January 27th, 2019, 15:17
(This post was last modified: January 27th, 2019, 15:20 by Aurorarcher.)
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I think Cairo got a pretty lucky event on T49 and got a 100 gold GS in his city. Or then just +1c for a tile, I'm not really sure which... but his GNP has been pretty high even with BAR.
At least I think that horticulturist event has that option if you have 100 gold.
Mack has settled close to Sugar (how do I know, well his cap is at 7). But I can't... damn barbs.
At least it's not on a hill, still it's going to be a pain to take double archers without Copper. I have no idea where the copper is, this was supposed to be "critical resources close" anyways...
Demos.
That 51 GNP is quite impressive.
February 1st, 2019, 12:10
(This post was last modified: February 1st, 2019, 12:16 by Aurorarcher.)
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Some interesting stuff happening.
Someone got a GS on T60, I think that is Bob with his PHI. I revolted to GK + Pacifism (yeah, you read that right!) on T61. I am getting my first shade soon (should be in the cap on T67) which I will settle as Great Merchant for +8g (=12g with GK). I will also quickly build EC (1-turned) on T62, then I'll also build and Market which I should finish on T67 (Festivals finishes on T65). Then I'll run double specialist for 9 GPP. I need to come up with a plan to take the barb city. That's 2 happy resources. There are 2 archers fortified so taking it with regular warriors at 3 str is not possible. Still not sure where the copper is...
EDIT: Actually, I think grabbing Hunting soon might be worth it. Not considering my UU but rather the 2 happy resources (Ivory + Furs) inside my borders. That's 300 beakers though...
February 1st, 2019, 12:19
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(February 1st, 2019, 12:10)Aurorarcher Wrote: I am getting my first shade soon (should be in the cap on T67) which I will settle as Great Merchant for +8g (=12g with GK).
That's fun! What sort of percentage boost will you get to your research rate?
Any other units creeping close to shadedom?
EitB 25 - Perpentach
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February 1st, 2019, 15:52
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Well, at the moment going full research I am making 40 bpt and -17 gpt. So that's going to be a pretty big boost indeed. With added merchant specialist later I will get another +10 gpt and I might be able to go full research without losing any gold!
I two other warriors with more than 2 xp, one with 6 xp the other with 5. Both in different city locations waiting for the barbs to come... I have mostly seen barbs from south only so far (that's where my 15 xp warrior is waiting to kill a warrior next turn for 2 xp) for some reason.
February 1st, 2019, 17:04
(This post was last modified: February 1st, 2019, 17:04 by Aurorarcher.)
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Yay, 2nd turn today. Revolted to GK and it shows in the demos...
Also, I won against the barb war and so the upcoming shade is ready!
In other news someone got Great Prophet (mack). Will he bulb a religion?
February 2nd, 2019, 13:51
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Well, mack bulbed FoL! That's interesting, he doesn't have Mining then... but he has Hunting. FoL would've been a great religion for me as well (recon units). I could still use it but of course no holy city.
February 5th, 2019, 10:31
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Well, this is annoying...
Demos look good nonetheless.
February 5th, 2019, 12:39
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(February 5th, 2019, 10:31)Aurorarcher Wrote: Well, this is annoying...
Now that you remind me, I'm pretty sure that Great People yields in FFH2 are less than in BtS. So I think you are getting the Palace bonus, it's just that the base is lower.
I never really understood the reasoning behind the various nerfs of Great People and specialists in FFH
EitB 25 - Perpentach
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February 5th, 2019, 13:35
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Oh, I didn't remember that at all! This sure tells how often I settle Great People...
February 6th, 2019, 22:28
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Actually, I think those numbers are neither bugged nor nerfed: I'm pretty sure settled GMs provide just 1 food + 6 gold in base BtS as well. Settled great people go nicely with multipliers, but even so their settled yields take forever to catch up with their one-shot abilities. (Obviously not relevant to shades.)
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