December 14th, 2018, 22:14
Posts: 376
Threads: 4
Joined: Feb 2018
So to apply a mostly-guessing filter to these already crude maths, I'm estimating:
ADMF have a 51-55% chance of taking the city next turn.
We have a, I dunno, 40-45% chance this turn.
Something like that. I am quite conflicted. Thoughts, Banzai? I know it's a Friday night when most "normal" people do things like "leave the house" so if I don't catch ya here or on Steam by bedtime I'm gonna roll a percentile die and on a 1-45 will attack and pass on a 46-100.
Crack out the incense fellas, RNGesus needs our prayers
December 15th, 2018, 01:44
Posts: 376
Threads: 4
Joined: Feb 2018
...21. Okay, let's try this!
Ah, but first, I learned that a reorder of the units would yield better results:
All right all right, just over 50% odds! (wait, maybe exactly 50? It's late...)
While I was running those numbers, Banzai got on!
Quote:[11:59 PM]
Banzailizard:
I am home if this is still relevant
[12:00 AM]
Grotsnot:
aye
was actually about to attack but noticed if I rejigger the attack order the numbers are better
so been messing with that
[12:01 AM]
Banzailizard:
did the Danes get a ram or anything?
[12:01 AM]
Grotsnot:
can get it down to an average of exactly 0HP o_o
no they plinked it with an archer
[12:01 AM]
Banzailizard:
doing what test scinarios?
[12:01 AM]
Grotsnot:
and have 3 zerkers
didja see the post yet?
well, 2nd-to-last post now
bottom of page 5
[12:02 AM]
Banzailizard:
sec
just got home
[12:02 AM]
Grotsnot:
figured
How's the lappy?
[12:02 AM]
Banzailizard:
I have been drinking to much to really be in a fit state to decide, mostly sober but even still kind of our of it
[12:02 AM]
Grotsnot:
hahahaha
sounds like a christmas party
[12:02 AM]
Banzailizard:
indeed
[12:03 AM]
Grotsnot:
so we get down to an average of 0 and Denmark gets -2
tense
[12:03 AM]
Banzailizard:
hmmm average over what spread? even right like flat distibution?
[12:04 AM]
Grotsnot:
uhhh
as in roll average on every combat and handwave away ups and downs as balancing each other out
which is dubious I know but I lack the credentials for a random series with a feedback loop
[12:05 AM]
Banzailizard:
ok doesn't really tell me much but I think we went over this 2 nights ago anyways
also sorry for disappearing I crashed when I got to NJ
[12:05 AM]
Grotsnot:
no worries
tis the holidays and we have a general plan in place
[12:06 AM]
Banzailizard:
so we are looking at us haveing a coin flip to take it this turn or the Danes having a slightly better than coinflip next turn?
[12:06 AM]
Grotsnot:
yeah basically. I think we're technically slightly better than a coinflip and the danes are slightly better-er
the dice said try it so that's how I'm primed at the moment
[12:08 AM]
Banzailizard:
probably the alcohol talking (and that is a very viking phrase) but go for it
[12:08 AM]
Grotsnot:
8D
[12:08 AM]
Banzailizard:
thoughts on racing to grab Whales?
from my long somewhat rambly post?
[12:09 AM]
Grotsnot:
ok so optimal order is Archer, Huscarl, Zerker, Zerker, Longship. ONWARDS TO VALHALLA
holy shit this might work
MWAHAHAHHAHAHA FUCK YES
[12:09 AM]
Banzailizard:
did we get it?
!?
[12:09 AM]
Grotsnot:
squeeeeeeee
[12:09 AM]
Banzailizard:
fuck yeah
nice nice nice
Praise be to odin
[12:10 AM]
Grotsnot:
https://i.imgur.com/IzUuLmM.jpg
[12:10 AM]
Banzailizard:
save now
even if turn is not done
save
[12:10 AM]
Grotsnot:
ok so I should not have moved the Apu builder to the forest but oh well
[12:10 AM]
Banzailizard:
well save and continue
[12:10 AM]
Grotsnot:
saved!
[12:11 AM]
Banzailizard:
but this way we can say we got it and did not reroll
[12:11 AM]
Grotsnot:
hahah true
[12:11 AM]
Banzailizard:
it would be a tragity to loose it
[12:11 AM]
Grotsnot:
;_;7
[12:11 AM]
Banzailizard:
tragedy*
[12:11 AM]
Grotsnot:
oh also Norway has 2 GAs so that's a thing already
[12:11 AM]
Banzailizard:
man nothing better than wasting the dane's turns and then grabbing the city anyways
[12:11 AM]
Grotsnot:
hahahahaha
[12:12 AM]
Banzailizard:
plus extra amenities
[12:12 AM]
Grotsnot:
PRAISE RNG...odin?
