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Turn 112.
As you seen Auro was very eager to get his turn so most of cities have 4 warriours now and my mobile units reay to get some action.
Some strategy stuff.I was considering to declare on AUro and o ffer peace bu t I bet he would say no and the world would had seen me like an agressor so I let hm to declare when he feels like.
How i will end this auro problem? Firs i wanted to go for empirian an all kind of stuff but in the end i will go for sheer numbers and his empire cant rezist.And not just sheer number but qulity monks with 2 promos and I already have 2 satyrs and anothe fawn with enough experience I just wait get the numbers and go an crush Auro.
But stillneed 20 monkas and some more satyrs but still faster then going empirean and having seriuos problems with happines and after will see.
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turn 113.
bad news is that auro killed a worker, good new is that i killed the gost and i got myself another fawn candidate to be a satyr.
just news is that cairo is scouting just with pyre zombies he proposed a map exchange wich i accepted.
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turn 114.
here are some demos
So now I can see all the civs and with the map trade I see how everyone placed theyr cities.
From demos you can see bob is very low on GNP and chanses for him to improve are near none becasue he is based just on farms and costs on this map using something else than city states is just wrong.
I feel very strange to be the main updater in a game(never happened before) , but i want to pay a tribute for other players which updated constantly and i had what to read, to bad i think many of them are not around anymore and even more I was hopping some guys like Mardoc, Tbs, Ichabod or ILios(yes i seen him beeing around)
will return and play some more games, but I am happy will get 5 for next game i hope...
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(March 26th, 2019, 03:36)mackoti Wrote: I feel very strange to be the main updater in a game(never happened before)
It's been strange but good .
It may have looked easy, but that is because it was done correctly - Brian Moore
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Yeah, I'm loving every update too.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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(March 26th, 2019, 03:36)mackoti Wrote: I was hopping some guys like Mardoc, Tbs, Ichabod or ILios(yes i seen him beeing around)
will return and play some more games, but I am happy will get 5 for next game i hope...
I'm starting to get more time now that I'm getting used to owning a house, but I still don't have a full extra hour per day. Not much point in signing up for a game if I can't spend the time to play it properly.
EitB 25 - Perpentach
Occasional mapmaker
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question.
whats happening if i en turn with unit on a invisible unit,ie sidar unit in this case? I need to know so i know how to play the turn because i think auro might have his ghosths there...
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(March 28th, 2019, 04:40)mackoti Wrote: question.
whats happening if i en turn with unit on a invisible unit,ie sidar unit in this case? I need to know so i know how to play the turn because i think auro might have his ghosths there...
I think nothing in particular happens. Your unit just stays standing on the invisible unit.
I'm not sure, though, and it would be easy to test in Worldbuilder, so why not just test it?
EitB 25 - Perpentach
Occasional mapmaker
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Ok , question.
I know there was a way to see combat odds in FFH but dont remeber were exactly was.Why i say that becasue is getting very annoying for me , Auro got like 7 batles , 4 just in last turn which i think were at low odds and he keeps winning all of those , from my math were between 40-70% and he was using super expensive ghosth against war in a city and in Bts you would see the odds and the health which atacker left.You think will be apropriate to ask him to turn odds on , i will do the same. This were batles which in my opinion i would never take risking a 80 hammers units on a 16 , and whats worst i bet he got like 10 experience from every single batle.I wanna see if there is something i miss about this fights. When fighting him i lost units at 80%, but man he doenst lose one single units when atack beside the one ghost he lost when atacked KYtra.I mean i lose even when i have over 90% and he keeps winning everithing over 40%...
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https://forums.civfanatics.com/threads/w...og.300086/
Quote: you can reenable it by setting USE_COMBAT_RESULT_CALLBACK to 1 in the file Pythoncallbackdefines.xml
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