March of the Dotmaps
Time for some dot-mapping, if only to start getting some ideas going here. I’m generally only looking at Encampments, Commercial Hubs and Campus districts right now as that’s what’s going to be most important in the near and intermediate time frames.
Begin the Begin
The encampment is already placed, that was a matter of the tile being desert and otherwise useless. Putting the Campus between it and the city center gets the +1 immediately. Putting it to the south takes away a good Commercial Hub spot but does get the +1. A district at this southern location could provide an adjacency bonus to a city that is placed south of this spot (a Campus would be at +2). Further out, if I needed an Industrial Zone to go eureka hunting the hills SE of the Encampment would be a good spot - could get a +3 adjacency out of it.
Welcome to the Occupation
I’m glad I went through this exercise now before buying any more tiles. Originally I was going to place an Encampment in the eastern location and the Aqueduct between it and the city. However, that means there’s no real good placements for anything else unless I make a third ring investment for a Commercial Hub. Putting the Encampment to the SE lets me get a +1 Campus up here, which given the map is about as good as I can do at present. I think that’s the new plan once the barbarian camp falls.
Regarding the short term situation up here I’ll be able to complete the monument and build two slingers here as long as I don’t need the third builder charge for the Craftsmanship inspiration (need the forest chop for the builds to be on time). Given that I should be able to capture a builder from Preslav by Turn 40 I think I’ll be on schedule here.
Cant Get There From Here
This is where the settler is heading. I’m settling on the marked location as that’s a plains hill and gives the city an extra “free” right off the bat. The tile NW would be better location geographically, letting the proposed Campus get a +3 adjacency once the Commercial Hub goes down, but I’d be mowing down a 2/2 grassland forest hill to do it and that tile is better off being chopped and mined. There may be stronger spots in the west but this has a more strategic purpose for the coming conquest of Egypt.
Oh, and that’s not a typo in the name.
Other Spots
The three city spots marked to the west are where I would send any future settlers as these are quite strong. Locations #1 and #2 aren’t fully revealed yet, but both will likely need the rainforests if they’re going to get any reasonable Campus adjacencies. City #3 is a sheer resource grab, getting both the iron and furs in the second ring. This one plants on a 2/2 tile but to avoid having one of those in the third ring I think it’s worth it. It’s also a plains hill so would remain a four yield tile.
If I were to wind up with a massive builder surplus after dealing with Egypt and farming Preslav I would consider making a run at the Colusseum at the noted location. That spot covers the capital and all of the proposed interior cities, leaving only Welcome to the Occupation, Preslav and any Egyptian conquests out of range. There are four chops first ring and several more in the second ring to speed things along. The city might be hard up for production after that, but I’d probably build a Commercial Hub on the river, farm everything and then run Commercial Projects.
An additional location is SW of Begin the Begin down at the river bend by the horses (see screenshot for Turn 24). However, given my focus on melee units I don’t know if or how necessary it will be to settle there. Outside of the horses it’s a pretty meh location as I can get incense at Welcome to the Occupation and if I really need horses then tile purchases will probably be the better way to go. That location does offer the chance to put a Commercial Hub between two completely different rivers which I believe would get it +4 adjacency.
Likewise I may shift the western locations depending on what else is hidden by the fog. Gotta get those revealed once I start farming at Preslav. Speaking of Preslav, when I was setting these dotmaps up I noticed that it has a builder out and has farmed the tiles NE and E of the city center.
Time for some dot-mapping, if only to start getting some ideas going here. I’m generally only looking at Encampments, Commercial Hubs and Campus districts right now as that’s what’s going to be most important in the near and intermediate time frames.
Begin the Begin
The encampment is already placed, that was a matter of the tile being desert and otherwise useless. Putting the Campus between it and the city center gets the +1 immediately. Putting it to the south takes away a good Commercial Hub spot but does get the +1. A district at this southern location could provide an adjacency bonus to a city that is placed south of this spot (a Campus would be at +2). Further out, if I needed an Industrial Zone to go eureka hunting the hills SE of the Encampment would be a good spot - could get a +3 adjacency out of it.
Welcome to the Occupation
I’m glad I went through this exercise now before buying any more tiles. Originally I was going to place an Encampment in the eastern location and the Aqueduct between it and the city. However, that means there’s no real good placements for anything else unless I make a third ring investment for a Commercial Hub. Putting the Encampment to the SE lets me get a +1 Campus up here, which given the map is about as good as I can do at present. I think that’s the new plan once the barbarian camp falls.
Regarding the short term situation up here I’ll be able to complete the monument and build two slingers here as long as I don’t need the third builder charge for the Craftsmanship inspiration (need the forest chop for the builds to be on time). Given that I should be able to capture a builder from Preslav by Turn 40 I think I’ll be on schedule here.
Cant Get There From Here
This is where the settler is heading. I’m settling on the marked location as that’s a plains hill and gives the city an extra “free” right off the bat. The tile NW would be better location geographically, letting the proposed Campus get a +3 adjacency once the Commercial Hub goes down, but I’d be mowing down a 2/2 grassland forest hill to do it and that tile is better off being chopped and mined. There may be stronger spots in the west but this has a more strategic purpose for the coming conquest of Egypt.
Oh, and that’s not a typo in the name.
Other Spots
The three city spots marked to the west are where I would send any future settlers as these are quite strong. Locations #1 and #2 aren’t fully revealed yet, but both will likely need the rainforests if they’re going to get any reasonable Campus adjacencies. City #3 is a sheer resource grab, getting both the iron and furs in the second ring. This one plants on a 2/2 tile but to avoid having one of those in the third ring I think it’s worth it. It’s also a plains hill so would remain a four yield tile.
If I were to wind up with a massive builder surplus after dealing with Egypt and farming Preslav I would consider making a run at the Colusseum at the noted location. That spot covers the capital and all of the proposed interior cities, leaving only Welcome to the Occupation, Preslav and any Egyptian conquests out of range. There are four chops first ring and several more in the second ring to speed things along. The city might be hard up for production after that, but I’d probably build a Commercial Hub on the river, farm everything and then run Commercial Projects.
An additional location is SW of Begin the Begin down at the river bend by the horses (see screenshot for Turn 24). However, given my focus on melee units I don’t know if or how necessary it will be to settle there. Outside of the horses it’s a pretty meh location as I can get incense at Welcome to the Occupation and if I really need horses then tile purchases will probably be the better way to go. That location does offer the chance to put a Commercial Hub between two completely different rivers which I believe would get it +4 adjacency.
Likewise I may shift the western locations depending on what else is hidden by the fog. Gotta get those revealed once I start farming at Preslav. Speaking of Preslav, when I was setting these dotmaps up I noticed that it has a builder out and has farmed the tiles NE and E of the city center.
Sending units to their death since 2017.
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)
Don't do what I did: PBEM 3 - Arabia , PBEM 6 - Australia This worked well enough: PBEM 10 - Aztecs Gamus Interruptus: PBEM 14 - Indonesia
Gathering Storm Meanderings: PBEM 15 - Gorgo You Say Pítati, I Say Potato: PBEM 17 - Nubia The Last of the Summer Wine: PBEM 18 - Eleanor/England
Rhymin' Simon: PBEM 20 - Indonesia (Team w/ China)