[12:12 AM]
Banzailizard:
Loki?
[12:12 AM]
Grotsnot:
I need to find a Norse God what starts with a G
or RNLoki
he can be a Random Number Lemma
[12:13 AM]
Banzailizard:
ha
[12:13 AM]
Grotsnot:
(I think that's a correct use of "lemma' but it's been some years since CS theory courses)
[12:13 AM]
Banzailizard:
uhh not sure we use Lemma to describe like a shorthand well known derivitive in econ
like shepards lemma
[12:14 AM]
Grotsnot:
yeah
[12:14 AM]
Banzailizard:
or hoteling's lemma
[12:14 AM]
Grotsnot:
they all have names
so as far as I know it's "mathy thing that does a thing"
[12:14 AM]
Banzailizard:
slutsky equasion for life
(application of the chain rule)
[12:15 AM]
Grotsnot:
that does sound vaguely familiar
something something calc I
[12:15 AM]
Banzailizard:
ok with Wolin down we can focus on Russia and the ERE
[12:15 AM]
Grotsnot:
yessum
[12:16 AM]
Banzailizard:
no need to rush those whales now with the salt
[12:16 AM]
Grotsnot:
yay!
[12:16 AM]
Banzailizard:
should have an even spread of 4 amenities for each of us
maybe 6 for each of us
[12:16 AM]
Grotsnot:
so in Wolin I'm thinking site a Harbor and then patch the Water Mill
[12:16 AM]
Banzailizard:
yes
sounds good
[12:16 AM]
Grotsnot:
yeah I was gonna put together a more substantial response to your post but haven't gotten to it yet
I missed a few amenities on my list
there's another Salt in France, Gypsum in Spain, and Silks in Anatolia
[12:17 AM]
Banzailizard:
kk formula should still work more or less
unless amenities work diffrently than I thought
then we would need another varriable
[12:17 AM]
Grotsnot:
yeah formula should work
duplicates sadly don't do shit unless our cousins are willing to trade
...which now probably is just if Norway is willing to trade >_>
[12:18 AM]
Banzailizard:
IDK if we are willing to trade right now
only once we have cities and want to grow
[12:20 AM]
Grotsnot:
oh yeah not yet
Also I founded Cherson, hopefully that was correct. I didn't see a contradiction in the post but may have missed something <_<
[12:21 AM]
Banzailizard:
I think that is fine
I was going tto do a calculation but I gennerally think airing on the side of produce now is better
[12:21 AM]
Grotsnot:
I haven't sited their Commercial Hub since *I think* with Wolin we only need 1 more District finished for a discount
bought a trader though
[12:22 AM]
Banzailizard:
check it but 1 trun will not make much of a difference
where did you buy the trader?
[12:22 AM]
Grotsnot:
new city
[12:22 AM]
Banzailizard:
can it reach anything good?
[12:23 AM]
Grotsnot:
Riga and Ladoga I think are the farthest, will check if it can reach Apu or Wolin
[12:23 AM]
Banzailizard:
might not have done it then, but not aweful eaither
road will be useful
but I would hold off on buying any more in russia until we can get good routes from trade post expansion
[12:23 AM]
Grotsnot:
ha, excellent, it can exactly reach Apu
which should get us a nice road through those hills and the swamp
^o7
it'll get +3 cogs at least
[12:24 AM]
Banzailizard:
yeah I forgot about the road
that will be good
and 3 cogs is not bad I guess
[12:24 AM]
Grotsnot:
also a food
[12:24 AM]
Banzailizard:
was trying to avoid too much growth
[12:24 AM]
Grotsnot:
ahh
that makes sense
[12:25 AM]
Banzailizard:
we want to save that for the +50's
[12:25 AM]
Grotsnot:
true true...
[12:25 AM]
Banzailizard:
still worth it to get units down there asap
[12:25 AM]
Grotsnot:
well it doesn't have much natural food, with the Iron and Mercury
[12:25 AM]
Banzailizard:
kk
[12:25 AM]
Grotsnot:
so it won't pass 2 for a while
[12:25 AM]
Banzailizard:
we also need to have the gold to buy some units in the south soon
[12:26 AM]
Grotsnot:
we are at 84gpt
[12:26 AM]
Banzailizard:
hmm k
how are we looking on GA?
denmark will beat us still?
