-Education after Machinery, sure. I expected India to declare war on Greece anyway.

-Looks like Korea isn't interested in pleace just yet
As far as empire development:
-Chariot started in Rolan (main reason is to go to the longbowmen that are 2 turns away from cheju, to move in (See the garrison) then move out)
-Crydee on monastery is fine.
-Second spices were roaded
-Work boat headed to Queg (3turns, good)
-Confucianism spread into Rolan
-2 workers are now over the banana although only 1 is actually chopping at the moment. CHop, then plantatino, then road.
As far as what you said about Port Natal, I strongly suggest we get a lighthouse there before we start on worker/settler mainly becuase a lighthouse will net us 2 food minimum (1 from the clam and then 1 from the 3F 3C inside lake there).

Also we need to get a good road network south of LaMut just in case of emergency if Korea decides to look our way.
I'm also unsure on what to build in Yabon. I preemptively set it on a forge. Perhaps something else? It's a bit small to be building workers and settlers.
Screenshtos:
Crydee (DON'T whip now - wait until size 8 to 2-pop whip and whip 2 citizens working the coast. My calculations show that it will still be a 2 whip then.)
Rolan (we need that mine over there, still trying to find the workers - at size 15 Rolan
really should do something like settler/worker in that order... we need more and we need to get those 2 extra cities on our personal island before Mali gets them). You know Rolan COULD make a decent Moai Statue city (13 turns) although I guess that's not on our priority list.
La Mut (I micromanaged the city to finish the next longbowmen in 2 turns rather than 3)
Stardock has 3 unhappiness from whipping. Do you plan on growing to size 8 and starting on a settler then? Or finishing the longbowman first?
Sethanon - I actually switched from longbowmen to confu temple. The reason is .... if we want a great person faster, we need a building that can hire priests. Temples mean 1 priest, so once this temple is done, we can hire 1 priest and 2 scientist. WE COULD hire a spy now but we really don't need one - scientist is great and a priest would be okay for a shrine. The confucian shrine would net us a respectable 10 gold per turn.
Our full empire (of course, I wish it could be bigger

)
Inca
India
City count
Inca - 13
HRE - 11
Ottoman - 11
India - 10 (Why didn't they keep that city they got from Jowy? Sounds like a confusing move to me)
Mali - 8
Rome - 8
Korea - 8
Greece - 7
Tech - we are in parity or in the lead, methinks.
Say, I forgot to request more map trades which really should be done every turn or whenever cities change sides. Also we need to explore India's personal island I think they've got cities there by now.
Whew! Time to do the turn report for Team Mavericks lol