Having played some classic Diablo with the GOG release of the original game, I am now moving on to fresh confusion (and lots of questions) in Diablo 2. ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
I decided to begin with a sorceress, tentatively planning to emphasize the lightning skills. I have been told this is rather a noob choice but since I pretty much am one hopefully it won't turn out too badly.![lol lol](https://www.realmsbeyond.net/forums/images/smilies/lol.gif)
After chatting with the inhabitants of the rogue camp and being given an initial quest to clear a cave befouled by evil, I entered the Blood Moor (charming name) and started shocking fallen, quill rats, and the occasional zombie along with thwacking them with my staff. Hmmm, shrines and a well; not sure yet what these do. Are the shrines single use, or do they reset/recharge after a time?
I collect a bit of gold and a few basic bits of loot, explore the area, and find an entrance to the next region with a rogue who warns me to turn back. Seems like good advice for now. I manage to wander all over the place without finding the evil cave for quite a while, but gain an initial couple levels and find a little bit of basic gear (a cap, some boots, etc.).
Finally I stumble across the cave and cautiously enter. Fallen and some big shambling things, plus zombies. And they keep coming back to life.
This could be a problem, although I suppose also a bit of a farming opportunity. OK, there are some shamans raising the killed monsters. How annoying! I am guessing I am going to get awfully tired of these guys.
A bit of work results in all the shaman becoming dead (can they raise one another?), and then I finish off everything else (including one zombie with spectral hit -- not really sure what that does) and head back to the camp. A bonus skill point is a useful reward.
I put it in warmth for more mana regen. I gained a couple more levels, and add those points into charged bolt. Stat points go into energy, some dex, and a couple points of strength to allow wearing some quilted armor I found. Probably noob choices, but I will try it and see how it goes.
Another quest: defeat Blood Raven. I guess it is time to head past that guard into the next region. I talk to everyone in camp again and buy a couple more bits of gear (a belt, some gloves, simple stuff). Hmmm, what is gambling? Looks like purchasing unidentified items? Well, maybe later I will have more gold and that might be worthwhile to try to fill holes in my gear.
Onward to the next area, seeking the burial grounds and this Blood Raven person....
So far I am having fun, and getting used to the interface changes from Diablo 1. The day/night cycle on the Blood Moor was a nice effect, does that apply to all outdoors regions?
![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
I decided to begin with a sorceress, tentatively planning to emphasize the lightning skills. I have been told this is rather a noob choice but since I pretty much am one hopefully it won't turn out too badly.
![lol lol](https://www.realmsbeyond.net/forums/images/smilies/lol.gif)
After chatting with the inhabitants of the rogue camp and being given an initial quest to clear a cave befouled by evil, I entered the Blood Moor (charming name) and started shocking fallen, quill rats, and the occasional zombie along with thwacking them with my staff. Hmmm, shrines and a well; not sure yet what these do. Are the shrines single use, or do they reset/recharge after a time?
I collect a bit of gold and a few basic bits of loot, explore the area, and find an entrance to the next region with a rogue who warns me to turn back. Seems like good advice for now. I manage to wander all over the place without finding the evil cave for quite a while, but gain an initial couple levels and find a little bit of basic gear (a cap, some boots, etc.).
Finally I stumble across the cave and cautiously enter. Fallen and some big shambling things, plus zombies. And they keep coming back to life.
![eek eek](https://www.realmsbeyond.net/forums/images/smilies/eek.gif)
A bit of work results in all the shaman becoming dead (can they raise one another?), and then I finish off everything else (including one zombie with spectral hit -- not really sure what that does) and head back to the camp. A bonus skill point is a useful reward.
![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
Another quest: defeat Blood Raven. I guess it is time to head past that guard into the next region. I talk to everyone in camp again and buy a couple more bits of gear (a belt, some gloves, simple stuff). Hmmm, what is gambling? Looks like purchasing unidentified items? Well, maybe later I will have more gold and that might be worthwhile to try to fill holes in my gear.
Onward to the next area, seeking the burial grounds and this Blood Raven person....
So far I am having fun, and getting used to the interface changes from Diablo 1. The day/night cycle on the Blood Moor was a nice effect, does that apply to all outdoors regions?