Ottomans just got confirmed:
https://www.youtube.com/watch?time_conti...O-arq7h16E
Looks like a strong civ:
Civilization Ability: Great Turkish Bombard
+50% production when training siege units.
Siege units gain +5 strength against district defences.
Conquered cities do not lose population
Cities not founded by the Ottomans gain +1 amenity and +4 loyalty per turn.
Suleiman's Leader Ability: Grand Vizier
Enables Governor Ibrahim, The Grand Vizier. You will need to spend your Governor promotions on him to enhance his abilities. May be established in a city you own or one owned by another full civ.
Initial Promotion: +20% production to all units in the city.
Head Falconer: (Requires initial promotion) All friendly units gain +5 strength in the city's territory.
Khass-Oda-Bashi: (Requires Head Falconer) Gain alliance points with a civ faster if established in an allied civ's capital.
Serasker: (Requires initial promotion) All units within 10 tiles of this city centre gain +10 strength versus district defences
Capouagha: (Requires Serasker) When established in a foreign capital, grievances from the city owner against you are reduced by one more per turn.
Grand Vizier: (Requires Khass-Oda-Bashi or Capouagha) When established in a foreign capital, none of the owner's cities exert loyalty pressure on your own cities.
Suleiman's Unique Unit: Janissary (Replaces the Musketman)
Costs 120 production, down from 240 (-50%)
60 strength, up from 55
May only be trained in cities of 2+ population
Training Janissaries in cities founded by the Ottomans costs 1 population.
Unique Unit: Barbary Corsair (Replaces the Privateer)
Available in the medieval era, rather than the renaissance-era Mercantilism civic
Costs no movement points to coastal raid
Unique Building: Grand Bazaar (Replaces the Bank)
Strategic resources in the city produce +1 copy per turn
+1 amenity for every improved luxury resource in the city's limits.
The governor+Siege bonuses+loyalty bonuses+Jannisaries and Corsairs make it very aggresive. Reminds me of the Turks having "Power of Siege" in Rise of Nations. I'm not sure what to think about the Jannisary though, losing population sucks but half cost and improved strength is very cool.