote:
(February 13th, 2018, 12:04)Boldly Going Nowhere Wrote: This is part of the corporate branding for my civ. I will sue your ass if you use this again without the expressed, written consent of the Fake News empire. mike

Did Krill just mod in the lawyers from Civ: Call to Power?   twirl

(In case people are wondering -- no, this is not a joke; there was an actual commercial game with "Civ" in the name where you could build lawyer units and have them go around filing lawsuits on other civilizations.)

I might say a game with great ideeas and best ever MP games i ever seen(when i was student '2000-2006' we were playing like  weeks  on tc /ip conections, and belive me i seen many civ4 MP games but still cant compare  with was there).DId you played  Dark Savant?One of the reasons i play less civ4 i found one someone which plays CTP, he is good but if  i would realy would like to find someone of level wich was seven spirits in civ4(he made me to ditch alot about what i was thinking about civ 4 and improve alot, if you wanna lesson of civ4 pbem 23 is your dady)

Mackoti, what would you say about combat in CTP? Do I remember correctly that they had the best system of all Civ games? I can easily see myself getting back to CTP, as I have some fond memories about it; but I first need to play some SP to remember game mechanics smile
the greatest ideea i might say, there is  stack limit, you can have just 9 units in one stack and in fight you have strategic thing and compozition of the stack si very important as there are units with high  atack, low deffence, you would had cavalry , infantry in front and archers canons , muskets in back. And of course later era there are some futuriscs units but man i can tell you that CTP is realy feeling like  and looks like an epic game.Micromanage is getting tedious in latter era,but well you are running a huge empier cant be easy.(you have no overfloww).To bad they didnt developed  this system more becasue there still can be some buggy fights. About the interface i find it great, after you get use it with it I can say is better then civ4.
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I really liked CTP's combat system, where stacked units would enter combat together and ranged units would provide support to melee. I also like that it allowed unit stacking but limited it to 9/tile thus preventing mega-stacks but providing more options than 1 UPT. I actually stumbled across my CTP disk a month or two ago when my wife forced me to clean out some dusty corner ... I might be convinced to dust it off if I can remember which slighly-less-dust corner I stashed it in to preserve it from the purge mischief
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After a little bit of fighting I have managed it work on PlayOnMac. One last issue to solve was that initially I have installed RtR to "My Documents/My Games" instead of into main "C:/Program Files/Steam/..." and the game was failing on loading with quickly disappearing error message: "the save file you have selected is protected to ensure that the assets in your mod folder have not been changed.".

I have clicked my turn.
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(February 14th, 2018, 09:26)Cornflakes Wrote: I really liked CTP's combat system, where stacked units would enter combat together and ranged units would provide support to melee. I also like that it allowed unit stacking but limited it to 9/tile thus preventing mega-stacks but providing more options than 1 UPT. I actually stumbled across my CTP disk a month or two ago when my wife forced me to clean out some dusty corner ... I might be convinced to dust it off if I can remember which slighly-less-dust corner I stashed it in to preserve it from the purge mischief

I never could get an intuitive grasp on how the stacked combat worked.  I'd win or lose combats without a general idea of how unit strengths, sheer numbers, or flanking vs. ranged vs. melee contributed to the combat result.  In most other strategy games, you get a decent feel for that with a few games' experience.

I do think limited stacking is in general a superior system to any of the all-or-none system of Civ 1/2, the megastacks of Civ 3/4, or one-unit-per-tile of Civ 5/6.

Plenty of other games have it too, though most of those games have controlled tactical combat and I doubt that's the way to go for Civ.
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The Fake News Empire is only rising because of FAKE THREAD VIEWS. Sad!
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(February 14th, 2018, 20:54)WilliamLP Wrote: The Fake News Empire is only rising because of FAKE THREAD VIEWS. Sad!

Honestly, it's the mapmakers' fault. The Fake News Empire is on the rise because they screwed up and gave me a settler. SAD!

But don't you dare impugn my celebrity! I'm not an admin so I can't tweak my numbers. These views are not from Russian bots (unlike those threads above me in views). These are real views from real Americans civvers who want to make civ great (grate on your nerves?) again. MCGA! I think it has a nice ring to it. Stop by my thread for some merch. 911

In case it isn't totally obvious, /s for above. I really do hate those people and wish that Chuck Norris could grab the whole colluding lot and throw them all into the sun.
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