[12:26 AM]
Grotsnot:
with 500 stockpiled and some pillage should be rolling in
yeah they are ahead still
but because Norway got the 2nd the next GA is Lindisfarne Era and costs a lot more
[12:27 AM]
Banzailizard:
kk
[12:27 AM]
Grotsnot:
Denmark is 170 away to our 200
[12:27 AM]
Banzailizard:
how is the med looking>
[12:28 AM]
Grotsnot:
will be transiting Gibraltar next turn or the one after
the Knarrs mixup cost us something like half the movement from last turn ![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
not like we could have done anything about it other than see it coming far enough off to stall the settler a turn
we're already working all our science tiles
[12:29 AM]
Banzailizard:
right
sounds like a good turn thoguh overall
[12:30 AM]
Grotsnot:
Wooty wooty Wolin praise be to Odin
ok if that's not a sign I need sleep I don't know what is
[12:31 AM]
Banzailizard:
post the save
[12:31 AM]
Grotsnot:
good shit, will pass along and get a 13-15 post up tomorrow. And will post up this for the Wolin capture tonight :D
PRAISE BE TO RNLOKI
December 15th, 2018, 04:14
Posts: 1,267
Threads: 7
Joined: Apr 2006
This sort of calculation is generally far too complex to bother with. The most effective option for getting odds here is to simulate a bunch of trials, say 1000, and see how they fall out (a.k.a. the Monte Carlo method). This is generally pretty easy to do, as you just need to know how each step affects the next and have the spreadsheet skills to get a bunch of results calculated.
(December 15th, 2018, 01:44)Grotsnot Wrote: PRAISE BE TO RNLOKI
December 15th, 2018, 11:23
Posts: 376
Threads: 4
Joined: Feb 2018
Oh hey that's a good idea! I'll need to find or set up a simmer then. Thanks!
December 15th, 2018, 14:00
(This post was last modified: December 15th, 2018, 14:01 by Banzailizard.)
Posts: 549
Threads: 3
Joined: Apr 2018
(December 15th, 2018, 04:14)rho21 Wrote: This sort of calculation is generally far too complex to bother with. The most effective option for getting odds here is to simulate a bunch of trials, say 1000, and see how they fall out (a.k.a. the Monte Carlo method). This is generally pretty easy to do, as you just need to know how each step affects the next and have the spreadsheet skills to get a bunch of results calculated.
(December 15th, 2018, 01:44)Grotsnot Wrote: PRAISE BE TO RNLOKI
![lol lol](https://www.realmsbeyond.net/forums/images/smilies/lol.gif)
I think that in one of the logs we did discuss something similar, though I did not explicitly call it a Monte Carlo. I was suggesting using a program with a loop command of some kind to run though a bunch of rolls. Problem was I am not sure of two things:
1. If the rolls are evenly distibution or follow some kind of specific distribution like a normal distribution which would cluster them around an average.
2. If other factors such as the map sead change this in some way (I have had a game where that happened)
December 18th, 2018, 20:06
(This post was last modified: December 18th, 2018, 20:07 by Grotsnot.)
Posts: 376
Threads: 4
Joined: Feb 2018
Ok, posting here about the mysterious draft disappearance poked it into recovery last time, let's try it again
At least I have the plaintext of it if it doesn't recover. Hoping to get that draft of T13-18 back though
Edit: yup, that did it right away. What gives, RB?
December 19th, 2018, 00:50
Posts: 376
Threads: 4
Joined: Feb 2018
December 19th, 2018, 17:34
Posts: 3,765
Threads: 26
Joined: Sep 2010
![neenerneener neenerneener](https://www.realmsbeyond.net/forums/images/smilies/neenerneener.gif) Cherson's too far north. In real life it's in the Crimea down in southern Ukraine.
Also, you're better off without Sligo, it's a dump.
Travelling on a mote of dust, suspended in a sunbeam.
December 19th, 2018, 17:49
(This post was last modified: December 19th, 2018, 17:51 by Grotsnot.)
Posts: 376
Threads: 4
Joined: Feb 2018
Ah, dammit! I was using the ever-scientific CK2 map and mistook Korsun for the un-Anglicized form of Cherson
It's been a pain to find something that's accurate AND recognizable. Dnipro looked like the best modern fit but didn't ring a bell. I know, I know: my knowledge of Easern European geography is basically limited to Paradox maps, so what do I know? But still, wanted to find something that felt like a stronger "click". That being the wrong location for Cherson explains why that one did click
Upon further review, I see Zaporizhia as an option. Is that satisfactory?
(alternatively, rename it Korsun ![contemplate contemplate](https://www.realmsbeyond.net/forums/images/smilies/contemplate.gif) )
December 19th, 2018, 20:37
Posts: 549
Threads: 3
Joined: Apr 2018
You know I have taken enough Russian history that I should have known that too. Hey maybe it will act as misdirection for the other teams. Anyways thanks for always doing the compiling on this Grotsnot.
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