Round-number roundup
Civ Comparison
Everyone has boosted at least one of these statistics significantly. My science has more than doubled. Kongo has almost doubled both its culture and military. The Aztecs have greatly increased their culture, while their strength was flat early on but is really spiking upwards again now.
Great People
Recruited so far:
Greece: General (classical), Prophet, Scientist, Merchant.
Aztec: General (medieval)
Kongo: Writer
Up now:
Grabbed the merchant, but that looks like the end of great people for me for a while.
Research and boosts
Science has doubled since last time, which is naturally going to make boosts a bit tight to squeeze in, though I have a few waiting and a few more not too far off. Pythagoras will finish its university soon; Hippocrates or Aristaeus will build a library then buy a university with .
It's possible I should be paying full price for gunpowder, to get it in 4 turns instead of 12 or so. I'm concerned I'm going to face a wave of Aztec muskets with great general support and tortoise promotion. They don't have enough money for many upgrades though, so I'm probably OK for now.
Running very tight for boosts now, especially as I don't want a new government quite yet. I'm going to fill up half of Civil Service next, completing Medieval Faires at a useful moment when I need a civics switch. Then put my culture into Exploration until Xenocrates hits size 10 and I can finish Civil Service.
Further down the line, there are a couple of civics I'm probably going to have to power through without the boost.
Here's a graph of military strength for the last 60 turns. Observe the recent spikes in Aztec and Kongolese power.
Civ Comparison
Civ | Cities | Pop | Techs | Civics | Gold | Districts | Military |
---|---|---|---|---|---|---|---|
Aztec | 12 | 69 | 24 (+73.9/turn) | 17 (+55.5/turn) | 145 (+29/turn) | 4 Encampments, 2 Harbours, Holy site, 4 Commercial Hubs, 3 Campuses, Entertainment District | 917 strength |
Kongo | 7 | 31 | 20 (+36.3/turn) | 12 (+34.6/turn) | 115(+1/turn) | 2 Campuses, 3 Theatre squares | 331 strength |
Greece | 8 | 38 | 22 (+81.5/turn) | 16 (+31.6/turn) | 232 (+26/turn) | Encampment, Holy site, 2 Commercial Hubs, 3 Campuses, Acropolis, Industrial Zone | 529 strength |
Everyone has boosted at least one of these statistics significantly. My science has more than doubled. Kongo has almost doubled both its culture and military. The Aztecs have greatly increased their culture, while their strength was flat early on but is really spiking upwards again now.
Great People
Recruited so far:
Greece: General (classical), Prophet, Scientist, Merchant.
Aztec: General (medieval)
Kongo: Writer
Up now:
- (General) Jeanne d'Arc (240): Aztec 48 +4/turn, Greece 31 +2/turn
- (Admiral) Themistocles (60): Aztec 20 +2/turn
- (Engineer) James of St George (120): Greece 7 +1/turn
- (Merchant) Giovanni De'Medici (240): Aztec 105 +6/turn, Greece 18 +2/turn
- (Prophet) Madhva Acharya(240): Aztec 51 +1/turn
- (Scientist) Emilie du Châtelet (240): Aztec 126 +6/turn, Kongo 78 +2/turn, Greece 60 +4/turn
- (Writer) William Shakespeare (240): Greece 29 +1/turn, Kongo 25.5 +7.5/turn
- (Artist) Hieronymus Bosch (240): Kongo 79.5 +4.5/turn, Greece 29 +1/turn
- (Musician) Yatsuhashi Kengyo (420): Kongo 79.5 +4.5/turn, Greece 29 +1/turn
Grabbed the merchant, but that looks like the end of great people for me for a while.
Research and boosts
Tech | Cost remaining (assuming boost) | Boost | Turns until boost |
---|---|---|---|
Sailing | 25 | Already boosted | |
Celestial Navigation | 60 | Already boosted | |
Shipbuilding | 100 | Already boosted | |
Military Tactics | 150 | Already boosted | |
Cartography | 270 | 2 harbours | ?? |
Mass Production | 270 | Lumbermill | ~8 |
Banking | 270 | Guilds civic | ~20 |
Gunpowder | 10 | Armoury | ~11 |
Printing | 29 | 2 universities | ~8 |
Square Rigging | 330 | Kill with musket | ~20 |
Astronomy | 330 | University next to mountain | 4 |
Metal Casting | 330 | Already boosted | |
Siege Tactics | 330 | 2 bombards | ?? |
Science has doubled since last time, which is naturally going to make boosts a bit tight to squeeze in, though I have a few waiting and a few more not too far off. Pythagoras will finish its university soon; Hippocrates or Aristaeus will build a library then buy a university with .
It's possible I should be paying full price for gunpowder, to get it in 4 turns instead of 12 or so. I'm concerned I'm going to face a wave of Aztec muskets with great general support and tortoise promotion. They don't have enough money for many upgrades though, so I'm probably OK for now.
Civic | Cost remaining (assuming boost) | Boost | Turns until boost |
---|---|---|---|
Naval Tradition | 100 | Kill with quadrireme | ?? |
Civil Service | 137.5 | Size 10 city | ~11 |
Medieval Faires | 7 | Already boosted | |
Guilds | 192.5 | 2 markets | ~20 |
Divine Right | 137.5 | 2 temples | ?? |
Exploration | 200 | 2 caravels | ?? |
Humanism | 270 | Great Artist | ?? |
Diplomatic Service | 270 | Alliance | ~25? |
Reformed Church | 200 | 6 converted cities | ~20 |
Mercantilism | 327.5 | Already boosted | |
The Enlightenment | 327.5 | Already boosted |
Running very tight for boosts now, especially as I don't want a new government quite yet. I'm going to fill up half of Civil Service next, completing Medieval Faires at a useful moment when I need a civics switch. Then put my culture into Exploration until Xenocrates hits size 10 and I can finish Civil Service.
Further down the line, there are a couple of civics I'm probably going to have to power through without the boost.
Here's a graph of military strength for the last 60 turns. Observe the recent spikes in Aztec and Kongolese power.